mirror of https://github.com/axmolengine/axmol.git
779 lines
18 KiB
C++
779 lines
18 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCLabel.h"
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#include "CCFontDefinition.h"
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#include "CCFontAtlasCache.h"
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#include "CCLabelTextFormatter.h"
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NS_CC_BEGIN
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Label* Label::createWithTTF( const char* label, const char* fontFilePath, int fontSize, int lineSize, TextHAlignment alignment, GlyphCollection glyphs, const char *customGlyphs )
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{
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FontAtlas *tmpAtlas = FontAtlasCache::getFontAtlasTTF(fontFilePath, fontSize, glyphs, customGlyphs);
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if (!tmpAtlas)
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return nullptr;
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// create the actual label
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Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize);
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if (templabel)
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{
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templabel->setText(label, lineSize, alignment, false);
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return templabel;
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}
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return nullptr;
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return 0;
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}
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Label* Label::createWithBMFont( const char* label, const char* bmfontFilePath, TextHAlignment alignment, int lineSize)
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{
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FontAtlas *tmpAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath);
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if (!tmpAtlas)
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return 0;
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Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize);
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if (templabel)
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{
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templabel->setText(label, lineSize, alignment, false);
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return templabel;
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}
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else
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{
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return 0;
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}
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return 0;
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}
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Label* Label::createWithAtlas(FontAtlas *atlas, TextHAlignment alignment, int lineSize)
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{
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Label *ret = new Label(atlas, alignment);
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if (!ret)
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return 0;
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if( ret->init() )
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{
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ret->autorelease();
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return ret;
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}
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else
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{
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delete ret;
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return 0;
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}
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return ret;
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}
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Label::Label(FontAtlas *atlas, TextHAlignment alignment)
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: _currentUTF8String(0)
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, _originalUTF8String(0)
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, _fontAtlas(atlas)
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, _alignment(alignment)
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, _lineBreakWithoutSpaces(false)
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, _advances(0)
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, _displayedColor(Color3B::WHITE)
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, _realColor(Color3B::WHITE)
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, _cascadeColorEnabled(true)
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, _cascadeOpacityEnabled(true)
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, _displayedOpacity(255)
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, _realOpacity(255)
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, _isOpacityModifyRGB(false)
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{
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}
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Label::~Label()
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{
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CC_SAFE_RELEASE(_spriteArray);
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CC_SAFE_RELEASE(_spriteArrayCache);
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if (_currentUTF8String)
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delete [] _currentUTF8String;
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if (_advances)
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delete [] _advances;
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if (_fontAtlas)
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FontAtlasCache::releaseFontAtlas(_fontAtlas);
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}
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bool Label::init()
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{
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_spriteArray = Array::createWithCapacity(30);
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_spriteArrayCache = Array::createWithCapacity(30);
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_spriteArray->retain();
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_spriteArrayCache->retain();
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return true;
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}
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void Label::setString(const char *stringToRender)
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{
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setText(stringToRender, _width, TextHAlignment::CENTER, false);
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}
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bool Label::setText(const char *stringToRender, float lineWidth, TextHAlignment alignment, bool lineBreakWithoutSpaces)
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{
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if (!_fontAtlas)
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return false;
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// carloX
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// reset the string
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resetCurrentString();
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_width = lineWidth;
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_alignment = alignment;
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_lineBreakWithoutSpaces = lineBreakWithoutSpaces;
