axmol/cocos/scripting/lua-bindings/manual/lua_cocos2dx_physics_manual...

1619 lines
50 KiB
C++

#include "lua_cocos2dx_manual.hpp"
#if CC_USE_PHYSICS
#include "tolua_fix.h"
#include "LuaBasicConversions.h"
#include "CCLuaValue.h"
#include "CCLuaEngine.h"
#ifndef CC_SAFE_FREE
#define CC_SAFE_FREE(p) { if(p) free(p); p = nullptr; }
#endif
int lua_cocos2dx_physics_PhysicsBody_getJoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsBody* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsBody*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsBody_getJoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
do {
if(!ok)
return 0;
auto& ret = cobj->getJoints();
lua_newtable(tolua_S);
if (ret.empty())
return 1;
auto iter = ret.begin();
int indexTable = 1;
for (; iter != ret.end(); ++iter)
{
if (nullptr == *iter)
continue;
lua_pushnumber(tolua_S, (lua_Number)indexTable);
tolua_pushusertype(tolua_S,(void*)(*iter), getLuaTypeName(*iter, "cc.PhysicsJoint"));
lua_rawset(tolua_S, -3);
++indexTable;
}
} while (0);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getJoints",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_getJoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsWorld_getLayer(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsWorld* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_getLayer'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
cocos2d::Layer& ret = cobj->getLayer();
do {
std::string hashName = typeid(ret).name();
auto iter = g_luaType.find(hashName);
std::string className = "";
if(iter != g_luaType.end()){
className = iter->second.c_str();
} else {
className = "cc.Layer";
}
int ID = (int)(ret._ID);
int* luaID = &(ret._luaID);
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)(&ret),className.c_str());
}while (0);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getLayer",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_getLayer'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsWorld_rayCast(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsWorld* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_rayCast'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
std::function<bool (cocos2d::PhysicsWorld &, const cocos2d::PhysicsRayCastInfo &, void *)> arg0;
cocos2d::Vector2 arg1;
cocos2d::Vector2 arg2;
LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0);
do {
arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, const cocos2d::PhysicsRayCastInfo &info, void * data) -> bool
{
tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld"));
physics_raycastinfo_to_luaval(tolua_S, info);
return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2);
};
} while(0);
ok &= luaval_to_vector2(tolua_S, 3, &arg1);
ok &= luaval_to_vector2(tolua_S, 4, &arg2);
if(!ok)
return 0;
cobj->rayCast(arg0, arg1, arg2, nullptr);
toluafix_remove_function_by_refid(tolua_S, handler);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "rayCast",argc, 4);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_rayCast'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsWorld_queryRect(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsWorld* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_queryRect'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
std::function<bool (cocos2d::PhysicsWorld &, cocos2d::PhysicsShape &, void *)> arg0;
cocos2d::Rect arg1;
LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0);
do {
arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, cocos2d::PhysicsShape &shape, void * data) -> bool
{
tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld"));
toluafix_pushusertype_ccobject(tolua_S, shape._ID, &shape._luaID, (void*)(&shape), "cc.PhysicsShape");
return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2);
};
} while(0);
ok &= luaval_to_rect(tolua_S, 3, &arg1);
if(!ok)
return 0;
cobj->queryRect(arg0, arg1, nullptr);
toluafix_remove_function_by_refid(tolua_S, handler);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "queryRect",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_queryRect'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsWorld_queryPoint(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsWorld* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsWorld",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsWorld*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsWorld_queryPoint'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
std::function<bool (cocos2d::PhysicsWorld &, cocos2d::PhysicsShape &, void *)> arg0;
cocos2d::Vector2 arg1;
LUA_FUNCTION handler = toluafix_ref_function(tolua_S, 2, 0);
do {
arg0 = [handler, tolua_S](cocos2d::PhysicsWorld &world, cocos2d::PhysicsShape &shape, void * data) -> bool
{
tolua_pushusertype(tolua_S, (void*)(&world), getLuaTypeName(&world, "cc.PhysicsWorld"));
toluafix_pushusertype_ccobject(tolua_S, shape._ID, &shape._luaID, (void*)(&shape), "cc.PhysicsShape");
return LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 2);
};
assert(false);
} while(0)
;
ok &= luaval_to_vector2(tolua_S, 3, &arg1);
if(!ok)
return 0;
cobj->queryPoint(arg0, arg1, nullptr);
toluafix_remove_function_by_refid(tolua_S, handler);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "queryPoint",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsWorld_queryPoint'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0 = nullptr;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
cocos2d::Vector2 arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createPolygon",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createPolygon'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1;
cocos2d::PhysicsMaterial arg2;
double arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createEdgePolygon",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createEdgePolygon'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsBody",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1;
cocos2d::PhysicsMaterial arg2;
double arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
do {
if (nullptr != ret)
{
int ID = ret->_ID;
int* luaID = &ret->_luaID;
toluafix_pushusertype_ccobject(tolua_S,ID, luaID, (void*)ret, "cc.PhysicsBody");
}
else
{
lua_pushnil(tolua_S);
}
