mirror of https://github.com/axmolengine/axmol.git
570 lines
19 KiB
C++
570 lines
19 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013-2017 Chukong Technologies Inc.
|
|
Copyright (c) 2021 Bytedance Inc.
|
|
|
|
https://adxe.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "CocoStudio.h"
|
|
#include "ui/CocosGUI.h"
|
|
// #include "audio/include/SimpleAudioEngine.h"
|
|
#include "base/ObjectFactory.h"
|
|
#include "base/ccUtils.h"
|
|
#include "platform/CCFileUtils.h"
|
|
|
|
using namespace cocos2d;
|
|
using namespace ui;
|
|
|
|
namespace cocostudio
|
|
{
|
|
|
|
SceneReader* SceneReader::s_sharedReader = nullptr;
|
|
|
|
SceneReader::SceneReader() : _fnSelector(nullptr), _node(nullptr), _attachComponent(AttachComponentType::EMPTY_NODE)
|
|
{
|
|
ObjectFactory::getInstance()->registerType(CREATE_CLASS_COMPONENT_INFO(ComAttribute));
|
|
ObjectFactory::getInstance()->registerType(CREATE_CLASS_COMPONENT_INFO(ComRender));
|
|
ObjectFactory::getInstance()->registerType(CREATE_CLASS_COMPONENT_INFO(ComAudio));
|
|
ObjectFactory::getInstance()->registerType(CREATE_CLASS_COMPONENT_INFO(ComController));
|
|
}
|
|
|
|
SceneReader::~SceneReader() {}
|
|
|
|
const char* SceneReader::sceneReaderVersion()
|
|
{
|
|
return "1.0.0.0";
|
|
}
|
|
|
|
cocos2d::Node* SceneReader::createNodeWithSceneFile(
|
|
std::string_view fileName,
|
|
AttachComponentType attachComponent /*= AttachComponentType::EMPTY_NODE*/)
|
|
{
|
|
std::string fileExtension = cocos2d::FileUtils::getInstance()->getFileExtension(fileName);
|
|
if (fileExtension == ".json")
|
|
{
|
|
_node = nullptr;
|
|
rapidjson::Document jsonDict;
|
|
do
|
|
{
|
|
CC_BREAK_IF(!readJson(fileName, jsonDict));
|
|
_node = createObject(jsonDict, nullptr, attachComponent);
|
|
TriggerMng::getInstance()->parse(jsonDict);
|
|
} while (0);
|
|
|
|
return _node;
|
|
}
|
|
else if (fileExtension == ".csb")
|
|
{
|
|
do
|
|
{
|
|
std::string binaryFilePath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
|
auto fileData = FileUtils::getInstance()->getDataFromFile(binaryFilePath);
|
|
auto fileDataBytes = fileData.getBytes();
|
|
CC_BREAK_IF(fileData.isNull());
|
|
CocoLoader tCocoLoader;
|
|
if (tCocoLoader.ReadCocoBinBuff((char*)fileDataBytes))
|
|
{
|
|
stExpCocoNode* tpRootCocoNode = tCocoLoader.GetRootCocoNode();
|
|
rapidjson::Type tType = tpRootCocoNode->GetType(&tCocoLoader);
|
|
if (rapidjson::kObjectType == tType)
|
|
{
|
|
stExpCocoNode* tpChildArray = tpRootCocoNode->GetChildArray(&tCocoLoader);
|
|
CC_BREAK_IF(tpRootCocoNode->GetChildNum() == 0);
|
|
_node = Node::create();
|
|
int nCount = 0;
|
|
std::vector<Component*> _vecComs;
|
|
ComRender* pRender = nullptr;
|
|
std::string key = tpChildArray[15].GetName(&tCocoLoader);
|
|
if (key == "components")
|
|
{
|
|
nCount = tpChildArray[15].GetChildNum();
|
|
}
|
|
stExpCocoNode* pComponents = tpChildArray[15].GetChildArray(&tCocoLoader);
|
|
SerData* data = new SerData();
|
|
for (int i = 0; i < nCount; i++)
|
|
{
|
|
