mirror of https://github.com/axmolengine/axmol.git
1029 lines
30 KiB
C++
1029 lines
30 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2012 cocos2d-x.org
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://axmolengine.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "scripting/lua-bindings/manual/LuaEngine.h"
|
|
#include "scripting/lua-bindings/manual/tolua_fix.h"
|
|
|
|
#include "extensions/GUI/ControlExtension/Control.h"
|
|
#include "scripting/lua-bindings/manual/base/axlua_base_manual.hpp"
|
|
#include "scripting/lua-bindings/manual/extension/axlua_extension_manual.h"
|
|
#include "scripting/lua-bindings/manual/cocostudio/axlua_cocostudio_manual.hpp"
|
|
#include "scripting/lua-bindings/manual/ui/axlua_ui_manual.hpp"
|
|
#include "2d/MenuItem.h"
|
|
#include "base/Director.h"
|
|
#include "base/EventCustom.h"
|
|
|
|
NS_AX_BEGIN
|
|
|
|
LuaEngine* LuaEngine::_defaultEngine = nullptr;
|
|
|
|
LuaEngine* LuaEngine::getInstance(void)
|
|
{
|
|
if (!_defaultEngine)
|
|
{
|
|
_defaultEngine = new LuaEngine();
|
|
_defaultEngine->init();
|
|
}
|
|
return _defaultEngine;
|
|
}
|
|
|
|
LuaEngine::~LuaEngine(void)
|
|
{
|
|
AX_SAFE_RELEASE(_stack);
|
|
_defaultEngine = nullptr;
|
|
}
|
|
|
|
bool LuaEngine::init(void)
|
|
{
|
|
_stack = LuaStack::create();
|
|
_stack->retain();
|
|
return true;
|
|
}
|
|
|
|
void LuaEngine::addSearchPath(const char* path)
|
|
{
|
|
_stack->addSearchPath(path);
|
|
}
|
|
|
|
void LuaEngine::addLuaLoader(lua_CFunction func)
|
|
{
|
|
_stack->addLuaLoader(func);
|
|
}
|
|
|
|
void LuaEngine::removeScriptObjectByObject(Ref* pObj)
|
|
{
|
|
_stack->removeScriptObjectByObject(pObj);
|
|
ScriptHandlerMgr::getInstance()->removeObjectAllHandlers(pObj);
|
|
}
|
|
|
|
void LuaEngine::removeScriptHandler(int nHandler)
|
|
{
|
|
_stack->removeScriptHandler(nHandler);
|
|
}
|
|
|
|
int LuaEngine::executeString(const char* codes)
|
|
{
|
|
int ret = _stack->executeString(codes);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::executeScriptFile(const char* filename)
|
|
{
|
|
int ret = _stack->executeScriptFile(filename);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::executeGlobalFunction(const char* functionName)
|
|
{
|
|
int ret = _stack->executeGlobalFunction(functionName);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::executeNodeEvent(Node* pNode, int nAction)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeMenuItemEvent(MenuItem* pMenuItem)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeCallFuncActionEvent(CallFunc* pAction, Ref* pTarget /* = NULL*/)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeSchedule(int nHandler, float dt, Node* pNode /* = NULL*/)
|
|
{
|
|
if (!nHandler)
|
|
return 0;
|
|
_stack->pushFloat(dt);
|
|
int ret = _stack->executeFunctionByHandler(nHandler, 1);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::executeLayerTouchEvent(Layer* pLayer, int eventType, Touch* pTouch)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeLayerKeypadEvent(Layer* pLayer, int eventType)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeAccelerometerEvent(Layer* pLayer, Acceleration* pAccelerationValue)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::executeEvent(int nHandler,
|
|
const char* pEventName,
|
|
Ref* pEventSource /* = NULL*/,
|
|
const char* pEventSourceClassName /* = NULL*/)
|
|
{
|
|
_stack->pushString(pEventName);
|
|
if (pEventSource)
|
|
{
|
|
_stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "ax.Ref");
|
|
}
|
|
int ret = _stack->executeFunctionByHandler(nHandler, pEventSource ? 2 : 1);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
bool LuaEngine::handleAssert(const char* msg)
|
|
{
|
|
bool ret = _stack->handleAssert(msg);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::reallocateScriptHandler(int nHandler)
|
|
{
|
|
int nRet = _stack->reallocateScriptHandler(nHandler);
|
|
_stack->clean();
|
|
return nRet;
|
|
}
|
|
|
|
bool LuaEngine::parseConfig(ConfigType type, std::string_view str)
|
|
{
|
|
lua_getglobal(_stack->getLuaState(), "__onParseConfig");
|
|
if (!lua_isfunction(_stack->getLuaState(), -1))
|
|
{
|
|
