axmol/cocos/scripting/lua-bindings/script/cocostudio/CocoStudio.lua

390 lines
9.2 KiB
Lua

if nil == ccs then
return
end
if not json then
require "cocos.cocos2d.json"
end
require "cocos.cocostudio.StudioConstants"
function ccs.sendTriggerEvent(event)
local triggerObjArr = ccs.TriggerMng.getInstance():get(event)
if nil == triggerObjArr then
return
end
for i = 1, table.getn(triggerObjArr) do
local triObj = triggerObjArr[i]
if nil ~= triObj and triObj:detect() then
triObj:done()
end
end
end
function ccs.registerTriggerClass(className, createFunc)
ccs.TInfo.new(className,createFunc)
end
ccs.TInfo = class("TInfo")
ccs.TInfo._className = ""
ccs.TInfo._fun = nil
function ccs.TInfo:ctor(c,f)
-- @param {String|ccs.TInfo}c
-- @param {Function}f
if nil ~= f then
self._className = c
self._fun = f
else
self._className = c._className
self._fun = c._fun
end
ccs.ObjectFactory.getInstance():registerType(self)
end
ccs.ObjectFactory = class("ObjectFactory")
ccs.ObjectFactory._typeMap = nil
ccs.ObjectFactory._instance = nil
function ccs.ObjectFactory:ctor()
self._typeMap = {}
end
function ccs.ObjectFactory.getInstance()
if nil == ccs.ObjectFactory._instance then
ccs.ObjectFactory._instance = ccs.ObjectFactory.new()
end
return ccs.ObjectFactory._instance
end
function ccs.ObjectFactory.destroyInstance()
ccs.ObjectFactory._instance = nil
end
function ccs.ObjectFactory:createObject(classname)
local obj = nil
local t = self._typeMap[classname]
if nil ~= t then
obj = t._fun()
end
return obj
end
function ccs.ObjectFactory:registerType(t)
self._typeMap[t._className] = t
end
ccs.TriggerObj = class("TriggerObj")
ccs.TriggerObj._cons = {}
ccs.TriggerObj._acts = {}
ccs.TriggerObj._enable = false
ccs.TriggerObj._id = 0
ccs.TriggerObj._vInt = {}
function ccs.TriggerObj.extend(target)
local t = tolua.getpeer(target)
if not t then
t = {}
tolua.setpeer(target, t)
end
setmetatable(t, TriggerObj)
return target
end
function ccs.TriggerObj:ctor()
self:init()
end
function ccs.TriggerObj:init()
self._id = 0
self._enable = true
self._cons = {}
self._acts = {}
self._vInt = {}
end
function ccs.TriggerObj:detect()
if (not self._enable) or (table.getn(self._cons) == 0) then
return true
end
local ret = true
local obj = nil
for i = 1 , table.getn(self._cons) do
obj = self._cons[i]
if nil ~= obj and nil ~= obj.detect then
ret = ret and obj:detect()
end
end
return ret
end
function ccs.TriggerObj:done()
if (not self._enable) or (table.getn(self._acts) == 0) then
return
end
local obj = nil
for i = 1, table.getn(self._acts) do
obj = self._acts[i]
if nil ~= obj and obj.done then
obj:done()
end
end
end
function ccs.TriggerObj:removeAll()
local obj = nil
for i=1, table.getn(self._cons) do
obj = self._cons[i]
if nil ~= obj then
obj:removeAll()
end
end
self._cons = {}
for i=1, table.getn(self._acts) do
obj = self._acts[i]
if nil ~= obj then
obj:removeAll()
end
end
self._acts = {}
end
function ccs.TriggerObj:serialize(jsonValue)
self._id = jsonValue["id"]
local count = 0
--condition
local cons = jsonValue["conditions"]
if nil ~= cons then
count = table.getn(cons)
for i = 1, count do
local subDict = cons[i]
local className = subDict["classname"]
if nil ~= className then
local obj = ccs.ObjectFactory.getInstance():createObject(className)
assert(nil ~= obj, string.format("class named %s can not implement!",className))
obj:serialize(subDict)
obj:init()
table.insert(self._cons, obj)
end
end
end
local actions = jsonValue["actions"]
if nil ~= actions then
count = table.getn(actions)
for i = 1,count do
local subAction = actions[i]
local className = subAction["classname"]
if nil ~= className then
local act = ccs.ObjectFactory.getInstance():createObject(className)
assert(nil ~= act ,string.format("class named %s can not implement!",className))
act:serialize(subAction)
act:init()
table.insert(self._acts,act)
end
end
end
local events = jsonValue["events"]
if nil ~= events then
count = table.getn(events)
for i = 1, count do
