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proj.win32
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-18 14:58:57 +08:00 |
3dExport.h
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Add a newline for some files
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2014-08-18 15:27:54 +08:00 |
Android.mk
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-18 14:58:57 +08:00 |
CCAABB.cpp
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optimize Sprite3D get aabb.
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2014-08-12 13:45:06 +08:00 |
CCAABB.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCAnimate3D.cpp
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add skeleton and refactor skin
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2014-07-30 18:32:34 +08:00 |
CCAnimate3D.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCAnimation3D.cpp
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adjust api according feedback
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2014-07-09 09:53:15 +08:00 |
CCAnimation3D.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCAnimationCurve.h
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add comments
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2014-06-19 14:11:14 +08:00 |
CCAnimationCurve.inl
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fix warnings
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2014-06-26 16:15:02 +08:00 |
CCAttachNode.cpp
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adjust
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2014-07-31 20:20:29 +08:00 |
CCAttachNode.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCBundle3D.cpp
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add comment
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2014-07-31 18:28:52 +08:00 |
CCBundle3D.h
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Fix warning or Bundle3D
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2014-08-21 20:02:22 +08:00 |
CCBundle3DData.h
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code style adjust according minggo
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2014-07-31 18:14:01 +08:00 |
CCBundleReader.cpp
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SubMesh and Attachment
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2014-07-29 10:49:06 +08:00 |
CCBundleReader.h
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fixed compile error.
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2014-07-19 18:29:52 +08:00 |
CCMesh.cpp
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for pull request modify!!
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2014-08-11 10:40:34 +08:00 |
CCMesh.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCMeshSkin.cpp
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adjust
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2014-07-31 20:17:51 +08:00 |
CCMeshSkin.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCOBB.cpp
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modify function name and add default to switch block.
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2014-08-14 13:15:37 +08:00 |
CCOBB.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCObjLoader.cpp
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Change atof() to utils::atof()
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2014-07-14 20:45:24 +08:00 |
CCObjLoader.h
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |
CCRay.cpp
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for pull request modify!!
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2014-08-11 10:40:34 +08:00 |
CCRay.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCSkeleton3D.cpp
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add Quaternion::ZERO
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2014-07-31 18:36:30 +08:00 |
CCSkeleton3D.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCSprite3D.cpp
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Merge branch 'newcode' into obb
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2014-08-14 18:58:46 +08:00 |
CCSprite3D.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCSprite3DMaterial.cpp
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code adjustment according to minggo
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2014-06-17 19:18:56 +08:00 |
CCSprite3DMaterial.h
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add comments
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2014-06-19 14:11:14 +08:00 |
CCSubMesh.cpp
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SubMesh and Attachment
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2014-07-29 10:49:06 +08:00 |
CCSubMesh.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CCSubMeshState.cpp
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add skeleton and refactor skin
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2014-07-30 18:32:34 +08:00 |
CCSubMeshState.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
CMakeLists.txt
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Add a newline for some files
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2014-08-18 15:27:54 +08:00 |
cocos3d.h
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Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |