axmol/tests/cpp-tests/Resources/ActionTimeline
XiaoFeng 0f3cb16efd Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
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Default Test samples 2015-04-10 14:52:54 +08:00
Particles Sync timelineParser and fix issue 2015-07-24 20:16:56 +08:00
testAnimationResource bone node 2015-07-23 11:51:49 +08:00
ActionTimelineEase.csb Update parse animation easing 2015-04-10 17:05:55 +08:00
Animation.csb Update resources of Test TestTimelineProjectNode. 2015-03-20 17:08:15 +08:00
Animation.csd add cpp-test for animation list and projected 2015-01-28 02:12:09 +08:00
DemoPlayer.csb Update the csb resources for current Cocos2d-x 2015-01-21 17:08:16 +08:00
DemoPlayer_skeleton.csb bone node 2015-07-23 11:51:49 +08:00
DemoPlayer_skeleton.json Issue #12997: Add JS test case (ccs.BoneNode) 2015-07-24 15:45:19 +08:00
TestAnimation.csb Optimization of Custom Data. 2015-07-23 16:30:23 +08:00
TestAnimation.csd Update resources of Test TestTimelineProjectNode. 2015-03-20 17:08:15 +08:00
TestNullProjectNode.csb add cpp-test for animation list and projected 2015-01-28 02:12:09 +08:00
TestNullProjectNode.csd add cpp-test for animation list and projected 2015-01-28 02:12:09 +08:00
ani1.csb Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
ani2.csb Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
boy_1.ExportJson add frame event test 2014-06-18 11:22:38 +08:00
boy_1.csb 1. Modifying UIScale9Sprite 2014-10-10 10:44:16 +08:00
skeletonBlendFuncFrame.csb add blendfunc Frame test case 2015-08-20 11:29:52 +08:00