mirror of https://github.com/axmolengine/axmol.git
420 lines
14 KiB
C++
420 lines
14 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _COCOS2D_CCLABEL_H_
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#define _COCOS2D_CCLABEL_H_
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#include "2d/CCSpriteBatchNode.h"
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#include "renderer/CCCustomCommand.h"
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#include "2d/CCFontAtlas.h"
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NS_CC_BEGIN
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enum class GlyphCollection {
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DYNAMIC,
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NEHE,
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ASCII,
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CUSTOM
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};
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enum class LabelEffect {
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NORMAL,
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OUTLINE,
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SHADOW,
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GLOW
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};
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typedef struct _ttfConfig
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{
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std::string fontFilePath;
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int fontSize;
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GlyphCollection glyphs;
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const char *customGlyphs;
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bool distanceFieldEnabled;
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int outlineSize;
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_ttfConfig(const char* filePath = "",int size = 12, const GlyphCollection& glyphCollection = GlyphCollection::DYNAMIC,
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const char *customGlyphCollection = nullptr,bool useDistanceField = false,int outline = 0)
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:fontFilePath(filePath)
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,fontSize(size)
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,glyphs(glyphCollection)
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,customGlyphs(customGlyphCollection)
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,distanceFieldEnabled(useDistanceField)
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,outlineSize(outline)
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{
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if(outline > 0)
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{
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distanceFieldEnabled = false;
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}
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}
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}TTFConfig;
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class CC_DLL Label : public SpriteBatchNode, public LabelProtocol
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{
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public:
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static const int DistanceFieldFontSize;
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static Label* create();
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/** Creates a label with an initial string,font[font name or font file],font size, dimension in points, horizontal alignment and vertical alignment.
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* @warning It will generate texture by the platform-dependent code
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*/
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static Label* createWithSystemFont(const std::string& text, const std::string& font, float fontSize,
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const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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/** Creates a label with an initial string,font file,font size, dimension in points, horizontal alignment and vertical alignment.
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* @warning Not support font name.
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* @warning Cache textures for each different font size or font file.
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*/
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static Label * createWithTTF(const std::string& text, const std::string& fontFile, float fontSize,
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const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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/** Create a label with TTF configuration
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* @warning Not support font name.
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* @warning Cache textures for each different font file when enable distance field.
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* @warning Cache textures for each different font size or font file when disable distance field.
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*/
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static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment = TextHAlignment::LEFT, int maxLineWidth = 0);
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/* Creates a label with an FNT file,an initial string,horizontal alignment,max line width and the offset of image*/
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static Label* createWithBMFont(const std::string& bmfontFilePath, const std::string& text,
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const TextHAlignment& alignment = TextHAlignment::LEFT, int maxLineWidth = 0,
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const Vec2& imageOffset = Vec2::ZERO);
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static Label * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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static Label * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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static Label * createWithCharMap(const std::string& plistFile);
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/** set TTF configuration for Label */
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virtual bool setTTFConfig(const TTFConfig& ttfConfig);
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virtual const TTFConfig& getTTFConfig() const { return _fontConfig;}
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virtual bool setBMFontFilePath(const std::string& bmfontFilePath, const Vec2& imageOffset = Vec2::ZERO);
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const std::string& getBMFontFilePath() const { return _bmFontPath;}
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virtual bool setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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virtual bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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virtual bool setCharMap(const std::string& plistFile);
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/* Sets the system font[font name or font file] of label*/
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virtual void setSystemFontName(const std::string& systemFont);
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virtual const std::string& getSystemFontName() const { return _systemFont;}
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/* Sets the system font size of label.*/
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virtual void setSystemFontSize(float fontSize);
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virtual float getSystemFontSize() const { return _systemFontSize;}
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virtual void requestSystemFontRefresh() { _systemFontDirty = true;}
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/** changes the string to render
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* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
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*/
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virtual void setString(const std::string& text) override;
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virtual const std::string& getString() const override { return _originalUTF8String; }
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/** Sets the text color of the label
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* Only support for TTF and system font
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* @warning Different from the color of Node.
