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Android.mk
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merge cocos
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2015-03-30 10:28:14 +08:00 |
CCAABB.cpp
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deal aabb
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2014-08-18 17:02:13 +08:00 |
CCAABB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimate3D.cpp
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modify some about animate3D quality!
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2015-04-24 11:49:28 +08:00 |
CCAnimate3D.h
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modify comments
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2015-04-24 14:06:20 +08:00 |
CCAnimation3D.cpp
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add to animation cache
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2015-04-13 17:14:58 +08:00 |
CCAnimation3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.inl
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
CCAttachNode.cpp
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modify according to minggo
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2015-02-12 16:09:08 +08:00 |
CCAttachNode.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBillBoard.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCBillBoard.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBundle3D.cpp
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fix https://github.com/cocos2d/cocos2d-x/issues/11203
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2015-04-24 15:31:50 +08:00 |
CCBundle3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBundle3DData.h
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Merge pull request #11572 from super626/v3
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2015-04-24 16:42:33 +08:00 |
CCBundleReader.cpp
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Tabs to spaces
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2015-01-29 10:40:00 +01:00 |
CCBundleReader.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCFrustum.cpp
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modify code format.
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2014-12-23 09:57:46 +08:00 |
CCFrustum.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCMesh.cpp
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cleanup Material Code
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2015-05-05 15:59:41 -07:00 |
CCMesh.h
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Squashed commit of the following:
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2015-05-05 13:07:32 -07:00 |
CCMeshSkin.cpp
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Fixed warnings
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2015-01-29 01:36:22 +01:00 |
CCMeshSkin.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCMeshVertexIndexData.cpp
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
CCMeshVertexIndexData.h
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correct words
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2015-04-09 11:31:56 +08:00 |
CCOBB.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCOBB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCObjLoader.cpp
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fix bug: load *.obj can't load sub-mesh material.
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2015-03-24 16:03:51 +08:00 |
CCObjLoader.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCPlane.cpp
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feedback commit.
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2014-12-22 18:13:07 +08:00 |
CCPlane.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCRay.cpp
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modify by colleague for cocostudio.
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2015-01-16 13:23:03 +08:00 |
CCRay.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCSkeleton3D.cpp
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkeleton3D.h
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkybox.cpp
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1: update cube texture for sky box
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2015-04-14 01:39:23 +08:00 |
CCSkybox.h
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Merge pull request #11250 from super626/texturecube
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2015-04-02 09:38:26 +08:00 |
CCSprite3D.cpp
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Squashed commit of the following:
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2015-05-05 13:07:32 -07:00 |
CCSprite3D.h
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Squashed commit of the following:
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2015-05-05 13:07:32 -07:00 |
CCSprite3DMaterial.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCSprite3DMaterial.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCTerrain.cpp
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Optimize Vec2
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2015-04-19 20:40:52 +03:00 |
CCTerrain.h
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add reload method in case of GL context Lost.
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2015-04-08 19:11:46 +08:00 |
CCTextureCube.cpp
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
CCTextureCube.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CMakeLists.txt
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Squashed commit of the following:
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2015-05-05 13:07:32 -07:00 |
cocos3d.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |