axmol/cocos/scripting/lua-bindings/auto/api/ShakyTiles3D.lua

30 lines
799 B
Lua

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-- @module ShakyTiles3D
-- @extend TiledGrid3DAction
-- @parent_module cc
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-- creates the action with a range, whether or not to shake Z vertices, a grid size, and duration
-- @function [parent=#ShakyTiles3D] create
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shakeZ
-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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--
-- @function [parent=#ShakyTiles3D] clone
-- @param self
-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
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--
-- @function [parent=#ShakyTiles3D] update
-- @param self
-- @param #float time
return nil