mirror of https://github.com/axmolengine/axmol.git
9d1ab1ba07
since it is a built-in. Built-in uniforms MUST NOT be defined on shaders. Basically all CC_ uniforms must be defined by cocos2d-x |
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ShaderTest.cpp | ||
ShaderTest.h | ||
ShaderTest.vsh.h | ||
ShaderTest2.cpp | ||
ShaderTest2.h | ||
shaderTest.psh.h |