axmol/tests/cpp-tests/Classes/SpineTest/SpineTest.h

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/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
#ifndef _SPINETEST_H_
#define _SPINETEST_H_
#include "cocos2d.h"
#include "../BaseTest.h"
#include <spine/spine-cocos2dx.h>
#ifdef COCOS2D_DEBUG
# include <spine/Debug.h>
#endif
// DEFINE_TEST_SUITE(SpineTests);
class SpineTests : public TestSuite
{
public:
SpineTests();
virtual ~SpineTests();
private:
std::vector<std::string> _searchPaths;
#ifdef COCOS2D_DEBUG
spine::DebugExtension* debugExtension = nullptr;
#endif
};
class SpineTestLayer : public TestCase
{
public:
SpineTestLayer();
virtual ~SpineTestLayer();
virtual bool init();
virtual std::string title() const override;
protected:
std::string _title;
spine::SkeletonAnimation* skeletonNode = nullptr;
int _touchIndex = 0;
};
class BatchingExample : public SpineTestLayer
{
public:
CREATE_FUNC(BatchingExample);
~BatchingExample();
virtual bool init();
protected:
spine::Atlas* _atlas;
spine::AttachmentLoader* _attachmentLoader;
spine::SkeletonData* _skeletonData;
spine::AnimationStateData* _stateData;
};
class CoinExample : public SpineTestLayer
{
public:
CREATE_FUNC(CoinExample);
virtual bool init();
};
class GoblinsExample : public SpineTestLayer
{
public:
CREATE_FUNC(GoblinsExample);
virtual bool init();
};
class IKExample : public SpineTestLayer
{
public:
CREATE_FUNC(IKExample);
virtual bool init();
private:
axis::Vec2 position;
};
class MixAndMatchExample : public SpineTestLayer
{
public:
CREATE_FUNC(MixAndMatchExample);
virtual bool init();
virtual ~MixAndMatchExample();
private:
spine::Skin* skin;
spine::Skin* skin2;
};
class RaptorExample : public SpineTestLayer
{
public:
CREATE_FUNC(RaptorExample);
virtual bool init();
virtual void update(float fDelta);
private:
float swirlTime;
};
class SkeletonRendererSeparatorExample : public SpineTestLayer
{
public:
CREATE_FUNC(SkeletonRendererSeparatorExample);
virtual bool init();
virtual void update(float deltaTime);
private:
spine::SkeletonRenderer* frontNode;
axis::DrawNode* betweenNode;
};
class SpineboyExample : public SpineTestLayer
{
public:
CREATE_FUNC(SpineboyExample);
virtual bool init();
virtual void update(float deltaTime);
};
class TankExample : public SpineTestLayer
{
public:
CREATE_FUNC(TankExample);
virtual bool init();
};
#endif // _EXAMPLELAYER_H_