mirror of https://github.com/axmolengine/axmol.git
135 lines
3.6 KiB
Groovy
135 lines
3.6 KiB
Groovy
import org.gradle.internal.os.OperatingSystem;
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import java.nio.file.Paths
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import java.nio.file.Files
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apply plugin: 'com.android.application'
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apply from: project(':libcocos2dx').projectDir.toString() + "/axistools.gradle"
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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// setup ndk
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def ndkInfo = axistools.findNDK(project)
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ndkVersion = ndkInfo[0]
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if(ndkInfo[1]) {
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ndkPath = ndkInfo[1]
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}
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// setup cmake
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def cmakeVer = axistools.findCMake(project)
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defaultConfig {
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applicationId "org.cocos2dx.hellolua"
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minSdkVersion PROP_MIN_SDK_VERSION
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targetSdkVersion PROP_TARGET_SDK_VERSION
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versionCode 1
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versionName "1.0"
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externalNativeBuild {
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cmake {
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arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_shared", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE"
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cppFlags "-frtti -fexceptions -fsigned-char"
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}
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}
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ndk {
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abiFilters = []
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abiFilters.addAll(PROP_APP_ABI.split(':').collect{it as String})
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}
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}
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sourceSets.main {
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java.srcDir "src"
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res.srcDir "res"
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jniLibs.srcDir "libs"
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manifest.srcFile "AndroidManifest.xml"
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assets.srcDir "assets"
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}
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externalNativeBuild {
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cmake {
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version "$cmakeVer"
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path "../../../../CMakeLists.txt"
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}
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}
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signingConfigs {
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release {
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if (project.hasProperty("RELEASE_STORE_FILE")) {
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storeFile file(RELEASE_STORE_FILE)
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storePassword RELEASE_STORE_PASSWORD
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keyAlias RELEASE_KEY_ALIAS
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keyPassword RELEASE_KEY_PASSWORD
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}
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}
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}
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buildTypes {
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release {
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debuggable false
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jniDebuggable false
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renderscriptDebuggable false
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minifyEnabled true
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shrinkResources true
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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if (project.hasProperty("RELEASE_STORE_FILE")) {
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signingConfig signingConfigs.release
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}
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}
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debug {
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debuggable true
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jniDebuggable true
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renderscriptDebuggable true
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}
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}
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aaptOptions {
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noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
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}
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}
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android.applicationVariants.all { variant ->
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def project_root_folder = "${projectDir}/../../../.."
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def dest_assets_folder = "${projectDir}/assets"
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// delete previous files first
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delete dest_assets_folder
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def targetName = variant.name.capitalize()
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def copyTaskName = "copy${targetName}ResourcesToAssets"
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tasks.register(copyTaskName) {
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copy {
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from project_root_folder + "/res"
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into dest_assets_folder + "/res"
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}
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copy {
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from project_root_folder + "/src"
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into dest_assets_folder + "/src"
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}
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// copy {
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// from "${projectDir}/../../../cocos2d-x/extensions/scripting/lua-bindings/script"
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// into dest_assets_folder + "/src/cocos"
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// }
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}
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tasks.getByName("pre${targetName}Build").dependsOn copyTaskName
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}
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation project(':libcocos2dx')
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}
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project.afterEvaluate {
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if (tasks.findByName("externalNativeBuildDebug")) {
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compileDebugJavaWithJavac.dependsOn externalNativeBuildDebug
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}
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if (tasks.findByName("externalNativeBuildRelease")) {
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compileReleaseJavaWithJavac.dependsOn externalNativeBuildRelease
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}
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}
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