AXLOG("[LUA ERROR] name '%s' does not represent a Lua function", "__onParseConfig");
|
|
lua_pop(_stack->getLuaState(), 1);
|
|
return false;
|
|
}
|
|
|
|
_stack->pushInt((int)type);
|
|
_stack->pushString(str.data(), str.length());
|
|
|
|
return _stack->executeFunction(2);
|
|
}
|
|
|
|
int LuaEngine::sendEvent(const ScriptEvent& evt)
|
|
{
|
|
switch (evt.type)
|
|
{
|
|
case kNodeEvent:
|
|
return handleNodeEvent(evt.data);
|
|
case kMenuClickedEvent:
|
|
return handleMenuClickedEvent(evt.data);
|
|
case kCallFuncEvent:
|
|
return handleCallFuncActionEvent(evt.data);
|
|
case kScheduleEvent:
|
|
return handleScheduler(evt.data);
|
|
case kTouchEvent:
|
|
return handleTouchEvent(evt.data);
|
|
case kTouchesEvent:
|
|
return handleTouchesEvent(evt.data);
|
|
case kKeypadEvent:
|
|
return handleKeypadEvent(evt.data);
|
|
case kAccelerometerEvent:
|
|
return handleAccelerometerEvent(evt.data);
|
|
case kCommonEvent:
|
|
return handleCommonEvent(evt.data);
|
|
case kControlEvent:
|
|
return handlerControlEvent(evt.data);
|
|
default:;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::handleNodeEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = (BasicScriptData*)data;
|
|
if (NULL == basicScriptData->nativeObject || NULL == basicScriptData->value)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::NODE);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
int action = *((int*)(basicScriptData->value));
|
|
switch (action)
|
|
{
|
|
case kNodeOnEnter:
|
|
_stack->pushString("enter");
|
|
break;
|
|
|
|
case kNodeOnExit:
|
|
_stack->pushString("exit");
|
|
break;
|
|
|
|
case kNodeOnEnterTransitionDidFinish:
|
|
_stack->pushString("enterTransitionFinish");
|
|
break;
|
|
|
|
case kNodeOnExitTransitionDidStart:
|
|
_stack->pushString("exitTransitionStart");
|
|
break;
|
|
|
|
case kNodeOnCleanup:
|
|
_stack->pushString("cleanup");
|
|
break;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleMenuClickedEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = (BasicScriptData*)data;
|
|
if (NULL == basicScriptData->nativeObject)
|
|
return 0;
|
|
|
|
MenuItem* menuItem = static_cast<MenuItem*>(basicScriptData->nativeObject);
|
|
|
|
int handler =
|
|
ScriptHandlerMgr::getInstance()->getObjectHandler(menuItem, ScriptHandlerMgr::HandlerType::MENU_CLICKED);
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
_stack->pushInt(menuItem->getTag());
|
|
_stack->pushObject(menuItem, "ax.MenuItem");
|
|
int ret = _stack->executeFunctionByHandler(handler, 2);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleCallFuncActionEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (NULL == basicScriptData->nativeObject)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::CALLFUNC);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
Ref* target = static_cast<Ref*>(basicScriptData->value);
|
|
if (NULL != target)
|
|
{
|
|
_stack->pushObject(target, "ax.Node");
|
|
}
|
|
int ret = _stack->executeFunctionByHandler(handler, target ? 1 : 0);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleScheduler(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
SchedulerScriptData* schedulerInfo = static_cast<SchedulerScriptData*>(data);
|
|
|
|
_stack->pushFloat(schedulerInfo->elapse);
|
|
int ret = _stack->executeFunctionByHandler(schedulerInfo->handler, 1);
|
|
_stack->clean();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleKeypadEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
KeypadScriptData* keypadScriptData = static_cast<KeypadScriptData*>(data);
|
|
if (NULL == keypadScriptData->nativeObject)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(keypadScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::KEYPAD);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
EventKeyboard::KeyCode action = keypadScriptData->actionType;
|
|
|
|
switch (action)
|
|
{
|
|
case EventKeyboard::KeyCode::KEY_ESCAPE:
|
|
_stack->pushString("backClicked");
|
|
break;
|
|
case EventKeyboard::KeyCode::KEY_MENU:
|
|
_stack->pushString("menuClicked");
