mirror of https://github.com/axmolengine/axmol.git
389 lines
12 KiB
C++
389 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "scripting/lua-bindings/manual/extension/axlua_extension_manual.h"
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#include "scripting/lua-bindings/auto/axlua_extension_auto.hpp"
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#include "scripting/lua-bindings/manual/tolua_fix.h"
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#include "scripting/lua-bindings/manual/LuaBasicConversions.h"
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#include "scripting/lua-bindings/manual/LuaValue.h"
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#include "axmol-ext.h"
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#include "scripting/lua-bindings/manual/LuaEngine.h"
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#include "scripting/lua-bindings/manual/base/LuaScriptHandlerMgr.h"
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USING_NS_AX;
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USING_NS_AX_EXT;
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class LuaAssetsManagerDelegateProtocol : public Ref, public AssetsManagerDelegateProtocol
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{
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public:
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virtual ~LuaAssetsManagerDelegateProtocol() {}
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virtual void onProgress(int percent) override
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{
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(
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(void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS);
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if (0 != handler)
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{
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LuaAssetsManagerEventData eventData(percent);
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BasicScriptData data((void*)this, &eventData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS, (void*)&data);
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}
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}
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virtual void onSuccess() override
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{
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(
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(void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS);
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if (0 != handler)
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{
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LuaAssetsManagerEventData eventData;
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BasicScriptData data((void*)this, &eventData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS, (void*)&data);
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}
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}
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virtual void onError(AssetsManager::ErrorCode errorCode) override
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{
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(
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(void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR);
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if (0 != handler)
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{
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LuaAssetsManagerEventData eventData((int)errorCode);
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BasicScriptData data((void*)this, &eventData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR, (void*)&data);
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}
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}
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};
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static int axlua_AssetsManager_setDelegate(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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AssetsManager* self = nullptr;
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#if _AX_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L, 1, "ax.AssetsManager", 0, &tolua_err))
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goto tolua_lerror;
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#endif
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self = (AssetsManager*)tolua_tousertype(L, 1, 0);
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#if _AX_DEBUG >= 1
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if (nullptr == self)
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{
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tolua_error(L, "invalid 'self' in function 'axlua_AssetsManager_setDelegate'\n", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (2 == argc)
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{
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#if _AX_DEBUG >= 1
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if (!toluafix_isfunction(L, 2, "LUA_FUNCTION", 0, &tolua_err) || !tolua_isnumber(L, 3, 0, &tolua_err))
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{
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goto tolua_lerror;
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}
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#endif
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LuaAssetsManagerDelegateProtocol* delegate =
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dynamic_cast<LuaAssetsManagerDelegateProtocol*>(self->getDelegate());
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if (nullptr == delegate)
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{
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delegate = new LuaAssetsManagerDelegateProtocol();
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self->setUserObject(delegate);
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self->setDelegate(delegate);
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delegate->release();
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}
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LUA_FUNCTION handler = toluafix_ref_function(L, 2, 0);
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ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)(
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(int)tolua_tonumber(L, 3, 0) + (int)ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS);
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)delegate, handler, handlerType);
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return 0;
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}
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luaL_error(L, "%s has wrong number of arguments: %d, was expecting %d\n", "ax.AssetsManager:setDelegate", argc, 2);
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return 0;
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#if _AX_DEBUG >= 1
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tolua_lerror:
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tolua_error(L, "#ferror in function 'axlua_AssetsManager_setDelegate'.", &tolua_err);
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return 0;
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#endif
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}
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static void extendAssetsManager(lua_State* L)
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{
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lua_pushstring(L, "ax.AssetsManager");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L, -1))
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{
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tolua_function(L, "setDelegate", axlua_AssetsManager_setDelegate);
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}
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lua_pop(L, 1);
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}
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static void extendManifest(lua_State* L)
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{
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lua_pushstring(L, "ax.Manifest");
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lua_rawget(L, LUA_REGISTRYINDEX);
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lua_pop(L, 1);
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}
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static int axlua_Extension_EventListenerAssetsManagerEx_create(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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#if _AX_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertable(L, 1, "ax.EventListenerAssetsManagerEx", 0, &tolua_err))
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goto tolua_lerror;
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#endif
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argc = lua_gettop(L) - 1;
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if (argc == 2)
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{
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#if _AX_DEBUG >= 1
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if (!tolua_isusertype(L, 2, "ax.AssetsManagerEx", 0, &tolua_err) ||
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!toluafix_isfunction(L, 3, "LUA_FUNCTION", 0, &tolua_err))
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goto tolua_lerror;
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#endif
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ax::extension::AssetsManagerEx* assetManager =
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static_cast<ax::extension::AssetsManagerEx*>(tolua_tousertype(L, 2, nullptr));
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LUA_FUNCTION handler = toluafix_ref_function(L, 3, 0);
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ax::extension::EventListenerAssetsManagerEx* ret =
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ax::extension::EventListenerAssetsManagerEx::create(assetManager, [=](EventAssetsManagerEx* event) {
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auto stack = LuaEngine::getInstance()->getLuaStack();
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int id = event ? (int)event->_ID : -1;
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int* luaID = event ? &event->_luaID : nullptr;
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toluafix_pushusertype_ccobject(stack->getLuaState(), id, luaID, (void*)event,
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"ax.EventAssetsManagerEx");
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stack->executeFunctionByHandler(handler, 1);