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*/
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virtual void setTextColor(const Color4B &color);
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/** Returns the text color of this label
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* Only support for TTF and system font
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* @warning Different from the color of Node.
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*/
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const Color4B& getTextColor() const { return _textColor;}
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/**
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* Enable shadow for the label
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*
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* @todo support blur for shadow effect
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*/
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virtual void enableShadow(const Color4B& shadowColor = Color4B::BLACK,const Size &offset = Size(2,-2), int blurRadius = 0);
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/** only support for TTF */
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virtual void enableOutline(const Color4B& outlineColor,int outlineSize = -1);
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/** only support for TTF */
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virtual void enableGlow(const Color4B& glowColor);
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/** disable shadow/outline/glow rendering */
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virtual void disableEffect();
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void setAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment);}
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TextHAlignment getTextAlignment() const { return _hAlignment;}
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void setAlignment(TextHAlignment hAlignment,TextVAlignment vAlignment);
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void setHorizontalAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment); }
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TextHAlignment getHorizontalAlignment() const { return _hAlignment; }
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void setVerticalAlignment(TextVAlignment vAlignment) { setAlignment(_hAlignment,vAlignment); }
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TextVAlignment getVerticalAlignment() const { return _vAlignment; }
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void setLineBreakWithoutSpace(bool breakWithoutSpace);
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/** Sets the max line width of the label.
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* The label's max line width be used for force line breaks if the set value not equal zero.
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* The label's width and max line width has not always to be equal.
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*/
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void setMaxLineWidth(float maxLineWidth);
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float getMaxLineWidth() { return _maxLineWidth; }
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/** Sets the untransformed size of the label.
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* The label's width be used for text align if the set value not equal zero.
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* The label's max line width will be equal to the same value.
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*/
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void setWidth(float width) { setDimensions(width,_labelHeight);}
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float getWidth() const { return _labelWidth; }
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/** Sets the untransformed size of the label.
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* The label's height be used for text align if the set value not equal zero.
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* The text will display of incomplete when the size of label not enough to support display all text.
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*/
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void setHeight(float height){ setDimensions(_labelWidth, height); }
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float getHeight() const { return _labelHeight; }
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/** Sets the untransformed size of the label in a more efficient way. */
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void setDimensions(float width, float height);
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const Size& getDimensions() const{ return _labelDimensions;}
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/** update content immediately.*/
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virtual void updateContent();
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virtual Sprite * getLetter(int lettetIndex);
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/** clip upper and lower margin for reduce height of label.
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*/
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void setClipMarginEnabled(bool clipEnabled) { _clipEnabled = clipEnabled; }
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bool isClipMarginEnabled() const { return _clipEnabled; }
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/** Sets the line height of the label
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@warning Not support system font
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@since v3.2.0
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*/
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void setLineHeight(float height);
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/** Returns the line height of this label
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@warning Not support system font
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*/
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float getLineHeight() const;
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/** Sets the additional kerning of the label
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@warning Not support system font
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@since v3.2.0
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*/
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void setAdditionalKerning(float space);
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/** Returns the additional kerning of this label
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@warning Not support system font
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@since v3.2.0
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*/
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float getAdditionalKerning() const;
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// string related stuff
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int getStringNumLines() const;
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int getStringLength() const;
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FontAtlas* getFontAtlas() { return _fontAtlas; }
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virtual void setBlendFunc(const BlendFunc &blendFunc) override;
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virtual bool isOpacityModifyRGB() const override;
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virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
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virtual void updateDisplayedColor(const Color3B& parentColor) override;
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virtual void updateDisplayedOpacity(GLubyte parentOpacity) override;
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virtual void setScale(float scale) override;
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virtual void setScaleX(float scaleX) override;
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virtual void setScaleY(float scaleY) override;
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virtual float getScaleX() const override;
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virtual float getScaleY() const override;
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virtual void addChild(Node * child, int zOrder=0, int tag=0) override;
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virtual void sortAllChildren() override;
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virtual std::string getDescription() const override;
