mirror of https://github.com/axmolengine/axmol.git
429 lines
14 KiB
C++
429 lines
14 KiB
C++
#include "AppDelegate.h"
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#include "PlayerStatus.h"
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#include "MainSceneHelper.h"
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#include "cocos2d.h"
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#include "SimpleAudioEngine.h"
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#include "ScriptingCore.h"
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#include "generated/jsb_cocos2dx_auto.hpp"
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#include "generated/jsb_cocos2dx_extension_auto.hpp"
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#include "jsb_cocos2dx_extension_manual.h"
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#include "cocos2d_specifics.hpp"
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#include "js_bindings_chipmunk_registration.h"
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#include "js_bindings_ccbreader.h"
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#include "js_bindings_system_registration.h"
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#include "jsb_opengl_registration.h"
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#include "platform/CCDevice.h"
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static bool firstTime = true;
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static bool isPortraitApp = true;
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char *_cocosplayer_log_buf = NULL;
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USING_NS_CC;
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using namespace CocosDenshion;
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CCScene *mainScene;
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AppDelegate::AppDelegate(): isRetina(false), isIPhone(false)
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{
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}
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AppDelegate::~AppDelegate()
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{
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CCScriptEngineManager::sharedManager()->purgeSharedManager();
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}
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bool runMainScene() {
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/* Push the new scene with a fancy transition. */
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ccColor3B transitionColor;
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transitionColor.r = 0;
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transitionColor.g = 0;
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transitionColor.b = 0;
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mainScene = PlayerStatus::loadMainScene("StatusLayer.ccbi");
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if(CCDirector::sharedDirector()->getRunningScene() != NULL && CCDirector::sharedDirector()->getRunningScene() != mainScene) {
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CCDirector::sharedDirector()->replaceScene(CCTransitionFade::create(0.5f, mainScene, transitionColor));
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} else if(CCDirector::sharedDirector()->getRunningScene() != NULL) {
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}else {
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CCDirector::sharedDirector()->runWithScene(CCTransitionFade::create(0.5f, mainScene, transitionColor));
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}
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return true;
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}
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void handle_ccb_run() {
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CCFileUtils::sharedFileUtils()->purgeCachedEntries();
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SimpleAudioEngine::sharedEngine()->end();
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CCFileUtils::sharedFileUtils()->loadFilenameLookupDictionaryFromFile("fileLookup.plist");
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ScriptingCore::getInstance()->runScript("main.js");
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}
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bool handle_eval_script(const char *script, jsval *out) {
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ScriptingCore::getInstance()->evalString(script, out);
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return true;
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}
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void handle_connected() {
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CCBHelper::setStatusMessage("Connected!");
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}
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void resetCocosApp();
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void initViews(CCSize designSize) {
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(CCScriptEngineManager::sharedManager())->removeScriptEngine();
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resetCocosApp();
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CCDirector *pDirector = CCDirector::sharedDirector();
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pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
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pDirector->setProjection(kCCDirectorProjection2D);
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CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
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}
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static void setViewValues(CCEGLView *pView, CCSize frameSize, CCSize designSize) {
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CCFileUtils::sharedFileUtils()->purgeCachedEntries();
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((AppDelegate *)CCApplication::sharedApplication())->initGameView();
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}
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void handle_set_orient(bool isPortrait) {
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cocos2d::CCEGLView* pView = CCEGLView::sharedOpenGLView();
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if (pView != NULL)
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{
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CCSize frameSize = pView->getFrameSize();
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CCSize designSize = pView->getDesignResolutionSize();
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if (((frameSize.width > frameSize.height && isPortrait))
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|| (frameSize.width < frameSize.height && !isPortrait)) {
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isPortraitApp = isPortrait;
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pView->setFrameSize(frameSize.height, frameSize.width);
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setViewValues(pView, frameSize, designSize);
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}
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}
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}
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void openEditBox();
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void updatePairingLabel(const char * label) {
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if(!label) {
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PlayerStatus::pairingLabel = "";
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} else {
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PlayerStatus::pairingLabel = label;
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}
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}
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void handle_set_message(const char* msg) {
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CCBHelper::setInstructionsMessage(msg);
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}
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void handle_set_status(const char* msg) {
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CCBHelper::setStatusMessage(msg);
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}
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void handle_disconnected() {
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CCBHelper::setStatusMessage("Disconnected");
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}
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void handle_ccb_stop() {
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SimpleAudioEngine::sharedEngine()->end();
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runMainScene();
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}
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void sendLogMsg(const char *msg);
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void cocosPlayerNetworkLog(const char * pszFormat, ...)