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// release all the sprites
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moveAllSpritesToCache();
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// store locally common line height
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_commonLineHeight = _fontAtlas->getCommonLineHeight();
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if (_commonLineHeight <= 0)
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return false;
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int numLetter = 0;
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unsigned short* utf16String = cc_utf8_to_utf16(stringToRender);
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if(!utf16String)
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return false;
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numLetter = cc_wcslen(utf16String);
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SpriteBatchNode::initWithTexture(&_fontAtlas->getTexture(0), numLetter);
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_cascadeColorEnabled = true;
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//
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setCurrentString(utf16String);
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setOriginalString(utf16String);
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// align text
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alignText();
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// done here
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return true;
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}
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void Label::setAlignment(TextHAlignment alignment)
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{
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// store the new alignment
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if (alignment != _alignment)
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{
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// store
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_alignment = alignment;
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// reset the string
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resetCurrentString();
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// need to align text again
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alignText();
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}
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}
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void Label::setWidth(float width)
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{
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if (width != _width)
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{
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// store
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_width = width;
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// reset the string
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resetCurrentString();
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// need to align text again
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alignText();
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}
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}
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void Label::setLineBreakWithoutSpace(bool breakWithoutSpace)
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{
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if (breakWithoutSpace != _lineBreakWithoutSpaces)
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{
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// store
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_lineBreakWithoutSpaces = breakWithoutSpace;
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// need to align text again
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alignText();
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}
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}
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void Label::setScale(float scale)
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{
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Node::setScale(scale);
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alignText();
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}
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void Label::setScaleX(float scaleX)
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{
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Node::setScaleX(scaleX);
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alignText();
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}
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void Label::setScaleY(float scaleY)
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{
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Node::setScaleY(scaleY);
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alignText();
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}
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void Label::alignText()
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{
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hideAllLetters();
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LabelTextFormatter::createStringSprites(this);
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if( LabelTextFormatter::multilineText(this) )
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{
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hideAllLetters();
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LabelTextFormatter::createStringSprites(this);
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}
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LabelTextFormatter::alignText(this);
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}
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void Label::hideAllLetters()
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{
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Object* Obj = NULL;
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CCARRAY_FOREACH(_spriteArray, Obj)
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{
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((Sprite *)Obj)->setVisible(false);
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}
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CCARRAY_FOREACH(_spriteArrayCache, Obj)
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{
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((Sprite *)Obj)->setVisible(false);
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}
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}
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bool Label::computeAdvancesForString(unsigned short int *stringToRender)
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{
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if (_advances)
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{
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delete [] _advances;
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_advances = 0;
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}
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Font &theFont = _fontAtlas->getFont();
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int letterCount = 0;
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_advances = theFont.getAdvancesForTextUTF16(stringToRender, letterCount);
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if(!_advances)
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return false;
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else
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return true;
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}
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bool Label::setOriginalString(unsigned short *stringToSet)
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{