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleAccelerometerEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (NULL == basicScriptData->nativeObject || NULL == basicScriptData->value)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::ACCELEROMETER);
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
Acceleration* accelerationValue = static_cast<Acceleration*>(basicScriptData->value);
|
|
_stack->pushFloat(float(accelerationValue->x));
|
|
_stack->pushFloat(float(accelerationValue->y));
|
|
_stack->pushFloat(float(accelerationValue->z));
|
|
_stack->pushFloat(float(accelerationValue->timestamp));
|
|
int ret = _stack->executeFunctionByHandler(handler, 4);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleCommonEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
CommonScriptData* commonInfo = static_cast<CommonScriptData*>(data);
|
|
if (0 == commonInfo->handler)
|
|
return 0;
|
|
|
|
_stack->pushString(commonInfo->eventName);
|
|
if (NULL != commonInfo->eventSource)
|
|
{
|
|
if (strlen(commonInfo->eventSourceClassName) > 0)
|
|
{
|
|
_stack->pushObject(commonInfo->eventSource, commonInfo->eventSourceClassName);
|
|
}
|
|
else
|
|
{
|
|
_stack->pushObject(commonInfo->eventSource, "ax.Ref");
|
|
}
|
|
}
|
|
int ret = _stack->executeFunctionByHandler(commonInfo->handler, commonInfo->eventSource ? 2 : 1);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleTouchEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
TouchScriptData* touchScriptData = static_cast<TouchScriptData*>(data);
|
|
if (NULL == touchScriptData->nativeObject || NULL == touchScriptData->touch)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)touchScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::TOUCHES);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
switch (touchScriptData->actionType)
|
|
{
|
|
case EventTouch::EventCode::BEGAN:
|
|
_stack->pushString("began");
|
|
break;
|
|
|
|
case EventTouch::EventCode::MOVED:
|
|
_stack->pushString("moved");
|
|
break;
|
|
|
|
case EventTouch::EventCode::ENDED:
|
|
_stack->pushString("ended");
|
|
break;
|
|
|
|
case EventTouch::EventCode::CANCELLED:
|
|
_stack->pushString("cancelled");
|
|
break;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
int ret = 0;
|
|
|
|
Touch* touch = touchScriptData->touch;
|
|
if (NULL != touch)
|
|
{
|
|
const ax::Vec2 pt = Director::getInstance()->convertToGL(touch->getLocationInView());
|
|
_stack->pushFloat(pt.x);
|
|
_stack->pushFloat(pt.y);
|
|
ret = _stack->executeFunctionByHandler(handler, 3);
|
|
}
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleTouchesEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
TouchesScriptData* touchesScriptData = static_cast<TouchesScriptData*>(data);
|
|
if (NULL == touchesScriptData->nativeObject || touchesScriptData->touches.size() == 0)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)touchesScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::TOUCHES);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
switch (touchesScriptData->actionType)
|
|
{
|
|
case EventTouch::EventCode::BEGAN:
|
|
_stack->pushString("began");
|
|
break;
|
|
|
|
case EventTouch::EventCode::MOVED:
|
|
_stack->pushString("moved");
|
|
break;
|
|
|
|
case EventTouch::EventCode::ENDED:
|
|
_stack->pushString("ended");
|
|
break;
|
|
|
|
case EventTouch::EventCode::CANCELLED:
|
|
_stack->pushString("cancelled");
|
|
break;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
Director* pDirector = Director::getInstance();
|
|
lua_State* L = _stack->getLuaState();
|
|
int ret = 0;
|
|
|
|
lua_newtable(L);
|
|
int i = 1;
|
|
for (auto& touch : touchesScriptData->touches)
|
|
{
|
|
ax::Vec2 pt = pDirector->convertToGL(touch->getLocationInView());
|
|
lua_pushnumber(L, pt.x);
|
|
lua_rawseti(L, -2, i++);
|
|
lua_pushnumber(L, pt.y);
|
|
lua_rawseti(L, -2, i++);
|
|
lua_pushinteger(L, touch->getID());
|
|
lua_rawseti(L, -2, i++);
|
|
}
|
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
|
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handlerControlEvent(void* data)
|
|
{
|
|
if (NULL == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (NULL == basicScriptData->nativeObject)
|
|
return 0;
|
|
|
|
int controlEvents = *((int*)(basicScriptData->value));
|