} while (0);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createEdgeChain",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsBody_createEdgeChain'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShape",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShape::recenterPoints(arg0, arg1);
vector2s_to_luaval(tolua_S, arg0, arg1);
CC_SAFE_FREE(arg0);
return 0;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::Vector2 arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_vector2(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2);
vector2s_to_luaval(tolua_S, arg0, arg1);
CC_SAFE_FREE(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "recenterPoints",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShape_recenterPoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShape_getPolyonCenter(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShape",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::Vector2 ret = cocos2d::PhysicsShape::getPolyonCenter(arg0, arg1);
CC_SAFE_FREE(arg0);
vector2_to_luaval(tolua_S, ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "getPolyonCenter",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShape_getPolyonCenter'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapeBox_getPoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsShapeBox* cobj = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeBox",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsShapeBox*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeBox_getPoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
cocos2d::Vector2 arg0[4];
cobj->getPoints(arg0);
vector2s_to_luaval(tolua_S, arg0, 4);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeBox_getPoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapePolygon_getPoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsShapePolygon* cobj = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsShapePolygon*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapePolygon_getPoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
int count = cobj->getPointsCount();
cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
cobj->getPoints(arg0);
vector2s_to_luaval(tolua_S, arg0, count);
CC_SAFE_FREE(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_getPoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
cocos2d::Vector2 arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_create'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
double ret = cocos2d::PhysicsShapePolygon::calculateArea(arg0, arg1);
CC_SAFE_FREE(arg0);
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "calculateArea",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 2)
{
double arg0;
cocos2d::Vector2* arg1;
int arg2 = 0;
ok &= luaval_to_number(tolua_S, 2,&arg0);
do {
ok = luaval_to_array_of_vector2(tolua_S, 3, &arg1, &arg2);
if (nullptr == arg1){
LUA_PRECONDITION( arg1, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg1);
return 0;
}
double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2);
CC_SAFE_FREE(arg1);
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
if (argc == 2)
{
double arg0;
cocos2d::Vector2* arg1;
int arg2 = 0;
cocos2d::Vector2 arg3;
ok &= luaval_to_number(tolua_S, 2,&arg0);
do {
ok = luaval_to_array_of_vector2(tolua_S, 3, &arg1, &arg2);
if (nullptr == arg1){
LUA_PRECONDITION( arg1, "Invalid Native Object");
}} while (0);
ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok)
{
CC_SAFE_FREE(arg1);
return 0;
}
double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg1);
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "calculateMoment",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsShapeEdgeBox* cobj = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgeBox",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsShapeEdgeBox*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
int count = cobj->getPointsCount();
cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
cobj->getPoints(arg0);
vector2s_to_luaval(tolua_S, arg0, count);
CC_SAFE_FREE(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsShapeEdgePolygon* cobj = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsShapeEdgePolygon*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
int count = cobj->getPointsCount();
cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
cobj->getPoints(arg0);
vector2s_to_luaval(tolua_S, arg0, count);
CC_SAFE_FREE(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsShapeEdgeChain* cobj = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.PhysicsShapeEdgeChain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::PhysicsShapeEdgeChain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints'", NULL);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
int count = cobj->getPointsCount();
cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
cobj->getPoints(arg0);
vector2s_to_luaval(tolua_S, arg0, count);
CC_SAFE_FREE(arg0);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints'.",&tolua_err);
#endif
return 0;
}
static int tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler(lua_State* tolua_S)
{
if (nullptr == tolua_S)
return 0;
int argc = 0;
EventListenerPhysicsContact* self = nullptr;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
if (!tolua_isusertype(tolua_S, 1, "cc.EventListenerPhysicsContact", 0, &tolua_err)) goto tolua_lerror;
#endif
self = static_cast<EventListenerPhysicsContact*>(tolua_tousertype(tolua_S,1,0));
#if COCOS2D_DEBUG >= 1
if (nullptr == self) {
tolua_error(tolua_S,"invalid 'self' in function 'tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler'\n", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 2)
{
#if COCOS2D_DEBUG >= 1
if (!toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err) ||
!tolua_isnumber(tolua_S, 3, 0, &tolua_err))
{
goto tolua_lerror;
}
#endif
LUA_FUNCTION handler = toluafix_ref_function(tolua_S,2,0);
ScriptHandlerMgr::HandlerType type = static_cast<ScriptHandlerMgr::HandlerType>((int)tolua_tonumber(tolua_S, 3, 0));
switch (type)
{
case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_BEGIN:
{
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type);
self->onContactBegin = [handler](PhysicsContact& contact) -> bool{
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
stack->pushObject(&contact, "cc.PhysicsContact");
bool ret = stack->executeFunctionByHandler(handler, 1);
stack->clean();
return ret;
};
}
break;
case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_PRESOLVE:
