.. |
metal
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Media engine video texture (#1133)
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2023-03-25 08:37:51 +08:00 |
opengl
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For clang-format happy
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2023-03-28 00:07:33 +08:00 |
Backend.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Buffer.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
CommandBuffer.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
CommandBuffer.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
DepthStencilState.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
DepthStencilState.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Device.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Device.h
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Update Device.h
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2022-10-12 20:37:56 +08:00 |
DeviceInfo.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Enums.h
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Media engine video texture (#1133)
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2023-03-25 08:37:51 +08:00 |
Macros.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
PixelBufferDescriptor.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
PixelFormatUtils.cpp
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Media engine video texture (#1133)
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2023-03-25 08:37:51 +08:00 |
PixelFormatUtils.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Program.cpp
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🔨Fix #887
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2022-10-12 19:44:31 +08:00 |
Program.h
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🔨Fix #887
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2022-10-12 19:44:31 +08:00 |
ProgramManager.cpp
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Media engine video texture (#1133)
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2023-03-25 08:37:51 +08:00 |
ProgramManager.h
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🔨Fix #887
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2022-10-12 19:44:31 +08:00 |
ProgramState.cpp
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Fix #990
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2023-02-09 21:40:38 +08:00 |
ProgramState.h
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Validate shared VertexLayout from Shader Program
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2022-10-20 20:19:56 +08:00 |
ProgramStateRegistry.cpp
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
ProgramStateRegistry.h
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🔨Fix #887
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2022-10-12 19:44:31 +08:00 |
RenderPassDescriptor.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
RenderPassDescriptor.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
RenderPipeline.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
RenderTarget.h
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Impore Metal Renderer Dirty Detection. (#1120)
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2023-03-15 11:09:20 +08:00 |
ShaderCache.cpp
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🔨Fix #887
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2022-10-12 19:44:31 +08:00 |
ShaderCache.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
ShaderModule.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
ShaderModule.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Texture.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Texture.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Types.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
Types.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
VertexLayout.cpp
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
VertexLayout.h
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |