axmol/cocos/platform/ios
RH 3c49c07465 Fix to allow the correct saving of images on iOS when using a virtual file system (#369)
* Fix to allow the correct saving of images on iOS when using a virtual file system

* Add missing import for FileUtils
2021-06-03 02:34:02 +08:00
..
CCApplication-ios.h Init Commit 2019-11-23 20:27:39 +08:00
CCApplication-ios.mm Init Commit 2019-11-23 20:27:39 +08:00
CCCommon-ios.mm Init Commit 2019-11-23 20:27:39 +08:00
CCDevice-ios.mm Init Commit 2019-11-23 20:27:39 +08:00
CCDirectorCaller-ios.h Init Commit 2019-11-23 20:27:39 +08:00
CCDirectorCaller-ios.mm Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
CCEAGLView-ios.h Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
CCEAGLView-ios.mm Merge: 3348f10813 3a7bb58045 2021-05-05 19:49:30 +08:00
CCES2Renderer-ios.h Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
CCES2Renderer-ios.m Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
CCESRenderer-ios.h Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
CCGL-ios.h GLES ios compile 2020-10-27 01:42:05 -07:00
CCGLViewImpl-ios.h Init Commit 2019-11-23 20:27:39 +08:00
CCGLViewImpl-ios.mm Init Commit 2019-11-23 20:27:39 +08:00
CCImage-ios.mm Fix to allow the correct saving of images on iOS when using a virtual file system (#369) 2021-06-03 02:34:02 +08:00
CCInputView-ios.h Init Commit 2019-11-23 20:27:39 +08:00
CCInputView-ios.mm Init Commit 2019-11-23 20:27:39 +08:00
CCPlatformDefine-ios.h Init Commit 2019-11-23 20:27:39 +08:00
CCStdC-ios.h Init Commit 2019-11-23 20:27:39 +08:00
OpenGL_Internal-ios.h Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
cocos2d-prefix.pch Init Commit 2019-11-23 20:27:39 +08:00