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if (_originalUTF8String)
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{
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delete [] _originalUTF8String;
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_originalUTF8String = 0;
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}
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int newStringLenght = cc_wcslen(stringToSet);
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_originalUTF8String = new unsigned short int [newStringLenght + 1];
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memset(_originalUTF8String, 0, (newStringLenght + 1) * 2);
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memcpy(_originalUTF8String, stringToSet, (newStringLenght * 2));
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_originalUTF8String[newStringLenght] = 0;
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return true;
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}
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bool Label::setCurrentString(unsigned short *stringToSet)
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{
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// set the new string
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if (_currentUTF8String)
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{
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delete [] _currentUTF8String;
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_currentUTF8String = 0;
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}
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//
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_currentUTF8String = stringToSet;
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// compute the advances
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return computeAdvancesForString(stringToSet);
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}
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void Label::resetCurrentString()
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{
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if ((!_currentUTF8String) && (!_originalUTF8String))
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return;
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// set the new string
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if (_currentUTF8String)
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{
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delete [] _currentUTF8String;
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_currentUTF8String = 0;
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}
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int stringLenght = cc_wcslen(_originalUTF8String);
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_currentUTF8String = new unsigned short int [stringLenght + 1];
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memcpy(_currentUTF8String, _originalUTF8String, stringLenght * 2);
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_currentUTF8String[stringLenght] = 0;
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}
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Sprite * Label::createNewSpriteFromLetterDefinition(FontLetterDefinition &theDefinition, Texture2D *theTexture)
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{
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Rect uvRect;
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uvRect.size.height = theDefinition.height;
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uvRect.size.width = theDefinition.width;
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uvRect.origin.x = theDefinition.U;
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uvRect.origin.y = theDefinition.V;
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SpriteFrame *pFrame = SpriteFrame::createWithTexture(theTexture, uvRect);
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Sprite *tempSprite = getSprite();
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if (!tempSprite)
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return 0;
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tempSprite->initWithSpriteFrame(pFrame);
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tempSprite->setAnchorPoint(Point(theDefinition.anchorX, theDefinition.anchorY));
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tempSprite->setBatchNode(this);
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// Apply label properties
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tempSprite->setOpacityModifyRGB(_isOpacityModifyRGB);
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// Color MUST be set before opacity, since opacity might change color if OpacityModifyRGB is on
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tempSprite->updateDisplayedColor(_displayedColor);
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tempSprite->updateDisplayedOpacity(_displayedOpacity);
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return tempSprite;
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}
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Sprite * Label::updateSpriteWithLetterDefinition(Sprite *spriteToUpdate, FontLetterDefinition &theDefinition, Texture2D *theTexture)
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{
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if (!spriteToUpdate)
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{
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return 0;
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}
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else
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{
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Rect uvRect;
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uvRect.size.height = theDefinition.height;
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uvRect.size.width = theDefinition.width;
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uvRect.origin.x = theDefinition.U;
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uvRect.origin.y = theDefinition.V;
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SpriteFrame *frame = SpriteFrame::createWithTexture(theTexture, uvRect);
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if (frame)
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{
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spriteToUpdate->setTexture(theTexture);
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spriteToUpdate->setDisplayFrame(frame);
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spriteToUpdate->setAnchorPoint(Point(theDefinition.anchorX, theDefinition.anchorY));
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spriteToUpdate->setBatchNode(this);
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}
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return spriteToUpdate;
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}
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}
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Sprite * Label::getSpriteForLetter(unsigned short int newLetter)
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{
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if (!_fontAtlas)
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return 0;
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FontLetterDefinition tempDefinition;
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bool validDefinition = _fontAtlas->getLetterDefinitionForChar(newLetter, tempDefinition);
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if (validDefinition)
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{
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Sprite *newSprite = createNewSpriteFromLetterDefinition(tempDefinition, &_fontAtlas->getTexture(tempDefinition.textureID) );
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this->addChild(newSprite);