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{
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printf("Cocos2d: ");
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char szBuf[kMaxLogLen+1] = {0};
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va_list ap;
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va_start(ap, pszFormat);
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vsnprintf(szBuf, kMaxLogLen, pszFormat, ap);
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va_end(ap);
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printf("%s", szBuf);
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printf("\n");
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sendLogMsg(szBuf);
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}
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void cocosplayer_js_log(const char *format, ...) {
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if (_cocosplayer_log_buf == NULL) {
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_cocosplayer_log_buf = (char *)calloc(sizeof(char), kMaxLogLen+1);
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}
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va_list vl;
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va_start(vl, format);
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int len = vsnprintf(_cocosplayer_log_buf, kMaxLogLen, format, vl);
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va_end(vl);
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if (len) {
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cocosPlayerNetworkLog("CocosPlayer: %s\n", _cocosplayer_log_buf);
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}
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}
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JSBool JS_cocosPlayerLog(JSContext* cx, uint32_t argc, jsval *vp)
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{
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if (argc > 0) {
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JSString *string = NULL;
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JS_ConvertArguments(cx, argc, JS_ARGV(cx, vp), "S", &string);
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if (string) {
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JSStringWrapper wrapper(string);
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cocosplayer_js_log((char *)wrapper);
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}
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}
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return JS_TRUE;
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}
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static void register_CocosPlayer(JSContext* cx, JSObject* obj) {
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// first, try to get the ns
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jsval nsval;
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JSObject *ns;
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JS_GetProperty(cx, obj, "cc", &nsval);
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if (nsval == JSVAL_VOID) {
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ns = JS_NewObject(cx, NULL, NULL, NULL);
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nsval = OBJECT_TO_JSVAL(ns);
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JS_SetProperty(cx, obj, "cc", &nsval);
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} else {
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JS_ValueToObject(cx, nsval, &ns);
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}
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obj = ns;
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JS_DefineFunction(cx, obj, "_cocosplayerLog", JS_cocosPlayerLog, 2, JSPROP_READONLY | JSPROP_PERMANENT);
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}
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extern "C" {
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const char * getCCBDirectoryPath();
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static void setResolutionSizes(bool isTablet, bool isRetina, bool isPortrait) {
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CCSize designSize, resourceSize;
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if(isTablet && isPortrait) {
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designSize = CCSizeMake(768, 1024);
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if(isRetina) resourceSize = CCSizeMake(1536, 2048);
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else resourceSize = CCSizeMake(768, 1024);
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} else if(isTablet) {
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designSize = CCSizeMake(1024, 768);
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if(isRetina) resourceSize = CCSizeMake(2048, 1536);
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else resourceSize = CCSizeMake(1024, 768);
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} else if(isPortrait) {
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designSize = CCSizeMake(320, 480);
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if(isRetina) resourceSize = CCSizeMake(640, 960);
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else resourceSize = CCSizeMake(320, 480);
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} else {
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designSize = CCSizeMake(480, 320);
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if(isRetina) resourceSize = CCSizeMake(960, 640);
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else resourceSize = CCSizeMake(480, 320);
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}
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CCDirector::sharedDirector()->setContentScaleFactor(resourceSize.width/designSize.width);
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CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionFixedWidth);
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}
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void AppDelegate::initGameView() {
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// initialize director
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CCDirector *pDirector = CCDirector::sharedDirector();
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pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
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pDirector->setProjection(kCCDirectorProjection2D);
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CCSize screenSize = CCEGLView::sharedOpenGLView()->getFrameSize();
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if(!isPortraitApp) {
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screenSize = CCSizeMake(screenSize.height, screenSize.width);
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}
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std::vector<std::string> resDirOrders;
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std::string res;
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TargetPlatform platform = CCApplication::sharedApplication()->getTargetPlatform();
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if (platform == kTargetIphone || platform == kTargetIpad)
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{
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std::vector<std::string> searchPaths = CCFileUtils::sharedFileUtils()->getSearchPaths();
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searchPaths.insert(searchPaths.begin(), "Published files iOS");
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searchPaths.insert(searchPaths.begin(), getCCBDirectoryPath());
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CCFileUtils::sharedFileUtils()->setSearchPaths(searchPaths);
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if (screenSize.height > 1136)
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{
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res = "iPad";
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setResolutionSizes(true, true, isPortraitApp);
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resDirOrders.push_back("resources-ipadhd");
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resDirOrders.push_back("resources-ipad");
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resDirOrders.push_back("resources-iphonehd");
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isIPhone = false;
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isRetina = true;
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cocos2d::extension::CCBReader::setResolutionScale(2);
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} else if(screenSize.height > 1024) {
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res = "iPhone";
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setResolutionSizes(false, true, isPortraitApp);
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resDirOrders.push_back("resources-iphonehd");
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resDirOrders.push_back("resources-iphone");
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isIPhone = true;
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isRetina = true;
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}
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else if (screenSize.height > 960)
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{
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res = "iPad";
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setResolutionSizes(true, false, isPortraitApp);
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resDirOrders.push_back("resources-ipad");
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resDirOrders.push_back("resources-iphonehd");
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isIPhone = false;
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isRetina = false;
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cocos2d::extension::CCBReader::setResolutionScale(2);
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}
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else if (screenSize.height > 480)
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{
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res = "iPhone";
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setResolutionSizes(false, true, isPortraitApp);
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resDirOrders.push_back("resources-iphonehd");
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resDirOrders.push_back("resources-iphone");