|
|
|
int handler = 0;
|
|
int ret = 0;
|
|
|
|
for (int i = 0; i < kControlEventTotalNumber; i++)
|
|
{
|
|
if ((controlEvents & (1 << i)))
|
|
{
|
|
ScriptHandlerMgr::HandlerType controlHandler =
|
|
ScriptHandlerMgr::HandlerType((int)ScriptHandlerMgr::HandlerType::CONTROL_TOUCH_DOWN + i);
|
|
handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, controlHandler);
|
|
|
|
if (0 != handler)
|
|
{
|
|
_stack->pushObject((Ref*)basicScriptData->nativeObject, "ax.Ref");
|
|
_stack->pushInt(controlEvents);
|
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
|
_stack->clean();
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEventAcc(void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::EVENT_ACC);
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
lua_State* L = _stack->getLuaState();
|
|
|
|
LuaEventAccelerationData* eventListennerAcc = static_cast<LuaEventAccelerationData*>(basicScriptData->value);
|
|
toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID),
|
|
(void*)(eventListennerAcc->event), "ax.Event");
|
|
Acceleration* accleration = static_cast<Acceleration*>(eventListennerAcc->acc);
|
|
lua_pushnumber(L, accleration->x);
|
|
lua_pushnumber(L, accleration->y);
|
|
lua_pushnumber(L, accleration->z);
|
|
lua_pushnumber(L, accleration->timestamp);
|
|
int ret = _stack->executeFunctionByHandler(handler, 5);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEventKeyboard(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
|
return 0;
|
|
|
|
LuaEventKeyboarData* keyboardData = static_cast<LuaEventKeyboarData*>(basicScriptData->value);
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, type);
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
lua_State* L = _stack->getLuaState();
|
|
lua_pushinteger(L, keyboardData->keyCode);
|
|
toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID),
|
|
(void*)(keyboardData->event), "ax.Event");
|
|
int ret = _stack->executeFunctionByHandler(handler, 2);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEventTouch(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
|
return 0;
|
|
|
|
LuaEventTouchData* touchData = static_cast<LuaEventTouchData*>(basicScriptData->value);
|
|
if (nullptr == touchData->touch || nullptr == touchData->event)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, type);
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
int ret = 0;
|
|
|
|
Touch* touch = touchData->touch;
|
|
if (NULL != touch)
|
|
{
|
|
_stack->pushObject(touchData->touch, "ax.Touch");
|
|
_stack->pushObject(touchData->event, "ax.Event");
|
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
|
}
|
|
_stack->clean();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEventTouches(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
|
return 0;
|
|
|
|
LuaEventTouchesData* touchesData = static_cast<LuaEventTouchesData*>(basicScriptData->value);
|
|
if (nullptr == touchesData->event || touchesData->touches.size() == 0)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicScriptData->nativeObject, type);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
lua_State* L = _stack->getLuaState();
|
|
int ret = 0;
|
|
|
|
lua_newtable(L);
|
|
int i = 1;
|
|
for (auto& touch : touchesData->touches)
|
|
{
|
|
_stack->pushInt(i);
|
|
_stack->pushObject(touch, "ax.Touch");
|
|
lua_rawset(L, -3);
|
|
++i;
|
|
}
|
|
_stack->pushObject(touchesData->event, "ax.Event");
|
|
|
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
|
_stack->clean();
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEventMouse(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
|
return 0;
|
|
|
|
LuaEventMouseData* mouseData = static_cast<LuaEventMouseData*>(basicScriptData->value);
|
|
if (nullptr == mouseData->event)
|
|
return 0;
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicScriptData->nativeObject, type);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
_stack->pushObject(mouseData->event, "ax.Event");
|
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
|
_stack->clean();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEvenCustom(void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* basicData = static_cast<BasicScriptData*>(data);