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return newSprite;
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}
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else
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{
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return 0;
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}
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}
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Sprite * Label::updateSpriteForLetter(Sprite *spriteToUpdate, unsigned short int newLetter)
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{
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if (!spriteToUpdate || !_fontAtlas)
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return 0;
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else
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{
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FontLetterDefinition tempDefinition;
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bool validDefinition = _fontAtlas->getLetterDefinitionForChar(newLetter, tempDefinition);
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if (validDefinition)
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{
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Sprite *pNewSprite = updateSpriteWithLetterDefinition(spriteToUpdate, tempDefinition, &_fontAtlas->getTexture(tempDefinition.textureID) );
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return pNewSprite;
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}
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else
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{
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return 0;
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}
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}
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}
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void Label::moveAllSpritesToCache()
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{
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Object* pObj = NULL;
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CCARRAY_FOREACH(_spriteArray, pObj)
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{
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((Sprite *)pObj)->removeFromParent();
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_spriteArrayCache->addObject(pObj);
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}
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_spriteArray->removeAllObjects();
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}
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Sprite * Label::getSprite()
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{
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if (_spriteArrayCache->count())
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{
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Sprite *retSprite = static_cast<Sprite *>( _spriteArrayCache->getLastObject() );
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_spriteArrayCache->removeLastObject();
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return retSprite;
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}
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else
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{
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Sprite *retSprite = new Sprite;
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return retSprite;
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}
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}
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///// PROTOCOL STUFF
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Sprite * Label::getSpriteChild(int ID)
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{
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Object* pObj = NULL;
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CCARRAY_FOREACH(_spriteArray, pObj)
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{
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Sprite *pSprite = (Sprite *)pObj;
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if ( pSprite->getTag() == ID)
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{
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return pSprite;
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}
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}
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return 0;
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}
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Array* Label::getChildrenLetters()
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{
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return _spriteArray;
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}
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Sprite * Label::getSpriteForChar(unsigned short int theChar, int spriteIndexHint)
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{
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// ret sprite
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Sprite *retSprite = 0;
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// look for already existing sprites
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retSprite = getSpriteChild(spriteIndexHint);
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if (!retSprite)
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{
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retSprite = getSpriteForLetter(theChar);
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if (!retSprite)
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return 0;
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if (retSprite)
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retSprite->setTag(spriteIndexHint);
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_spriteArray->addObject(retSprite);
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}
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// the sprite is now visible
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retSprite->setVisible(true);
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// set the right texture letter to the sprite
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updateSpriteForLetter(retSprite, theChar);
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// we are done here
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return retSprite;
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}
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float Label::getLetterPosXLeft( Sprite* sp )
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{
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float scaleX = _scaleX;
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return sp->getPosition().x * scaleX - (sp->getContentSize().width * scaleX * sp->getAnchorPoint().x);
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}
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float Label::getLetterPosXRight( Sprite* sp )
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{
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float scaleX = _scaleX;
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return sp->getPosition().x * scaleX + (sp->getContentSize().width * scaleX * sp->getAnchorPoint().x);
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}
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int Label::getCommonLineHeight()
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{
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return _commonLineHeight;
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}
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int Label::getKerningForCharsPair(unsigned short first, unsigned short second)
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{
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return 0;
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}