stExpCocoNode* subDict = pComponents[i].GetChildArray(&tCocoLoader);
|
|
if (subDict == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
std::string key1 = subDict[1].GetName(&tCocoLoader);
|
|
const char* comName = subDict[1].GetValue(&tCocoLoader);
|
|
Component* pCom = nullptr;
|
|
if (key1 == "classname" && comName != nullptr)
|
|
{
|
|
pCom = createComponent(comName);
|
|
}
|
|
if (pCom != nullptr)
|
|
{
|
|
data->_rData = nullptr;
|
|
data->_cocoNode = subDict;
|
|
data->_cocoLoader = &tCocoLoader;
|
|
if (pCom->serialize(data))
|
|
{
|
|
ComRender* pTRender = dynamic_cast<ComRender*>(pCom);
|
|
if (pTRender != nullptr)
|
|
{
|
|
pRender = pTRender;
|
|
}
|
|
else
|
|
{
|
|
_vecComs.push_back(pCom);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(pCom);
|
|
}
|
|
}
|
|
if (_fnSelector != nullptr)
|
|
{
|
|
_fnSelector(pCom, (void*)(data));
|
|
}
|
|
}
|
|
|
|
setPropertyFromJsonDict(&tCocoLoader, tpRootCocoNode, _node);
|
|
for (std::vector<Component*>::iterator iter = _vecComs.begin(); iter != _vecComs.end(); ++iter)
|
|
{
|
|
_node->addComponent(*iter);
|
|
}
|
|
|
|
stExpCocoNode* pGameObjects = tpChildArray[11].GetChildArray(&tCocoLoader);
|
|
int length = tpChildArray[11].GetChildNum();
|
|
for (int i = 0; i < length; ++i)
|
|
{
|
|
createObject(&tCocoLoader, &pGameObjects[i], _node, attachComponent);
|
|
}
|
|
TriggerMng::getInstance()->parse(&tCocoLoader, tpChildArray);
|
|
}
|
|
}
|
|
} while (0);
|
|
return _node;
|
|
}
|
|
else
|
|
{
|
|
log("read file [%s] error!\n", fileName.data());
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool SceneReader::readJson(std::string_view fileName, rapidjson::Document& doc)
|
|
{
|
|
bool ret = false;
|
|
do
|
|
{
|
|
std::string jsonpath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
|
std::string contentStr = FileUtils::getInstance()->getStringFromFile(jsonpath);
|
|
doc.Parse<0>(contentStr.c_str());
|
|
CC_BREAK_IF(doc.HasParseError());
|
|
ret = true;
|
|
} while (0);
|
|
return ret;
|
|
}
|
|
|
|
Node* SceneReader::nodeByTag(Node* parent, int tag)
|
|
{
|
|
if (parent == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
Node* _retNode = nullptr;
|
|
Vector<Node*>& Children = parent->getChildren();
|
|
Vector<Node*>::iterator iter = Children.begin();
|
|
while (iter != Children.end())
|
|
{
|
|
Node* pNode = *iter;
|
|
if (pNode != nullptr && pNode->getTag() == tag)
|
|
{
|
|
_retNode = pNode;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
_retNode = nodeByTag(pNode, tag);
|
|
if (_retNode != nullptr)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
++iter;
|
|
}
|
|
return _retNode;
|
|
}
|
|
|
|
cocos2d::Component* SceneReader::createComponent(std::string_view classname)
|
|
{
|
|
std::string name = this->getComponentClassName(classname);
|
|
Ref* object = ObjectFactory::getInstance()->createObject(name);
|
|
|
|
return dynamic_cast<Component*>(object);
|
|
}
|
|
std::string SceneReader::getComponentClassName(std::string_view name)
|
|
{
|
|
std::string comName;
|