|
|
if (NULL == basicData->nativeObject || nullptr == basicData->value)
|
|
return 0;
|
|
|
|
EventCustom* eventCustom = static_cast<EventCustom*>(basicData->value);
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::EVENT_CUSTIOM);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
lua_State* L = _stack->getLuaState();
|
|
toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom), "ax.EventCustom");
|
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
|
_stack->clean();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleEvent(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
switch (type)
|
|
{
|
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_SCROLL:
|
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_ZOOM:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_TOUCHED:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_HIGHLIGHT:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_UNHIGHLIGHT:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_WILL_RECYCLE:
|
|
{
|
|
return handleTableViewEvent(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
|
{
|
|
return handleAssetsManagerEvent(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::ARMATURE_EVENT:
|
|
{
|
|
return handleArmatureWrapper(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_ACC:
|
|
{
|
|
return handleEventAcc(data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_KEYBOARD_PRESSED:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_KEYBOARD_RELEASED:
|
|
{
|
|
return handleEventKeyboard(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_CUSTIOM:
|
|
{
|
|
return handleEvenCustom(data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_BEGAN:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_MOVED:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_ENDED:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_CANCELLED:
|
|
{
|
|
return handleEventTouch(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_BEGAN:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_MOVED:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_ENDED:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_CANCELLED:
|
|
{
|
|
return handleEventTouches(type, data);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_DOWN:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_UP:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_MOVE:
|
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_SCROLL:
|
|
{
|
|
return handleEventMouse(type, data);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::handleEvent(ScriptHandlerMgr::HandlerType type,
|
|
void* data,
|
|
int numResults,
|
|
const std::function<void(lua_State*, int)>& func)
|
|
{
|
|
switch (type)
|
|
{
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_SIZE_FOR_INDEX:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_AT_INDEX:
|
|
case ScriptHandlerMgr::HandlerType::TABLEVIEW_NUMS_OF_CELLS:
|
|
{
|
|
return handleTableViewEvent(type, data, numResults, func);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::handleTableViewEvent(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
|
return 0;
|
|
|
|
LuaTableViewEventData* tableViewData = static_cast<LuaTableViewEventData*>(eventData->value);
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
Ref* obj = static_cast<Ref*>(eventData->nativeObject);
|
|
if (nullptr == obj)
|
|
return 0;
|
|
|
|
int ret = 0;
|
|
switch (type)
|
|
{
|
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_SCROLL:
|
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_ZOOM:
|
|
{
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj), "ax.TableView");
|
|
ret = _stack->executeFunctionByHandler(handler, 1);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_TOUCHED:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_HIGHLIGHT:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_UNHIGHLIGHT:
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_WILL_RECYCLE:
|
|
{
|
|
Ref* cellObject = static_cast<Ref*>(tableViewData->value);
|
|
if (nullptr == cellObject)
|
|
{
|
|
break;
|
|
}
