mirror of https://github.com/axmolengine/axmol.git
220 lines
6.6 KiB
C++
220 lines
6.6 KiB
C++
#ifndef __SCROLLPANE_H__
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#define __SCROLLPANE_H__
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#include "FairyGUIMacros.h"
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#include "Margin.h"
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#include "cocos2d.h"
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NS_FGUI_BEGIN
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class GObject;
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class GComponent;
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class GScrollBar;
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class FUIContainer;
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class FUIInnerContainer;
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class GController;
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class EventContext;
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class ByteBuffer;
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class GTweener;
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class ScrollPane : public cocos2d::Ref
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{
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public:
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ScrollPane(GComponent* owner);
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virtual ~ScrollPane();
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void setup(ByteBuffer* buffer);
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GComponent* getOwner() const { return _owner; }
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GComponent* getHeader() const { return _header; }
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GComponent* getFooter() const { return _footer; }
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GScrollBar* getVtScrollBar() const { return _vtScrollBar; }
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GScrollBar* getHzScrollBar() const { return _hzScrollBar; }
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bool isBouncebackEffect() const { return _bouncebackEffect; }
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void setBouncebackEffect(bool value) { _bouncebackEffect = value; }
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bool isTouchEffect() const { return _touchEffect; }
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void setTouchEffect(bool value) { _touchEffect = value; }
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bool isInertiaDisabled() const { return _inertiaDisabled; }
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void setInertiaDisabled(bool value) { _inertiaDisabled = value; }
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float getScrollStep() const { return _scrollStep; }
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void setScrollStep(float value);
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bool isSnapToItem() const { return _snapToItem; }
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void setSnapToItem(bool value) { _snapToItem = value; }
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bool isPageMode() const { return _pageMode; }
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void setPageMode(bool value) { _pageMode = value; }
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GController* getPageController() const { return _pageController; }
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void setPageController(GController* value) { _pageController = value; }
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bool isMouseWheelEnabled() const { return _mouseWheelEnabled; }
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void setMouseWheelEnabled(bool value) { _mouseWheelEnabled = value; }
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float getDecelerationRate() const { return _decelerationRate; }
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void setDecelerationRate(float value) { _decelerationRate = value; }
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float getPosX() const { return _xPos; }
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void setPosX(float value, bool ani = false);
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float getPosY() const { return _yPos; }
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void setPosY(float value, bool ani = false);
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float getPercX() const;
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void setPercX(float value, bool ani = false);
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float getPercY() const;
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void setPercY(float value, bool ani = false);
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bool isBottomMost() const;
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bool isRightMost() const;
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void scrollLeft(float ratio = 1, bool ani = false);
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void scrollRight(float ratio = 1, bool ani = false);
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void scrollUp(float ratio = 1, bool ani = false);
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void scrollDown(float ratio = 1, bool ani = false);
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void scrollTop(bool ani = false);
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void scrollBottom(bool ani = false);
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void scrollToView(GObject* obj, bool ani = false, bool setFirst = false);
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void scrollToView(const cocos2d::Rect& rect, bool ani = false, bool setFirst = false);
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bool isChildInView(GObject* obj) const;
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int getPageX() const;
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void setPageX(int value, bool ani = false);
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int getPageY() const;
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void setPageY(int value, bool ani = false);
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float getScrollingPosX() const;
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float getScrollingPosY() const;
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const cocos2d::Size& getContentSize() const { return _contentSize; }
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const cocos2d::Size& getViewSize() const { return _viewSize; }
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void lockHeader(int size);
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void lockFooter(int size);
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void cancelDragging();
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static ScrollPane* getDraggingPane() { return _draggingPane; }
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private:
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void onOwnerSizeChanged();
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void adjustMaskContainer();
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void setContentSize(float wv, float hv);
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void changeContentSizeOnScrolling(float deltaWidth, float deltaHeight, float deltaPosX, float deltaPosY);
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void setViewWidth(float value);
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void setViewHeight(float value);
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void setSize(float wv, float hv);
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void handleSizeChanged();
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void handleControllerChanged(GController* c);
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void updatePageController();
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GObject* hitTest(const cocos2d::Vec2& pt, const cocos2d::Camera* camera);
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void posChanged(bool ani);
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CALL_LATER_FUNC(ScrollPane, refresh);
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void refresh2();
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void updateScrollBarPos();
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void updateScrollBarVisible();
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void updateScrollBarVisible2(GScrollBar* bar);
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float getLoopPartSize(float division, int axis);
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bool loopCheckingCurrent();
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void loopCheckingTarget(cocos2d::Vec2& endPos);
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void loopCheckingTarget(cocos2d::Vec2& endPos, int axis);
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void loopCheckingNewPos(float& value, int axis);
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void alignPosition(cocos2d::Vec2& pos, bool inertialScrolling);
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float alignByPage(float pos, int axis, bool inertialScrolling);
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cocos2d::Vec2 updateTargetAndDuration(const cocos2d::Vec2& orignPos);
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float updateTargetAndDuration(float pos, int axis);
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void fixDuration(int axis, float oldChange);
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void startTween(int type);
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void killTween();
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void tweenUpdate(float dt);
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float runTween(int axis, float dt);
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void checkRefreshBar();
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void onTouchBegin(EventContext* context);
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void onTouchMove(EventContext* context);
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void onTouchEnd(EventContext* context);
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void onMouseWheel(EventContext* context);
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void onRollOver(EventContext* context);
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void onRollOut(EventContext* context);
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void onBarTweenComplete(GTweener* tweener);
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ScrollType _scrollType;
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float _scrollStep;
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float _mouseWheelStep;
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Margin _scrollBarMargin;
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bool _bouncebackEffect;
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bool _touchEffect;
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bool _scrollBarDisplayAuto;
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bool _vScrollNone;
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bool _hScrollNone;
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bool _needRefresh;
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int _refreshBarAxis;
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bool _displayOnLeft;
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bool _snapToItem;
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bool _displayInDemand;
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bool _mouseWheelEnabled;
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bool _inertiaDisabled;
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float _decelerationRate;
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bool _pageMode;
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bool _floating;
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bool _dontClipMargin;
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float _xPos;
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float _yPos;
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cocos2d::Size _viewSize;
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cocos2d::Size _contentSize;
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cocos2d::Size _overlapSize;
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cocos2d::Size _pageSize;
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cocos2d::Vec2 _containerPos;
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cocos2d::Vec2 _beginTouchPos;
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cocos2d::Vec2 _lastTouchPos;
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cocos2d::Vec2 _lastTouchGlobalPos;
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cocos2d::Vec2 _velocity;
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float _velocityScale;
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clock_t _lastMoveTime;
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bool _dragged;
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bool _isHoldAreaDone;
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int _aniFlag;
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int _loop;
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bool _hover;
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int _headerLockedSize;
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int _footerLockedSize;
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int _tweening;
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cocos2d::Vec2 _tweenStart;
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cocos2d::Vec2 _tweenChange;
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cocos2d::Vec2 _tweenTime;
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cocos2d::Vec2 _tweenDuration;
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GComponent* _owner;
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FUIContainer* _maskContainer;
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FUIInnerContainer* _container;
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GScrollBar* _hzScrollBar;
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GScrollBar* _vtScrollBar;
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GComponent* _header;
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GComponent* _footer;
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GController* _pageController;
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static int _gestureFlag;
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static ScrollPane* _draggingPane;
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friend class GComponent;
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friend class GList;
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friend class GScrollBar;
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};
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NS_FGUI_END
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#endif
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