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});
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int id = (ret) ? (int)ret->_ID : -1;
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int* luaID = (ret) ? &ret->_luaID : nullptr;
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toluafix_pushusertype_ccobject(L, id, luaID, (void*)ret, "ax.EventListenerAssetsManagerEx");
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return 1;
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}
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luaL_error(L, "%s has wrong number of arguments: %d, was expecting %d \n", "create", argc, 2);
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return 0;
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#if _AX_DEBUG >= 1
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tolua_lerror:
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tolua_error(L, "#ferror in function 'axlua_Extension_EventListenerAssetsManagerEx_create'.", &tolua_err);
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return 0;
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#endif
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}
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static void extendEventListenerAssetsManagerEx(lua_State* L)
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{
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lua_pushstring(L, "ax.EventListenerAssetsManagerEx");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L, -1))
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{
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tolua_function(L, "create", axlua_Extension_EventListenerAssetsManagerEx_create);
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}
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lua_pop(L, 1);
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}
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int axlua_extension_ParticleSystem3D_getParticlePool(lua_State* tolua_S)
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{
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int argc = 0;
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ax::ParticleSystem3D* cobj = nullptr;
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bool ok = true;
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#if _AX_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if _AX_DEBUG >= 1
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if (!tolua_isusertype(tolua_S, 1, "ax.ParticleSystem3D", 0, &tolua_err))
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goto tolua_lerror;
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#endif
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cobj = (ax::ParticleSystem3D*)tolua_tousertype(tolua_S, 1, 0);
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#if _AX_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S, "invalid 'cobj' in function 'axlua_extension_ParticleSystem3D_getParticlePool'",
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nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if (!ok)
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{
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tolua_error(tolua_S,
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"invalid arguments in function 'axlua_extension_ParticleSystem3D_getParticlePool'",
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nullptr);
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return 0;
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}
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const ax::ParticlePool& ret = cobj->getParticlePool();
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tolua_pushusertype(tolua_S, (void*)&ret, "ax.ParticlePool");
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n",
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"ax.ParticleSystem3D:getParticlePool", argc, 0);
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return 0;
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#if _AX_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'axlua_extension_ParticleSystem3D_getParticlePool'.", &tolua_err);
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#endif
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return 0;
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}
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static void extendParticleSystem3D(lua_State* tolua_S)
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{
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lua_pushstring(tolua_S, "ax.ParticleSystem3D");
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lua_rawget(tolua_S, LUA_REGISTRYINDEX);
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if (lua_istable(tolua_S, -1))
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{
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tolua_function(tolua_S, "getParticlePool", axlua_extension_ParticleSystem3D_getParticlePool);
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}
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lua_pop(tolua_S, 1);
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}
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int axlua_extension_ParticlePool_getActiveDataList(lua_State* tolua_S)
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{
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int argc = 0;
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ax::ParticlePool* cobj = nullptr;
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bool ok = true;
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#if _AX_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if _AX_DEBUG >= 1
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if (!tolua_isusertype(tolua_S, 1, "ax.ParticlePool", 0, &tolua_err))
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goto tolua_lerror;
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#endif
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cobj = (ax::ParticlePool*)tolua_tousertype(tolua_S, 1, 0);
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#if _AX_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S, "invalid 'cobj' in function 'axlua_extension_ParticlePool_getActiveDataList'",
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nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if (!ok)
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{
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tolua_error(tolua_S,
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"invalid arguments in function 'axlua_extension_ParticlePool_getActiveDataList'",
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nullptr);
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return 0;
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}
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const ParticlePool::PoolList& ret = cobj->getActiveDataList();
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lua_newtable(tolua_S);
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if (ret.empty())
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return 1;
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int index = 1;
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for (const auto& obj : ret)
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{
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if (nullptr == obj)
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continue;
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lua_pushnumber(tolua_S, (lua_Number)index);
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tolua_pushusertype(tolua_S, (void*)&ret, "ax.ParticlePool");
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lua_rawset(tolua_S, -3);
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++index;
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}
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n",
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"ax.ParticlePool:getActiveParticleList", argc, 0);
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return 0;
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#if _AX_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'axlua_extension_ParticlePool_getActiveParticleList'.",
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&tolua_err);
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#endif
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return 0;
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}
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static void extendParticlePool(lua_State* tolua_S)
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{
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lua_pushstring(tolua_S, "ax.ParticlePool");
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lua_rawget(tolua_S, LUA_REGISTRYINDEX);
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if (lua_istable(tolua_S, -1))
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{
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tolua_function(tolua_S, "getActiveDataList", axlua_extension_ParticlePool_getActiveDataList);
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}
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lua_pop(tolua_S, 1);
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}
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int register_all_ax_extension_manual(lua_State* tolua_S)
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{
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extendAssetsManager(tolua_S);
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extendManifest(tolua_S);
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extendEventListenerAssetsManagerEx(tolua_S);
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extendParticleSystem3D(tolua_S);
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extendParticlePool(tolua_S);
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return 0;
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}
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int register_extension_module(lua_State* tolua_S)
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{
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lua_getglobal(tolua_S, "_G");
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if (lua_istable(tolua_S, -1)) // stack:...,_G,
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{
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register_all_ax_extension(tolua_S);
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register_all_ax_extension_manual(tolua_S);
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}
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lua_pop(tolua_S, 1);
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return 1;
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}
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