axmol/cocos2dx
dumganhar 4010733c20 fixed #927: To use 'std::map::find' instead of 'std::map::[]', because '[]' will create a new element with default value. 2011-12-31 17:44:45 +08:00
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.settings add files include test and cocosDenshion 2011-08-19 14:43:19 +08:00
actions issue #892: use RTTI instead of selectorRetain() and selectorRelease() 2011-12-15 10:26:31 +08:00
base_nodes issue #892: modify pkg for lua 2011-12-07 15:24:03 +08:00
cocoa Fixing Warning on CLang 3.0 on XCode 4.2 2011-12-15 01:46:55 +08:00
effects issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
include Merge pull request #650 from dumganhar/issue#934_add_isEqual 2011-12-30 18:18:39 -08:00
keypad_dispatcher issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
label_nodes issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
layers_scenes_transitions_nodes issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
menu_nodes issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
misc_nodes issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
particle_nodes remove some '__QNX__' macros 2011-12-12 16:14:12 +08:00
platform remove unneeded function, and make protocol an abstract class 2011-12-28 14:46:49 +08:00
proj.bada fixed #918: modify filter of airplay to marmalade. 2011-12-16 11:08:37 +08:00
proj.linux issue #888: remove the setting for android building 2011-12-23 10:40:02 +08:00
proj.marmalade Merged from gitbub.gom/gzito, marmalade support, remove airplay 2011-12-10 20:59:48 -08:00
proj.qnx Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619 2011-12-15 11:36:42 +08:00
proj.win32 issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
proj.wophone Merge branch 'master' of https://github.com/jbyu/cocos2d-x 2011-11-15 14:00:52 +08:00
script_support [win32] fixed #620: change the output of lua to a lib 2011-07-20 15:21:51 +08:00
sprite_nodes issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
support Fixing Warning on CLang 3.0 on XCode 4.2 2011-12-15 01:46:55 +08:00
text_input_node Non-trivial arguments passed by reference now. 2011-08-17 17:26:26 +04:00
textures fixed #928:change 'vt->m_PixelFormat = CCTexture2D::defaultAlphaPixelFormat();' to 'vt->m_PixelFormat = tt->getPixelFormat();' 2011-12-29 16:00:36 +08:00
tileMap_parallax_nodes Fixing Warning on CLang 3.0 on XCode 4.2 2011-12-15 01:46:55 +08:00
touch_dispatcher fixed #927: To use 'std::map::find' instead of 'std::map::[]', because '[]' will create a new element with default value. 2011-12-31 17:44:45 +08:00
Android.mk fixed #838: tests and HelloLua support x86 2011-11-23 15:51:30 +08:00
CCCamera.cpp issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
CCConfiguration.cpp Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada 2011-09-29 16:03:37 +08:00
CCConfiguration.h modified: cocos2dx/.cproject 2011-08-23 11:28:04 +08:00
CCDirector.cpp Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade 2011-12-13 10:01:29 +08:00
CCDrawingPrimitives.cpp issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
CCScheduler.cpp issue #892: use RTTI instead of selectorRetain() and selectorRelease() 2011-12-15 10:26:31 +08:00
cocos2d.cpp support for android 4.0 2011-11-30 15:30:11 +08:00