|
if (name == "CCSprite" || name == "CCTMXTiledMap" || name == "CCParticleSystemQuad" || name == "CCArmature" ||
|
|
name == "GUIComponent")
|
|
{
|
|
comName = "ComRender";
|
|
}
|
|
else if (name == ComAudio::COMPONENT_NAME || name == "CCBackgroundAudio")
|
|
{
|
|
comName = "ComAudio";
|
|
}
|
|
else if (name == ComController::COMPONENT_NAME)
|
|
{
|
|
comName = "ComController";
|
|
}
|
|
else if (name == ComAttribute::COMPONENT_NAME)
|
|
{
|
|
comName = "ComAttribute";
|
|
}
|
|
else if (name == "CCScene")
|
|
{
|
|
comName = "Scene";
|
|
}
|
|
else
|
|
{
|
|
CCASSERT(false, "Unregistered Component!");
|
|
}
|
|
|
|
return comName;
|
|
}
|
|
|
|
Node* SceneReader::createObject(const rapidjson::Value& dict,
|
|
cocos2d::Node* parent,
|
|
AttachComponentType attachComponent)
|
|
{
|
|
const char* className = DICTOOL->getStringValue_json(dict, "classname");
|
|
if (strcmp(className, "CCNode") == 0)
|
|
{
|
|
Node* gb = nullptr;
|
|
if (nullptr == parent)
|
|
{
|
|
gb = Node::create();
|
|
}
|
|
|
|
std::vector<Component*> vecComs;
|
|
ComRender* render = nullptr;
|
|
int count = DICTOOL->getArrayCount_json(dict, "components");
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
const rapidjson::Value& subDict = DICTOOL->getSubDictionary_json(dict, "components", i);
|
|
if (!DICTOOL->checkObjectExist_json(subDict))
|
|
{
|
|
break;
|
|
}
|
|
const char* comName = DICTOOL->getStringValue_json(subDict, "classname");
|
|
Component* com = this->createComponent(comName);
|
|
SerData* data = new SerData();
|
|
if (com != nullptr)
|
|
{
|
|
data->_rData = &subDict;
|
|
data->_cocoNode = nullptr;
|
|
data->_cocoLoader = nullptr;
|
|
if (com->serialize(data))
|
|
{
|
|
ComRender* tRender = dynamic_cast<ComRender*>(com);
|
|
if (tRender == nullptr)
|
|
{
|
|
vecComs.push_back(com);
|
|
}
|
|
else
|
|
{
|
|
render = tRender;
|
|
}
|
|
}
|
|
}
|
|
CC_SAFE_DELETE(data);
|
|
if (_fnSelector != nullptr)
|
|
{
|
|
_fnSelector(com, data);
|
|
}
|
|
}
|
|
|
|
if (parent != nullptr)
|
|
{
|
|
if (render == nullptr || attachComponent == AttachComponentType::EMPTY_NODE)
|
|
{
|
|
gb = Node::create();
|
|
if (render != nullptr)
|
|
{
|
|
vecComs.push_back(render);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gb = render->getNode();
|
|
gb->retain();
|
|
render->setNode(nullptr);
|
|
}
|
|
parent->addChild(gb);
|
|
}
|
|
|
|
setPropertyFromJsonDict(dict, gb);
|
|
for (std::vector<Component*>::iterator iter = vecComs.begin(); iter != vecComs.end(); ++iter)
|
|
{
|
|
gb->addComponent(*iter);
|
|
}
|
|
|
|
int length = DICTOOL->getArrayCount_json(dict, "gameobjects");
|
|
for (int i = 0; i < length; ++i)
|
|
{
|
|
const rapidjson::Value& subDict = DICTOOL->getSubDictionary_json(dict, "gameobjects", i);
|
|
if (!DICTOOL->checkObjectExist_json(subDict))
|
|
{
|
|
break;
|
|
}
|
|
createObject(subDict, gb, attachComponent);
|
|
}
|
|
|
|
if (dict.HasMember("CanvasSize"))
|
|
{
|
|
const rapidjson::Value& canvasSizeDict = DICTOOL->getSubDictionary_json(dict, "CanvasSize");