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int Label::getXOffsetForChar(unsigned short c)
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{
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FontLetterDefinition tempDefinition;
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bool validDefinition = _fontAtlas->getLetterDefinitionForChar(c, tempDefinition);
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if (!validDefinition)
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return -1;
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return (tempDefinition.offsetX);
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}
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int Label::getYOffsetForChar(unsigned short c)
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{
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FontLetterDefinition tempDefinition;
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bool validDefinition = _fontAtlas->getLetterDefinitionForChar(c, tempDefinition);
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if (!validDefinition)
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return -1;
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return (tempDefinition.offsetY);
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}
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int Label::getAdvanceForChar(unsigned short c, int hintPositionInString)
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{
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if (_advances)
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{
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// not that advance contains the X offset already
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FontLetterDefinition tempDefinition;
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bool validDefinition = _fontAtlas->getLetterDefinitionForChar(c, tempDefinition);
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if (!validDefinition)
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return -1;
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return (_advances[hintPositionInString].width);
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}
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else
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{
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return -1;
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}
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}
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Rect Label::getRectForChar(unsigned short c)
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{
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return _fontAtlas->getFont().getRectForChar(c);
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}
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// string related stuff
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int Label::getStringNumLines()
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{
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int quantityOfLines = 1;
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unsigned int stringLen = _currentUTF8String ? cc_wcslen(_currentUTF8String) : 0;
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if (stringLen == 0)
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return (-1);
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// count number of lines
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for (unsigned int i = 0; i < stringLen - 1; ++i)
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{
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unsigned short c = _currentUTF8String[i];
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if (c == '\n')
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{
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quantityOfLines++;
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}
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}
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return quantityOfLines;
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}
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int Label::getStringLenght()
|
|
{
|
|
return _currentUTF8String ? cc_wcslen(_currentUTF8String) : 0;
|
|
}
|
|
|
|
unsigned short Label::getCharAtStringPosition(int position)
|
|
{
|
|
return _currentUTF8String[position];
|
|
}
|
|
|
|
unsigned short * Label::getUTF8String()
|
|
{
|
|
return _currentUTF8String;
|
|
}
|
|
|
|
void Label::assignNewUTF8String(unsigned short *newString)
|
|
{
|
|
setCurrentString(newString);
|
|
}
|
|
|
|
TextHAlignment Label::getTextAlignment()
|
|
{
|
|
return _alignment;
|
|
}
|
|
|
|
// label related stuff
|
|
float Label::getMaxLineWidth()
|
|
{
|
|
return _width;
|
|
}
|
|
|
|
bool Label::breakLineWithoutSpace()
|
|
{
|
|
return _lineBreakWithoutSpaces;
|
|
}
|
|
|
|
Size Label::getLabelContentSize()
|
|
{
|
|
return getContentSize();
|
|
}
|
|
|
|
void Label::setLabelContentSize(const Size &newSize)
|
|
{
|
|
setContentSize(newSize);
|
|
}
|
|
|
|
|
|
// RGBA protocol
|
|
|
|
|
|
bool Label::isOpacityModifyRGB() const
|
|
{
|
|
return _isOpacityModifyRGB;
|
|
}
|
|
|
|
void Label::setOpacityModifyRGB(bool isOpacityModifyRGB)
|
|
{
|
|
_isOpacityModifyRGB = isOpacityModifyRGB;
|
|
if (_children && _children->count() != 0)
|
|
{
|
|
Object* child;
|
|
CCARRAY_FOREACH(_children, child)
|
|
{
|
|
Node* pNode = static_cast<Node*>( child );
|
|
if (pNode)
|
|
{
|
|
RGBAProtocol *pRGBAProtocol = dynamic_cast<RGBAProtocol*>(pNode);
|
|
if (pRGBAProtocol)
|
|
{
|
|
pRGBAProtocol->setOpacityModifyRGB(_isOpacityModifyRGB);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned char Label::getOpacity() const
|
|
{
|
|
return _realOpacity;
|
|
}
|
|
|
|
unsigned char Label::getDisplayedOpacity() const
|
|
{
|
|
return _displayedOpacity;
|
|
}
|
|
|
|
void Label::setOpacity(GLubyte opacity)
|
|
{
|
|
_displayedOpacity = _realOpacity = opacity;
|
|
|
|
if( _cascadeOpacityEnabled ) {
|
|
GLubyte parentOpacity = 255;
|
|
RGBAProtocol* pParent = dynamic_cast<RGBAProtocol*>(_parent);
|
|
if (pParent && pParent->isCascadeOpacityEnabled())
|
|
{
|
|
parentOpacity = pParent->getDisplayedOpacity();
|
|
}
|
|
this->updateDisplayedOpacity(parentOpacity);
|
|
}
|
|
}
|
|
void Label::updateDisplayedOpacity(GLubyte parentOpacity)
|
|
{
|
|
_displayedOpacity = _realOpacity * parentOpacity/255.0;
|
|
|
|
Object* pObj;
|
|
CCARRAY_FOREACH(_children, pObj)
|
|
{
|
|
Sprite *item = static_cast<Sprite*>( pObj );
|
|
item->updateDisplayedOpacity(_displayedOpacity);
|
|
}
|
|
}
|
|
|
|
bool Label::isCascadeOpacityEnabled() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Label::setCascadeOpacityEnabled(bool cascadeOpacityEnabled)
|
|
{
|
|
_cascadeOpacityEnabled = cascadeOpacityEnabled;
|
|
}
|
|
|
|
const Color3B& Label::getColor(void) const
|
|
{
|
|
return _realColor;
|
|
}
|
|
|
|
const Color3B& Label::getDisplayedColor() const
|
|
{
|
|
return _displayedColor;
|
|
}
|
|
|
|
void Label::setColor(const Color3B& color)
|
|
{
|
|
_displayedColor = _realColor = color;
|
|
|
|
if( _cascadeColorEnabled )
|
|
{
|
|
Color3B parentColor = Color3B::WHITE;
|
|
RGBAProtocol* pParent = dynamic_cast<RGBAProtocol*>(_parent);
|
|
|
|
if (pParent && pParent->isCascadeColorEnabled())
|
|
parentColor = pParent->getDisplayedColor();
|
|
|
|
updateDisplayedColor(parentColor);
|
|
}
|
|
}
|
|
|
|
void Label::updateDisplayedColor(const Color3B& parentColor)
|
|
{
|
|
_displayedColor.r = _realColor.r * parentColor.r/255.0;
|
|
_displayedColor.g = _realColor.g * parentColor.g/255.0;
|
|
_displayedColor.b = _realColor.b * parentColor.b/255.0;
|
|
|
|
Object* pObj;
|
|
CCARRAY_FOREACH(_children, pObj)
|
|
{
|
|
Sprite *item = static_cast<Sprite*>( pObj );
|
|
item->updateDisplayedColor(_displayedColor);
|
|
}
|
|
}
|
|
|
|
bool Label::isCascadeColorEnabled() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Label::setCascadeColorEnabled(bool cascadeColorEnabled)
|
|
{
|
|
_cascadeColorEnabled = cascadeColorEnabled;
|
|
}
|
|
|
|
|
|
NS_CC_END |