axmol/tools/framework-compile/bin/gen_cocos_binary_template.py

213 lines
7.9 KiB
Python
Executable File

#!/usr/bin/python
#-*- coding: UTF-8 -*-
import os
import json
import excopy
import utils_cocos
import modify_template
import re
from argparse import ArgumentParser
class CocosBinTemplateGenerator(object):
KEY_COPY_CONFIG = 'template_copy_config'
def __init__(self, args):
print("Generate cocos binary template")
# get path variables
self.cur_dir = os.path.realpath(os.path.dirname(__file__))
self.repo_x = os.path.realpath(args.repo_x)
self.lib_dir = os.path.join(self.repo_x, 'prebuilt')
self.engine_template_dir = os.path.join(self.repo_x, "templates")
# get the template config info
self.config_json = self.getConfigJson()
# get engine version
self.version = self.get_version_from_source()
self.is_for_package = True
try:
self.is_for_package = args.is_for_package
except Exception as e:
print("[Warn] %s" % e)
def generate(self):
self.clean_template()
self.copy_template()
self.gen_templates()
def clean_template(self):
utils_cocos.rmdir(os.path.join(self.engine_template_dir, "cpp-template-binary"))
utils_cocos.rmdir(os.path.join(self.engine_template_dir, "lua-template-binary"))
utils_cocos.rmdir(os.path.join(self.engine_template_dir, "js-template-binary"))
def copy_template(self):
for item in self.config_json[CocosBinTemplateGenerator.KEY_COPY_CONFIG]:
excopy.copy_files_with_config(item, self.repo_x, self.engine_template_dir)
def getConfigJson(self):
cfg_json_path = os.path.join(self.cur_dir, "template_binary_config.json")
f = open(cfg_json_path)
config_json = json.load(f)
f.close()
return config_json
def gen_templates(self):
dst_dir = self.engine_template_dir
x_path = self.repo_x
lib_dir = self.lib_dir
# modify the VS project file of templates
if self.is_for_package:
version = self.version.replace(" ", "-")
modifier = modify_template.TemplateModifier(x_path, lib_dir, version, self.is_for_package)
else:
modifier = modify_template.TemplateModifier(x_path, lib_dir, "no_use", self.is_for_package)
cpp_proj_path = os.path.join(dst_dir, "cpp-template-binary/proj.win32/HelloCpp.vcxproj")
lua_proj_path = os.path.join(dst_dir, "lua-template-binary/frameworks/runtime-src/proj.win32/HelloLua.vcxproj")
js_proj_path = os.path.join(dst_dir, "js-template-binary/frameworks/runtime-src/proj.win32/HelloJavascript.vcxproj")
modifier.modify_vs_proj(cpp_proj_path, "cpp")
modifier.modify_vs_proj(lua_proj_path, "lua")
modifier.modify_vs_proj(js_proj_path, "js")
# modify the xcode project file of templates
cpp_proj_path = os.path.join(dst_dir, "cpp-template-binary/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj")
lua_proj_path = os.path.join(dst_dir, "lua-template-binary/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj")
js_proj_path = os.path.join(dst_dir, "js-template-binary/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj")
modifier.modify_xcode_proj(cpp_proj_path, "cpp")
modifier.modify_xcode_proj(lua_proj_path, "lua")
modifier.modify_xcode_proj(js_proj_path, "js")
# modify the build-cfg.json for templates
cpp_build_cfg = os.path.join(dst_dir, "cpp-template-binary/proj.android/build-cfg.json")
lua_build_cfg = os.path.join(dst_dir, "lua-template-binary/frameworks/runtime-src/proj.android/build-cfg.json")
js_build_cfg = os.path.join(dst_dir, "js-template-binary/frameworks/runtime-src/proj.android/build-cfg.json")
self.modify_android_build_cfg(cpp_build_cfg, "cpp")
self.modify_android_build_cfg(lua_build_cfg, "lua")
self.modify_android_build_cfg(js_build_cfg, "js")
# modify the project.properties for templates
cpp_prop_file = os.path.join(dst_dir, "cpp-template-binary/proj.android/project.properties")
lua_prop_file = os.path.join(dst_dir, "lua-template-binary/frameworks/runtime-src/proj.android/project.properties")
js_prop_file = os.path.join(dst_dir, "js-template-binary/frameworks/runtime-src/proj.android/project.properties")
self.modify_project_properties(cpp_prop_file)
self.modify_project_properties(lua_prop_file)
self.modify_project_properties(js_prop_file)
self.modify_version_json(os.path.join(dst_dir, "lua-template-binary/.settings/version.json"))
self.modify_version_json(os.path.join(dst_dir, "js-template-binary/.settings/version.json"))
self.gen_template_config(dst_dir, self.version)
def modify_version_json(self, file_path):
f = open(file_path)
version_info = json.load(f)
f.close()
version_info["engineVersion"] = self.version
f = open(file_path, "w")
json.dump(version_info, f, sort_keys=True, indent=4)
f.close()
def get_version_from_source(self):
src_engine_path = self.repo_x
version_file_path = os.path.join(src_engine_path, "cocos/cocos2d.cpp")
pattern = r".*return[ \t]+\"(.*)\";"
# restore the version of engine
ver = ""
f = open(version_file_path)
for line in f.readlines():
match = re.match(pattern, line)
if match:
ver = match.group(1)
break
f.close()
if len(ver) <= 0:
raise Exception("Can't find version in %s" % version_file_path)
return ver
def gen_template_config(self, template_path, engine_ver):
for name in os.listdir(template_path):
fullPath = os.path.join(template_path, name)
if not os.path.isdir(fullPath):
continue
if not re.match(".*-template-binary", name):
continue
cfg_path = os.path.join(fullPath, ".cocos-project.json")
cfg_info = {}
if os.path.exists(cfg_path):
f = open(cfg_path)
cfg_info = json.load(f)
f.close()
cfg_info["engine_version"] = engine_ver
cfg_info["engine_type"] = "prebuilt"
f = open(cfg_path, "w")
json.dump(cfg_info, f, sort_keys=True, indent=4)
f.close()
def modify_project_properties(self, cfg_path):
f = open(cfg_path)
lines = f.readlines()
f.close()
new_lines = []
pattern = r'android\.library\.reference.*'
for line in lines:
temp_str = line.strip()
if not re.match(pattern, temp_str):
new_lines.append(line)
f = open(cfg_path, 'w')
f.writelines(new_lines)
f.close()
def modify_android_build_cfg(self, cfg_path, language):
f = open(cfg_path)
content = f.read()
f.close()
if language == "cpp":
replace_str = "../cocos2d"
elif language == "lua":
replace_str = "../../cocos2d-x"
else:
replace_str = "../../cocos2d-x"
if replace_str is not None:
framework_version = self.version.strip()
framework_version = framework_version.replace(' ', '-')
content = content.replace(replace_str, "${COCOS_FRAMEWORKS}/%s" % framework_version)
f = open(cfg_path, "w")
f.write(content)
f.close()
if __name__ == "__main__":
parser = ArgumentParser(description="Generate binary template.")
(args, unknown) = parser.parse_known_args()
if len(unknown) > 0:
print("unknown arguments: %s" % unknown)
# Get the engine path
cur_dir = os.path.realpath(os.path.dirname(__file__))
args.repo_x = os.path.normpath(os.path.join(cur_dir, os.pardir, os.pardir, os.pardir))
templateGenerator = CocosBinTemplateGenerator(args)
templateGenerator.generate()