mirror of https://github.com/axmolengine/axmol.git
104 lines
3.9 KiB
C++
104 lines
3.9 KiB
C++
/****************************************************************************
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Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
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https://axys1.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "../Buffer.h"
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#include "platform/CCGL.h"
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#include "base/CCEventListenerCustom.h"
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#include <vector>
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NS_AX_BACKEND_BEGIN
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/**
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* @addtogroup _opengl
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* @{
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*/
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/**
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* Store vertex and index data.
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*/
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class BufferGL : public Buffer
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{
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public:
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/**
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* @param size Specifies the size in bytes of the buffer object's new data store.
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* @param type Specifies the target buffer object. The symbolic constant must be BufferType::VERTEX or
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* BufferType::INDEX.
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* @param usage Specifies the expected usage pattern of the data store. The symbolic constant must be
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* BufferUsage::STATIC, BufferUsage::DYNAMIC.
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*/
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BufferGL(std::size_t size, BufferType type, BufferUsage usage);
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~BufferGL();
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/**
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* @brief Update buffer data
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* @param data Specifies a pointer to data that will be copied into the data store for initialization.
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* @param size Specifies the size in bytes of the data store region being replaced.
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* @see `updateSubData(void* data, unsigned int offset, unsigned int size)`
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*/
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virtual void updateData(void* data, std::size_t size) override;
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/**
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* @brief Update buffer sub-region data
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* @param data Specifies a pointer to the new data that will be copied into the data store.
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* @param offset Specifies the offset into the buffer object's data store where data replacement will begin,
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* measured in bytes.
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* @param size Specifies the size in bytes of the data store region being replaced.
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* @see `updateData(void* data, unsigned int size)`
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*/
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virtual void updateSubData(void* data, std::size_t offset, std::size_t size) override;
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/**
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* Static buffer data will automatically stored when it comes to foreground.
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* This interface is used to indicate whether external data needs to be used to update the buffer(false) instead of
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* using the default stored data(true).
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* @param needDefaultStoredData Specifies whether to use the default stored data.
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*/
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virtual void usingDefaultStoredData(bool needDefaultStoredData) override;
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/**
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* Get buffer object.
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* @return Buffer object.
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*/
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inline GLuint getHandler() const { return _buffer; }
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private:
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#if AX_ENABLE_CACHE_TEXTURE_DATA
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void reloadBuffer();
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void fillBuffer(void* data, std::size_t offset, std::size_t size);
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bool _bufferAlreadyFilled = false;
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EventListenerCustom* _backToForegroundListener = nullptr;
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#endif
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GLuint _buffer = 0;
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std::size_t _bufferAllocated = 0;
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char* _data = nullptr;
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bool _needDefaultStoredData = true;
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};
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// end of _opengl group
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///> @}
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NS_AX_BACKEND_END
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