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj), "ax.TableView");
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), cellObject->_ID, &(cellObject->_luaID),
|
|
(void*)(cellObject), "ax.TableViewCell");
|
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleTableViewEvent(ScriptHandlerMgr::HandlerType handlerType,
|
|
void* data,
|
|
int numResults,
|
|
const std::function<void(lua_State*, int)>& func)
|
|
{
|
|
if (nullptr == data || numResults <= 0)
|
|
return 0;
|
|
|
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
|
return 0;
|
|
|
|
LuaTableViewEventData* tableViewData = static_cast<LuaTableViewEventData*>(eventData->value);
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, handlerType);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
Ref* obj = static_cast<Ref*>(eventData->nativeObject);
|
|
if (nullptr == obj)
|
|
return 0;
|
|
|
|
int ret = 0;
|
|
switch (handlerType)
|
|
{
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_SIZE_FOR_INDEX:
|
|
{
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj), "ax.TableView");
|
|
_stack->pushLong(*((ssize_t*)tableViewData->value));
|
|
ret = _stack->executeFunction(handler, 2, 2, func);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::TABLECELL_AT_INDEX:
|
|
{
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj), "ax.TableView");
|
|
_stack->pushLong(*((ssize_t*)tableViewData->value));
|
|
ret = _stack->executeFunction(handler, 2, 1, func);
|
|
}
|
|
break;
|
|
case ScriptHandlerMgr::HandlerType::TABLEVIEW_NUMS_OF_CELLS:
|
|
{
|
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj), "ax.TableView");
|
|
ret = _stack->executeFunction(handler, 1, 1, func);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleAssetsManagerEvent(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
|
return 0;
|
|
|
|
LuaAssetsManagerEventData* assetsManagerData = static_cast<LuaAssetsManagerEventData*>(eventData->value);
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
int ret = 0;
|
|
switch (type)
|
|
{
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
|
{
|
|
_stack->pushInt(assetsManagerData->value);
|
|
ret = _stack->executeFunctionByHandler(handler, 1);
|
|
}
|
|
break;
|
|
|
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
|
{
|
|
ret = _stack->executeFunctionByHandler(handler, 0);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type, void* data)
|
|
{
|
|
if (nullptr == data)
|
|
return 0;
|
|
|
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
|
return 0;
|
|
|
|
LuaArmatureWrapperEventData* wrapperData = static_cast<LuaArmatureWrapperEventData*>(eventData->value);
|
|
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject,
|
|
ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
|
|
|
|
if (0 == handler)
|
|
return 0;
|
|
|
|
switch (wrapperData->eventType)
|
|
{
|
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::MOVEMENT_EVENT:
|
|
{
|
|
LuaArmatureMovementEventData* movementData = static_cast<LuaArmatureMovementEventData*>(wrapperData->eventData);
|
|
|
|
_stack->pushObject(movementData->objTarget, "ccs.Armature");
|
|
_stack->pushInt(movementData->movementType);
|
|
_stack->pushString(movementData->movementID.c_str());
|
|
_stack->executeFunctionByHandler(handler, 3);
|
|
}
|
|
break;
|
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FRAME_EVENT:
|
|
{
|
|
LuaArmatureFrameEventData* frameData = static_cast<LuaArmatureFrameEventData*>(wrapperData->eventData);
|
|
|
|
_stack->pushObject(frameData->objTarget, "ccs.Bone");
|
|
_stack->pushString(frameData->frameEventName.c_str());
|
|
_stack->pushInt(frameData->originFrameIndex);
|
|
_stack->pushInt(frameData->currentFrameIndex);
|
|
_stack->executeFunctionByHandler(handler, 4);
|
|
}
|
|
break;
|
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FILE_ASYNC:
|
|
{
|
|
_stack->pushFloat(*(float*)wrapperData->eventData);
|
|
_stack->executeFunctionByHandler(handler, 1);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_stack->clean();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaEngine::reload(const char* moduleFileName)
|
|
{
|
|
return _stack->reload(moduleFileName);
|
|
}
|
|
|
|
NS_AX_END
|