mirror of https://github.com/axmolengine/axmol.git
85ded40a98
* fixed #17497: Win32 performance is bad. The 'Sleep(1)' in FPS controlling code isn't precise enough. Windows sets timer precision from 1ms to 15ms, we need to set the precision to the highest one (1ms). Although it's still not enough, we need to make some tricks in the FPS controlling code, that is, don't sleep if the interval is equal or less than 1 millisecond. * Untabify code. |
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.. | ||
compat | ||
CCApplication-win32.cpp | ||
CCApplication-win32.h | ||
CCCommon-win32.cpp | ||
CCDevice-win32.cpp | ||
CCFileUtils-win32.cpp | ||
CCFileUtils-win32.h | ||
CCGL-win32.h | ||
CCPlatformDefine-win32.h | ||
CCStdC-win32.cpp | ||
CCStdC-win32.h | ||
CCUtils-win32.cpp | ||
CCUtils-win32.h | ||
inet_pton_mingw.cpp | ||
inet_pton_mingw.h |