axmol/extensions/scripting/lua-bindings/auto/axlua_3d_auto.hpp

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318 B
C++

#include "base/Config.h"
#ifndef __ax_3d_h__
#define __ax_3d_h__
#include "tolua++.h"
int register_all_ax_3d(lua_State* tolua_S);
#endif // __ax_3d_h__