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isIPhone = true;
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isRetina = true;
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}
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else
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{
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res = "iPhone";
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setResolutionSizes(false, false, isPortraitApp);
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resDirOrders.push_back("resources-iphone");
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isIPhone = true;
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isRetina = false;
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}
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}
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else if (platform == kTargetAndroid || platform == kTargetWindows)
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{
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int dpi = -1;
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dpi = CCDevice::getDPI();
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if(dpi > 300) { // retina
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if (screenSize.height > 1920) {
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res = "xlarge";
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setResolutionSizes(true, true, isPortraitApp);
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resDirOrders.push_back("resources-xlarge");
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resDirOrders.push_back("resources-large");
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resDirOrders.push_back("resources-medium");
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resDirOrders.push_back("resources-small");
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} else {
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res = "large";
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setResolutionSizes(false, true, isPortraitApp);
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resDirOrders.push_back("resources-large");
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resDirOrders.push_back("resources-medium");
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resDirOrders.push_back("resources-small");
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}
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} else { // non retina
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if (screenSize.height > 960)
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{
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res = "large";
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setResolutionSizes(true, false, isPortraitApp);
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resDirOrders.push_back("resources-large");
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resDirOrders.push_back("resources-medium");
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resDirOrders.push_back("resources-small");
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cocos2d::extension::CCBReader::setResolutionScale(2);
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}
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else if (screenSize.height > 768)
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{
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res = "medium";
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setResolutionSizes(true, false, isPortraitApp);
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resDirOrders.push_back("resources-medium");
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resDirOrders.push_back("resources-small");
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}
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else if (screenSize.height > 480)
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{
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res = "small";
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setResolutionSizes(false, false, isPortraitApp);
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resDirOrders.push_back("resources-small");
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}
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else
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{
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setResolutionSizes(false, false, isPortraitApp);
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res = "xsmall";
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resDirOrders.push_back("resources-xsmall");
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}
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}
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}
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CCFileUtils *pFileUtils = CCFileUtils::sharedFileUtils();
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pFileUtils->setSearchResolutionsOrder(resDirOrders);
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std::vector<std::string> searchPaths = pFileUtils->getSearchPaths();
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searchPaths.insert(searchPaths.begin(), pFileUtils->getWritablePath());
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pFileUtils->setSearchPaths(searchPaths);
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PlayerStatus::setDeviceResolution(res);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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// set FPS. the default value is 1.0/60 if you don't call this
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pDirector->setAnimationInterval(1.0 / 60);
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}
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bool AppDelegate::applicationDidFinishLaunching()
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{
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initGameView();
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ScriptingCore* sc = ScriptingCore::getInstance();
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sc->addRegisterCallback(register_all_cocos2dx);
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sc->addRegisterCallback(register_all_cocos2dx_extension);
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sc->addRegisterCallback(register_cocos2dx_js_extensions);
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sc->addRegisterCallback(register_all_cocos2dx_extension_manual);
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sc->addRegisterCallback(register_CCBuilderReader);
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sc->addRegisterCallback(jsb_register_system);
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sc->addRegisterCallback(jsb_register_chipmunk);
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sc->addRegisterCallback(JSB_register_opengl);
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sc->addRegisterCallback(register_CocosPlayer);
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sc->start();
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CCScriptEngineProtocol *pEngine = ScriptingCore::getInstance();
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CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
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if(firstTime) {
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runMainScene();
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firstTime = false;
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} else {
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handle_ccb_run();
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}
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}
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void handle_signal(int signal) {
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static int internal_state = 0;
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ScriptingCore* sc = ScriptingCore::getInstance();
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// should start everything back
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CCDirector* director = CCDirector::sharedDirector();
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if (director->getRunningScene()) {
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director->popToRootScene();
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} else {
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CCPoolManager::sharedPoolManager()->finalize();
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if (internal_state == 0) {
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//sc->dumpRoot(NULL, 0, NULL);
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sc->start();
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internal_state = 1;
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} else {
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sc->runScript("hello.js");
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internal_state = 0;
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}
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}
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}
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// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
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void AppDelegate::applicationDidEnterBackground()
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{
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CCDirector::sharedDirector()->stopAnimation();
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SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
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SimpleAudioEngine::sharedEngine()->pauseAllEffects();
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}
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// this function will be called when the app is active again
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void AppDelegate::applicationWillEnterForeground()
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{
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CCDirector::sharedDirector()->startAnimation();
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SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
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SimpleAudioEngine::sharedEngine()->resumeAllEffects();
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}
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}
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