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virtual const Size& getContentSize() const override;
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virtual Rect getBoundingBox() const override;
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virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
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virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
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CC_DEPRECATED_ATTRIBUTE static Label* create(const std::string& text, const std::string& font, float fontSize,
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const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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CC_DEPRECATED_ATTRIBUTE virtual void setFontDefinition(const FontDefinition& textDefinition);
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CC_DEPRECATED_ATTRIBUTE const FontDefinition& getFontDefinition() const { return _fontDefinition; }
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CC_DEPRECATED_ATTRIBUTE int getCommonLineHeight() const { return (int)getLineHeight();}
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CC_CONSTRUCTOR_ACCESS:
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/**
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* @js NA
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*/
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Label(FontAtlas *atlas = nullptr, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP,bool useDistanceField = false,bool useA8Shader = false);
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~Label();
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protected:
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void onDraw(const Mat4& transform, bool transformUpdated);
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struct LetterInfo
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{
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FontLetterDefinition def;
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Vec2 position;
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Size contentSize;
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int atlasIndex;
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};
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enum class LabelType {
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TTF,
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BMFONT,
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CHARMAP,
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STRING_TEXTURE
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};
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virtual void setFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled = false, bool useA8Shader = false);
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bool recordLetterInfo(const cocos2d::Vec2& point,const FontLetterDefinition& letterDef, int spriteIndex);
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bool recordPlaceholderInfo(int spriteIndex);
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void setFontScale(float fontScale);
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virtual void alignText();
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bool computeHorizontalKernings(const std::u16string& stringToRender);
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void computeStringNumLines();
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void updateQuads();
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virtual void updateColor() override;
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virtual void updateShaderProgram();
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void drawShadowWithoutBlur();
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void drawTextSprite(Renderer *renderer, uint32_t parentFlags);
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void createSpriteWithFontDefinition();
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void updateFont();
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void reset();
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std::string _bmFontPath;
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bool _isOpacityModifyRGB;
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bool _contentDirty;
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bool _systemFontDirty;
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std::string _systemFont;
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float _systemFontSize;
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LabelType _currentLabelType;
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std::vector<SpriteBatchNode*> _batchNodes;
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FontAtlas * _fontAtlas;
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std::vector<LetterInfo> _lettersInfo;
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TTFConfig _fontConfig;
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//compatibility with older LabelTTF
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Sprite* _textSprite;
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FontDefinition _fontDefinition;
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bool _compatibleMode;
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//! used for optimization
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Sprite *_reusedLetter;
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Rect _reusedRect;
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int _limitShowCount;
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float _additionalKerning;
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float _commonLineHeight;
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bool _lineBreakWithoutSpaces;
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int * _horizontalKernings;
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float _maxLineWidth;
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Size _labelDimensions;
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float _labelWidth;
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float _labelHeight;
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TextHAlignment _hAlignment;
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TextVAlignment _vAlignment;
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int _currNumLines;
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std::u16string _currentUTF16String;
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std::string _originalUTF8String;
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float _fontScale;
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bool _useDistanceField;
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bool _useA8Shader;
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LabelEffect _currLabelEffect;
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Color4B _effectColor;
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Color4F _effectColorF;
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GLuint _uniformEffectColor;
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GLuint _uniformTextColor;
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CustomCommand _customCommand;
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bool _shadowDirty;
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bool _shadowEnabled;
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Size _shadowOffset;
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int _shadowBlurRadius;
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Mat4 _shadowTransform;
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Color3B _shadowColor;
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float _shadowOpacity;
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Sprite* _shadowNode;
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int _outlineSize;
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Color4B _textColor;
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Color4F _textColorF;
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bool _clipEnabled;
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bool _blendFuncDirty;
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bool _insideBounds; /// whether or not the sprite was inside bounds the previous frame
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(Label);
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friend class LabelTextFormatter;
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};
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NS_CC_END
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#endif /*__COCOS2D_CCLABEL_H */
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