mirror of https://github.com/axmolengine/axmol.git
751 lines
26 KiB
C++
751 lines
26 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCEGLView.h"
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#include "cocoa/CCSet.h"
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#include "ccMacros.h"
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#include "CCDirector.h"
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#include "touch_dispatcher/CCTouch.h"
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#include "touch_dispatcher/CCTouchDispatcher.h"
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#include "text_input_node/CCIMEDispatcher.h"
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#include "keypad_dispatcher/CCKeypadDispatcher.h"
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#include "CCApplication.h"
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#ifdef CC_KEYBOARD_SUPPORT
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#include "keyboard_dispatcher/CCKeyboardDispatcher.h"
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#endif
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NS_CC_BEGIN
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#if(_MSC_VER >= 1600) // Visual Studio 2010 or higher version.
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// Windows Touch define
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#define MOUSEEVENTF_FROMTOUCH 0xFF515700
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// Windows Touch functions
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// Workaround to be able tu run app on Windows XP
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typedef WINUSERAPI BOOL (WINAPI *RegisterTouchWindowFn)(_In_ HWND hwnd, _In_ ULONG ulFlags);
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typedef WINUSERAPI BOOL (WINAPI *UnregisterTouchWindowFn)(_In_ HWND hwnd);
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typedef WINUSERAPI LPARAM (WINAPI *GetMessageExtraInfoFn)(VOID);
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typedef WINUSERAPI BOOL (WINAPI *GetTouchInputInfoFn)(_In_ HTOUCHINPUT hTouchInput, _In_ UINT cInputs, __out_ecount(cInputs) PTOUCHINPUT pInputs, _In_ int cbSize);
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typedef WINUSERAPI BOOL (WINAPI *CloseTouchInputHandleFn)(_In_ HTOUCHINPUT hTouchInput);
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static RegisterTouchWindowFn s_pfRegisterTouchWindowFunction = NULL;
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static UnregisterTouchWindowFn s_pfUnregisterTouchWindowFunction = NULL;
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static GetMessageExtraInfoFn s_pfGetMessageExtraInfoFunction = NULL;
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static GetTouchInputInfoFn s_pfGetTouchInputInfoFunction = NULL;
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static CloseTouchInputHandleFn s_pfCloseTouchInputHandleFunction = NULL;
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static bool CheckTouchSupport()
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{
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s_pfRegisterTouchWindowFunction = (RegisterTouchWindowFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "RegisterTouchWindow");
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s_pfUnregisterTouchWindowFunction = (UnregisterTouchWindowFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "UnregisterTouchWindow");
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s_pfGetMessageExtraInfoFunction = (GetMessageExtraInfoFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "GetMessageExtraInfo");
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s_pfGetTouchInputInfoFunction = (GetTouchInputInfoFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "GetTouchInputInfo");
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s_pfCloseTouchInputHandleFunction = (CloseTouchInputHandleFn)GetProcAddress(GetModuleHandle(TEXT("user32.dll")), "CloseTouchInputHandle");
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return (s_pfRegisterTouchWindowFunction && s_pfUnregisterTouchWindowFunction && s_pfGetMessageExtraInfoFunction && s_pfGetTouchInputInfoFunction && s_pfCloseTouchInputHandleFunction);
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}
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#endif /* #if(_MSC_VER >= 1600) */
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static void SetupPixelFormat(HDC hDC)
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{
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int pixelFormat;
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PIXELFORMATDESCRIPTOR pfd =
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{
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sizeof(PIXELFORMATDESCRIPTOR), // size
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1, // version
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PFD_SUPPORT_OPENGL | // OpenGL window
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PFD_DRAW_TO_WINDOW | // render to window
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PFD_DOUBLEBUFFER, // support double-buffering
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PFD_TYPE_RGBA, // color type
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32, // preferred color depth
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0, 0, 0, 0, 0, 0, // color bits (ignored)
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0, // no alpha buffer
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0, // alpha bits (ignored)
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0, // no accumulation buffer
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0, 0, 0, 0, // accum bits (ignored)
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24, // depth buffer
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8, // no stencil buffer
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0, // no auxiliary buffers
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PFD_MAIN_PLANE, // main layer
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0, // reserved
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0, 0, 0, // no layer, visible, damage masks
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};
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pixelFormat = ChoosePixelFormat(hDC, &pfd);
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SetPixelFormat(hDC, pixelFormat, &pfd);
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}
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static bool glew_dynamic_binding()
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{
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const char *gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
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// If the current opengl driver doesn't have framebuffers methods, check if an extension exists
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if (glGenFramebuffers == NULL)
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{
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log("OpenGL: glGenFramebuffers is NULL, try to detect an extension");
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if (strstr(gl_extensions, "ARB_framebuffer_object"))
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{
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log("OpenGL: ARB_framebuffer_object is supported");
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glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) wglGetProcAddress("glIsRenderbuffer");
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glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) wglGetProcAddress("glBindRenderbuffer");
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glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) wglGetProcAddress("glDeleteRenderbuffers");
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glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) wglGetProcAddress("glGenRenderbuffers");
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glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) wglGetProcAddress("glRenderbufferStorage");
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glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) wglGetProcAddress("glGetRenderbufferParameteriv");
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glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) wglGetProcAddress("glIsFramebuffer");
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glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) wglGetProcAddress("glBindFramebuffer");
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glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) wglGetProcAddress("glDeleteFramebuffers");
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glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) wglGetProcAddress("glGenFramebuffers");
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glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) wglGetProcAddress("glCheckFramebufferStatus");
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glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) wglGetProcAddress("glFramebufferTexture1D");
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glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) wglGetProcAddress("glFramebufferTexture2D");
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glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) wglGetProcAddress("glFramebufferTexture3D");
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glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) wglGetProcAddress("glFramebufferRenderbuffer");
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glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) wglGetProcAddress("glGetFramebufferAttachmentParameteriv");
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glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) wglGetProcAddress("glGenerateMipmap");
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}
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else
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if (strstr(gl_extensions, "EXT_framebuffer_object"))
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{
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log("OpenGL: EXT_framebuffer_object is supported");
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glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) wglGetProcAddress("glIsRenderbufferEXT");
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glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) wglGetProcAddress("glBindRenderbufferEXT");
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glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) wglGetProcAddress("glDeleteRenderbuffersEXT");
