axmol/core/renderer/backend/opengl
halx99 8f41f8355c Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
..
BufferGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
BufferGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
CommandBufferGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
CommandBufferGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DepthStencilStateGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DepthStencilStateGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DeviceGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DeviceGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DeviceInfoGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
DeviceInfoGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
MacrosGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
ProgramGL.cpp Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
ProgramGL.h Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
RenderPipelineGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
RenderPipelineGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
RenderTargetGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
RenderTargetGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
ShaderModuleGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
ShaderModuleGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
TextureGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
TextureGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00
UtilsGL.cpp Migrate axys (#782) 2022-08-08 18:02:17 +08:00
UtilsGL.h Migrate axys (#782) 2022-08-08 18:02:17 +08:00