mirror of https://github.com/axmolengine/axmol.git
83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (C) 2010 Lam Pham
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __ACTION_CCPROGRESS_TIMER_H__
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#define __ACTION_CCPROGRESS_TIMER_H__
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#include "CCActionInterval.h"
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namespace cocos2d
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{
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/**
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@brief Progress to percentage
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@since v0.99.1
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*/
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class CC_DLL CCProgressTo : public CCActionInterval
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{
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public:
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/** Initializes with a duration and a percent */
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bool initWithDuration(ccTime duration, float fPercent);
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virtual CCObject* copyWithZone(CCZone *pZone);
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virtual void startWithTarget(CCNode *pTarget);
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virtual void update(ccTime time);
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public:
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/** Creates and initializes with a duration and a percent */
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static CCProgressTo* actionWithDuration(ccTime duration, float fPercent);
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protected:
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float m_fTo;
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float m_fFrom;
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};
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/**
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@brief Progress from a percentage to another percentage
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@since v0.99.1
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*/
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class CC_DLL CCProgressFromTo : public CCActionInterval
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{
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public:
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/** Initializes the action with a duration, a "from" percentage and a "to" percentage */
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bool initWithDuration(ccTime duration, float fFromPercentage, float fToPercentage);
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virtual CCObject* copyWithZone(CCZone *pZone);
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virtual CCActionInterval* reverse(void);
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virtual void startWithTarget(CCNode *pTarget);
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virtual void update(ccTime time);
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public:
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/** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage */
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static CCProgressFromTo* actionWithDuration(ccTime duration, float fFromPercentage, float fToPercentage);
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protected:
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float m_fTo;
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float m_fFrom;
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};
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} // end of namespace cocos2d
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#endif // __ACTION_CCPROGRESS_TIMER_H__
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