{
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type);
self->onContactPreSolve = [handler](PhysicsContact& contact, PhysicsContactPreSolve& solve) -> bool{
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
stack->pushObject(&contact, "cc.PhysicsContact");
tolua_pushusertype(stack->getLuaState(), &solve, "cc.PhysicsContactPreSolve");
bool ret = stack->executeFunctionByHandler(handler, 2);
stack->clean();
return ret;
};
}
break;
case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_POSTSOLVE:
{
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type);
self->onContactPostSolve = [handler](PhysicsContact& contact, const PhysicsContactPostSolve& solve){
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
stack->pushObject(&contact, "cc.PhysicsContact");
tolua_pushusertype(stack->getLuaState(), const_cast<PhysicsContactPostSolve*>(&solve), "cc.PhysicsContactPostSolve");
stack->executeFunctionByHandler(handler, 2);
stack->clean();
};
}
break;
case ScriptHandlerMgr::HandlerType::EVENT_PHYSICS_CONTACT_SEPERATE:
{
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)self, handler, type);
self->onContactSeperate = [handler](PhysicsContact& contact){
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
stack->pushObject(&contact, "cc.PhysicsContact");
stack->executeFunctionByHandler(handler, 1);
stack->clean();
};
}
break;
default:
break;
}
return 0;
}
CCLOG("'registerScriptHandler' has wrong number of arguments: %d, was expecting %d\n", argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'registerScriptHandler'.",&tolua_err);
return 0;
#endif
}
int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapeEdgePolygon",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
double arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.PhysicsShapeEdgeChain",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1;
}
if (argc == 2)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1;
}
if (argc == 3)
{
cocos2d::Vector2* arg0;
int arg1 = 0;
cocos2d::PhysicsMaterial arg2;
double arg3;
do {
ok = luaval_to_array_of_vector2(tolua_S, 2, &arg0, &arg1);
if (nullptr == arg0){
LUA_PRECONDITION( arg0, "Invalid Native Object");
}} while (0);
ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok)
{
CC_SAFE_FREE(arg0);
return 0;
}
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics_PhysicsShapeEdgeChain_create'.",&tolua_err);
#endif
return 0;
}
int register_all_cocos2dx_physics_manual(lua_State* tolua_S)
{
lua_pushstring(tolua_S, "cc.PhysicsBody");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getJoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_getJoints );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"createPolygon");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createPolygon );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"createEdgeChain");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createEdgeChain );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"createEdgePolygon");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsBody_createEdgePolygon );
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShape");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"recenterPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShape_recenterPoints );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"getPolyonCenter");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShape_getPolyonCenter );
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShapeBox");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeBox_getPoints );
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShapeEdgeBox");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints );
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShapePolygon");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_getPoints );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"create");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_create );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"calculateArea");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"calculateMoment");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment );
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShapeEdgePolygon");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"create");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create);
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsShapeEdgeChain");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getPoints");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"create");
lua_pushcfunction(tolua_S,lua_cocos2dx_physics_PhysicsShapeEdgeChain_create);
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.PhysicsWorld");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
lua_pushstring(tolua_S,"getLayer");
lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_getLayer );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"queryPoint");
lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_queryPoint );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"queryRect");
lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_queryRect );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S,"rayCast");
lua_pushcfunction(tolua_S, lua_cocos2dx_physics_PhysicsWorld_rayCast );
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S, "DEBUGDRAW_NONE");
lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_NONE);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S, "DEBUGDRAW_SHAPE");
lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_SHAPE);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S, "DEBUGDRAW_JOINT");
lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_JOINT);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S, "DEBUGDRAW_CONTACT");
lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_CONTACT);
lua_rawset(tolua_S,-3);
lua_pushstring(tolua_S, "DEBUGDRAW_ALL");
lua_pushnumber(tolua_S, PhysicsWorld::DEBUGDRAW_ALL);
lua_rawset(tolua_S,-3);
}
lua_pop(tolua_S, 1);
lua_pushstring(tolua_S, "cc.EventListenerPhysicsContact");
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
if (lua_istable(tolua_S,-1))
{
tolua_function(tolua_S, "registerScriptHandler", tolua_cocos2dx_EventListenerPhysicsContact_registerScriptHandler);
}
lua_pop(tolua_S, 1);
tolua_constant(tolua_S, "PHYSICS_INFINITY", PHYSICS_INFINITY);
return 0;
}
#endif