axmol/scripting/lua
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
..
cocos2dx_support fixed #1837: Refactoring schedule binding codes. 2013-03-18 15:29:53 +08:00
lua Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
proj.android/jni issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
proj.blackberry Adding lua scripting to BlackBerry port. 2012-08-21 13:32:28 -04:00
proj.linux Improved build system from linux. 2013-03-06 13:02:55 -08:00
proj.marmalade issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
proj.nacl Use same top level Makefile for nacl and linux builds. 2013-03-06 13:02:55 -08:00
proj.win32 issue #1689: Adding some missing files. 2013-02-04 15:01:44 +08:00
tolua Fix all compiler warnings produced by gcc. 2013-03-05 17:01:00 -08:00