|
|
if (DICTOOL->checkObjectExist_json(canvasSizeDict))
|
|
{
|
|
int width = DICTOOL->getIntValue_json(canvasSizeDict, "_width");
|
|
int height = DICTOOL->getIntValue_json(canvasSizeDict, "_height");
|
|
gb->setContentSize(Size(width, height));
|
|
}
|
|
}
|
|
|
|
return gb;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
cocos2d::Node* SceneReader::createObject(CocoLoader* cocoLoader,
|
|
stExpCocoNode* cocoNode,
|
|
cocos2d::Node* parent,
|
|
AttachComponentType attachComponent)
|
|
{
|
|
stExpCocoNode* pNodeArray = cocoNode->GetChildArray(cocoLoader);
|
|
std::string Key = pNodeArray[1].GetName(cocoLoader);
|
|
const char* className = Key == "classname" ? pNodeArray[1].GetValue(cocoLoader) : "";
|
|
if (strcmp(className, "CCNode") == 0)
|
|
{
|
|
Node* gb = nullptr;
|
|
std::vector<Component*> _vecComs;
|
|
ComRender* pRender = nullptr;
|
|
int count = 0;
|
|
std::string key = pNodeArray[13].GetName(cocoLoader);
|
|
if (key == "components")
|
|
{
|
|
count = pNodeArray[13].GetChildNum();
|
|
}
|
|
stExpCocoNode* pComponents = pNodeArray[13].GetChildArray(cocoLoader);
|
|
SerData* data = new SerData();
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
stExpCocoNode* subDict = pComponents[i].GetChildArray(cocoLoader);
|
|
if (subDict == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
std::string key1 = subDict[1].GetName(cocoLoader);
|
|
const char* comName = subDict[1].GetValue(cocoLoader);
|
|
Component* pCom = nullptr;
|
|
if (key1 == "classname" && comName != nullptr)
|
|
{
|
|
pCom = createComponent(comName);
|
|
}
|
|
if (pCom != nullptr)
|
|
{
|
|
data->_rData = nullptr;
|
|
data->_cocoNode = subDict;
|
|
data->_cocoLoader = cocoLoader;
|
|
if (pCom->serialize(data))
|
|
{
|
|
ComRender* pTRender = dynamic_cast<ComRender*>(pCom);
|
|
if (pTRender != nullptr)
|
|
{
|
|
pRender = pTRender;
|
|
}
|
|
else
|
|
{
|
|
_vecComs.push_back(pCom);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(pCom);
|
|
}
|
|
}
|
|
if (_fnSelector != nullptr)
|
|
{
|
|
_fnSelector(pCom, (void*)(data));
|
|
}
|
|
}
|
|
CC_SAFE_DELETE(data);
|
|
|
|
if (parent != nullptr)
|
|
{
|
|
if (pRender == nullptr || attachComponent == AttachComponentType::EMPTY_NODE)
|
|
{
|
|
gb = Node::create();
|
|
if (pRender != nullptr)
|
|
{
|
|
_vecComs.push_back(pRender);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gb = pRender->getNode();
|
|
gb->retain();
|
|
pRender->setNode(nullptr);
|
|
CC_SAFE_RELEASE_NULL(pRender);
|
|
}
|
|
parent->addChild(gb);
|
|
}
|
|
setPropertyFromJsonDict(cocoLoader, cocoNode, gb);
|
|
for (std::vector<Component*>::iterator iter = _vecComs.begin(); iter != _vecComs.end(); ++iter)
|
|
{
|
|
gb->addComponent(*iter);
|
|
}
|
|
|
|
stExpCocoNode* pGameObjects = pNodeArray[12].GetChildArray(cocoLoader);
|
|
if (pGameObjects != nullptr)
|
|
{
|
|
int length = pNodeArray[12].GetChildNum();
|
|
for (int i = 0; i < length; ++i)
|
|
{
|
|
createObject(cocoLoader, &pGameObjects[i], gb, attachComponent);
|
|
}
|