local subEveent = events[i]
local eventID = subEveent["id"]
if eventID >= 0 then
table.insert(self._vInt,eventID)
end
end
end
end
function ccs.TriggerObj:getId()
return self._id
end
function ccs.TriggerObj:setEnable(enable)
self._enable = enable
end
function ccs.TriggerObj:getEvents()
return self._vInt
end
ccs.TriggerMng = class("TriggerMng")
ccs.TriggerMng._eventTriggers = nil
ccs.TriggerMng._triggerObjs = nil
ccs.TriggerMng._movementDispatches = nil
ccs.TriggerMng._instance = nil
function ccs.TriggerMng:ctor()
self._triggerObjs = {}
self._movementDispatches = {}
self._eventTriggers = {}
end
function ccs.TriggerMng.getInstance()
if ccs.TriggerMng._instance == nil then
ccs.TriggerMng._instance = ccs.TriggerMng.new()
end
return ccs.TriggerMng._instance
end
function ccs.TriggerMng.destroyInstance()
if ccs.TriggerMng._instance ~= nil then
ccs.TriggerMng._instance:removeAll()
ccs.TriggerMng._instance = nil
end
end
function ccs.TriggerMng:triggerMngVersion()
return "1.0.0.0"
end
function ccs.TriggerMng:parse(jsonStr)
local parseTable = json.decode(jsonStr,1)
if nil == parseTable then
return
end
local count = table.getn(parseTable)
for i = 1, count do
local subDict = parseTable[i]
local triggerObj = ccs.TriggerObj.new()
triggerObj:serialize(subDict)
local events = triggerObj:getEvents()
for j = 1, table.getn(events) do
local event = events[j]
self:add(event, triggerObj)
end
self._triggerObjs[triggerObj:getId()] = triggerObj
end
end
function ccs.TriggerMng:get(event)
return self._eventTriggers[event]
end
function ccs.TriggerMng:getTriggerObj(id)
return self._triggerObjs[id]
end
function ccs.TriggerMng:add(event,triggerObj)
local eventTriggers = self._eventTriggers[event]
if nil == eventTriggers then
eventTriggers = {}
end
local exist = false
for i = 1, table.getn(eventTriggers) do
if eventTriggers[i] == triggers then
exist = true
break
end
end
if not exist then
table.insert(eventTriggers,triggerObj)
self._eventTriggers[event] = eventTriggers
end
end
function ccs.TriggerMng:removeAll( )
for k in pairs(self._eventTriggers) do
local triObjArr = self._eventTriggers[k]
for j = 1, table.getn(triObjArr) do
local obj = triObjArr[j]
obj:removeAll()
end
end
self._eventTriggers = {}
end
function ccs.TriggerMng:remove(event, obj)
if nil ~= obj then
return self:removeObjByEvent(event, obj)
end
assert(event >= 0,"event must be larger than 0")
if nil == self._eventTriggers then
return false
end
local triObjects = self._eventTriggers[event]
if nil == triObjects then
return false
end
for i = 1, table.getn(triObjects) do
local triObject = triggers[i]
if nil ~= triObject then
triObject:remvoeAll()
end
end
self._eventTriggers[event] = nil
return true
end
function ccs.TriggerMng:removeObjByEvent(event, obj)
assert(event >= 0,"event must be larger than 0")
if nil == self._eventTriggers then
return false
end
local triObjects = self._eventTriggers[event]
if nil == triObjects then
return false
end
for i = 1,table.getn(triObjects) do
local triObject = triObjects[i]
if nil ~= triObject and triObject == obj then
triObject:remvoeAll()
table.remove(triObjects, i)
return true
end
end
end
function ccs.TriggerMng:removeTriggerObj(id)
local obj = self.getTriggerObj(id)
if nil == obj then
return false
end
local events = obj:getEvents()
for i = 1, table.getn(events) do
self:remove(events[i],obj)
end
return true
end
function ccs.TriggerMng:isEmpty()
return (not (nil == self._eventTriggers)) or table.getn(self._eventTriggers) <= 0
end
function __onParseConfig(configType,jasonStr)
if configType == cc.ConfigType.COCOSTUDIO then
ccs.TriggerMng.getInstance():parse(jasonStr)
end
end
function ccs.AnimationInfo(_name, _startIndex, _endIndex)
assert(nil ~= _name and type(_name) == "string" and _startIndex ~= nil and type(_startIndex) == "number" and _endIndex ~= nil and type(_endIndex) == "number", "ccs.AnimationInfo() - invalid input parameters")
return { name = _name, startIndex = _startIndex, endIndex = _endIndex}
end