mirror of https://github.com/axmolengine/axmol.git
76 lines
2.5 KiB
Bash
Executable File
76 lines
2.5 KiB
Bash
Executable File
#!/bin/bash
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# Build script to build all components for Native Client.
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#
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# By default this script will only build debug versions.
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# Pass "all" as an argument to build clean and also build
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# release config.
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#
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# Before running this script you need to set NACL_SDK_ROOT
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# and add the NaCl compiler bin folder to your path.
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#
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# There are several libraries from naclports that are
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# prerequisite for building cocos2dx on NaCl. The simplest
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# way to build them is to checkout naclports and run:
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# $ make png tiff freetype xml2 freealut jpeg vorbis ogg
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if [ -z "$NACL_SDK_ROOT" ]; then
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echo "Please set \$NACL_SDK_ROOT"
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exit 1
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fi
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MAKEFLAGS=-j10
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SCRIPT_DIR=$(dirname ${BASH_SOURCE})
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OUTPUT_DEBUG=lib/nacl/Debug/
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OUTPUT_RELEASE=lib/nacl/Release/
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set -e
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set -x
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cd $SCRIPT_DIR
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mkdir -p $OUTPUT_DEBUG
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mkdir -p $OUTPUT_RELEASE
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clean()
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{
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make $MAKEFLAGS -C cocos2dx/proj.nacl $1 clean
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make $MAKEFLAGS -C CocosDenshion/proj.nacl $1 clean
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make $MAKEFLAGS -C external/chipmunk/proj.nacl $1 clean
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make $MAKEFLAGS -C external/Box2D/proj.nacl $1 clean
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make $MAKEFLAGS -C scripting/lua/proj.nacl $1 clean
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make $MAKEFLAGS -C samples/Cpp/HelloCpp/proj.nacl $1 clean
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make $MAKEFLAGS -C samples/Lua/HelloLua/proj.nacl $1 clean
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make $MAKEFLAGS -C samples/Cpp/TestCpp/proj.nacl $1 clean
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make $MAKEFLAGS -C samples/Lua/TestLua/proj.nacl $1 clean
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make $MAKEFLAGS -C samples/Cpp/SimpleGame/proj.nacl $1 clean
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}
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if [ "$1" = "clean" ]; then
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clean DEBUG=1
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clean DEBUG=0
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exit 0
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fi
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make $MAKEFLAGS -C cocos2dx/proj.nacl DEBUG=1
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make $MAKEFLAGS -C CocosDenshion/proj.nacl DEBUG=1
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make $MAKEFLAGS -C external/chipmunk/proj.nacl DEBUG=1
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make $MAKEFLAGS -C external/Box2D/proj.nacl DEBUG=1
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make $MAKEFLAGS -C scripting/lua/proj.nacl DEBUG=1
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make $MAKEFLAGS -C samples/Cpp/HelloCpp/proj.nacl DEBUG=1
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make $MAKEFLAGS -C samples/Lua/HelloLua/proj.nacl DEBUG=1
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make $MAKEFLAGS -C samples/Cpp/TestCpp/proj.nacl DEBUG=1
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make $MAKEFLAGS -C samples/Lua/TestLua/proj.nacl DEBUG=1
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make $MAKEFLAGS -C samples/Cpp/SimpleGame/proj.nacl DEBUG=1
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make $MAKEFLAGS -C cocos2dx/proj.nacl DEBUG=0
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make $MAKEFLAGS -C CocosDenshion/proj.nacl DEBUG=0
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make $MAKEFLAGS -C external/chipmunk/proj.nacl DEBUG=0
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make $MAKEFLAGS -C external/Box2D/proj.nacl DEBUG=0
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make $MAKEFLAGS -C scripting/lua/proj.nacl DEBUG=0
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make $MAKEFLAGS -C samples/Cpp/HelloCpp/proj.nacl DEBUG=0
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make $MAKEFLAGS -C samples/Lua/HelloLua/proj.nacl DEBUG=0
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make $MAKEFLAGS -C samples/Cpp/TestCpp/proj.nacl DEBUG=0
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make $MAKEFLAGS -C samples/Lua/TestLua/proj.nacl DEBUG=0
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make $MAKEFLAGS -C samples/Cpp/SimpleGame/proj.nacl DEBUG=0
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