|
}
|
|
return gb;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void SceneReader::setTarget(const std::function<void(cocos2d::Ref* obj, void* doc)>& selector)
|
|
{
|
|
_fnSelector = selector;
|
|
}
|
|
|
|
Node* SceneReader::getNodeByTag(int nTag)
|
|
{
|
|
if (_node == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
if (_node->getTag() == nTag)
|
|
{
|
|
return _node;
|
|
}
|
|
return nodeByTag(_node, nTag);
|
|
}
|
|
|
|
void SceneReader::setPropertyFromJsonDict(const rapidjson::Value& root, cocos2d::Node* node)
|
|
{
|
|
float x = DICTOOL->getFloatValue_json(root, "x");
|
|
float y = DICTOOL->getFloatValue_json(root, "y");
|
|
node->setPosition(x, y);
|
|
|
|
const bool bVisible = (DICTOOL->getIntValue_json(root, "visible", 1) != 0);
|
|
node->setVisible(bVisible);
|
|
|
|
int nTag = DICTOOL->getIntValue_json(root, "objecttag", -1);
|
|
node->setTag(nTag);
|
|
|
|
int nZorder = DICTOOL->getIntValue_json(root, "zorder");
|
|
node->setLocalZOrder(nZorder);
|
|
|
|
float fScaleX = DICTOOL->getFloatValue_json(root, "scalex", 1.0);
|
|
float fScaleY = DICTOOL->getFloatValue_json(root, "scaley", 1.0);
|
|
node->setScaleX(fScaleX);
|
|
node->setScaleY(fScaleY);
|
|
|
|
float fRotationZ = DICTOOL->getFloatValue_json(root, "rotation");
|
|
node->setRotation(fRotationZ);
|
|
|
|
const char* sName = DICTOOL->getStringValue_json(root, "name", "");
|
|
node->setName(sName);
|
|
}
|
|
|
|
void SceneReader::setPropertyFromJsonDict(CocoLoader* cocoLoader, stExpCocoNode* cocoNode, cocos2d::Node* node)
|
|
{
|
|
stExpCocoNode* stChildArray = cocoNode->GetChildArray(cocoLoader);
|
|
|
|
for (int i = 0; i < cocoNode->GetChildNum(); ++i)
|
|
{
|
|
std::string key = stChildArray[i].GetName(cocoLoader);
|
|
std::string value = stChildArray[i].GetValue(cocoLoader);
|
|
|
|
if (key == "x")
|
|
{
|
|
node->setPositionX(utils::atof(value.data()));
|
|
}
|
|
else if (key == "y")
|
|
{
|
|
node->setPositionY(utils::atof(value.data()));
|
|
}
|
|
else if (key == "visible")
|
|
{
|
|
node->setVisible(atoi(value.data()) != 0);
|
|
}
|
|
else if (key == "objecttag")
|
|
{
|
|
node->setTag(atoi(value.data()));
|
|
}
|
|
else if (key == "zorder")
|
|
{
|
|
node->setLocalZOrder(atoi(value.data()));
|
|
}
|
|
else if (key == "scalex")
|
|
{
|
|
node->setScaleX(utils::atof(value.data()));
|
|
}
|
|
else if (key == "scaley")
|
|
{
|
|
node->setScaleY(atof(value.data()));
|
|
}
|
|
else if (key == "rotation")
|
|
{
|
|
node->setRotation(utils::atof(value.data()));
|
|
}
|
|
else if (key == "name")
|
|
{
|
|
node->setName(value);
|
|
}
|
|
}
|
|
}
|
|
|
|
SceneReader* SceneReader::getInstance()
|
|
{
|
|
if (s_sharedReader == nullptr)
|
|
{
|
|
s_sharedReader = new SceneReader();
|
|
}
|
|
return s_sharedReader;
|
|
}
|
|
|
|
void SceneReader::destroyInstance()
|
|
{
|
|
DictionaryHelper::destroyInstance();
|
|
TriggerMng::destroyInstance();
|
|
// CocosDenshion::SimpleAudioEngine::end();
|
|
CC_SAFE_DELETE(s_sharedReader);
|
|
}
|
|
|
|
} // namespace cocostudio
|