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glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) wglGetProcAddress("glGenRenderbuffersEXT");
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glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) wglGetProcAddress("glRenderbufferStorageEXT");
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glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) wglGetProcAddress("glGetRenderbufferParameterivEXT");
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glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) wglGetProcAddress("glIsFramebufferEXT");
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glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) wglGetProcAddress("glBindFramebufferEXT");
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glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) wglGetProcAddress("glDeleteFramebuffersEXT");
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glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) wglGetProcAddress("glGenFramebuffersEXT");
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glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) wglGetProcAddress("glCheckFramebufferStatusEXT");
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glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) wglGetProcAddress("glFramebufferTexture1DEXT");
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glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) wglGetProcAddress("glFramebufferTexture2DEXT");
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glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) wglGetProcAddress("glFramebufferTexture3DEXT");
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glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) wglGetProcAddress("glFramebufferRenderbufferEXT");
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glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) wglGetProcAddress("glGetFramebufferAttachmentParameterivEXT");
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glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) wglGetProcAddress("glGenerateMipmapEXT");
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}
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else
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{
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log("OpenGL: No framebuffers extension is supported");
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log("OpenGL: Any call to Fbo will crash!");
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return false;
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}
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}
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return true;
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}
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//////////////////////////////////////////////////////////////////////////
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// impliment EGLView
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//////////////////////////////////////////////////////////////////////////
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static EGLView* s_pMainWindow = NULL;
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static const WCHAR* kWindowClassName = L"Cocos2dxWin32";
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static LRESULT CALLBACK _WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (s_pMainWindow && s_pMainWindow->getHWnd() == hWnd)
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{
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return s_pMainWindow->WindowProc(uMsg, wParam, lParam);
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}
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else
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{
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return DefWindowProc(hWnd, uMsg, wParam, lParam);
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}
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}
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EGLView::EGLView()
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: _captured(false)
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, _wnd(NULL)
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, _DC(NULL)
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, _RC(NULL)
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, _lpfnAccelerometerKeyHook(NULL)
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, _menu(NULL)
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, _wndproc(NULL)
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, _frameZoomFactor(1.0f)
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, _supportTouch(false)
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{
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strcpy(_viewName, "Cocos2dxWin32");
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}
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EGLView::~EGLView()
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{
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}
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bool EGLView::initGL()
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{
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_DC = GetDC(_wnd);
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SetupPixelFormat(_DC);
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//SetupPalette();
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_RC = wglCreateContext(_DC);
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wglMakeCurrent(_DC, _RC);
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// check OpenGL version at first
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const GLubyte* glVersion = glGetString(GL_VERSION);
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CCLOG("OpenGL version = %s", glVersion);
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if ( atof((const char*)glVersion) < 1.5 )
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{
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char strComplain[256] = {0};
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sprintf(strComplain,
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"OpenGL 1.5 or higher is required (your version is %s). Please upgrade the driver of your video card.",
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glVersion);
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MessageBox(strComplain, "OpenGL version too old");
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return false;
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}
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GLenum GlewInitResult = glewInit();
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if (GLEW_OK != GlewInitResult)
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{
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MessageBox((char *)glewGetErrorString(GlewInitResult), "OpenGL error");
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return false;
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}
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if (GLEW_ARB_vertex_shader && GLEW_ARB_fragment_shader)
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{
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log("Ready for GLSL");
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}
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else
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{
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log("Not totally ready :(");
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}
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if (glewIsSupported("GL_VERSION_2_0"))
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{
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log("Ready for OpenGL 2.0");
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}
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else
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{
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log("OpenGL 2.0 not supported");
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}
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if(glew_dynamic_binding() == false)
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{
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MessageBox("No OpenGL framebuffer support. Please upgrade the driver of your video card.", "OpenGL error");
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return false;
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}
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// Enable point size by default on windows.
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glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
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return true;
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}
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void EGLView::destroyGL()
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{
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if (_DC != NULL && _RC != NULL)
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{
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// deselect rendering context and delete it
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wglMakeCurrent(_DC, NULL);
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wglDeleteContext(_RC);
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}
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}
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bool EGLView::Create()
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{
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bool bRet = false;
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do
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{
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CC_BREAK_IF(_wnd);
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HINSTANCE hInstance = GetModuleHandle( NULL );
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WNDCLASS wc; // Windows Class Structure
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// Redraw On Size, And Own DC For Window.
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wc.lpfnWndProc = _WindowProc; // WndProc Handles Messages
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wc.cbClsExtra = 0; // No Extra Window Data
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wc.cbWndExtra = 0; // No Extra Window Data
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wc.hInstance = hInstance; // Set The Instance
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wc.hIcon = LoadIcon( NULL, IDI_WINLOGO ); // Load The Default Icon
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wc.hCursor = LoadCursor( NULL, IDC_ARROW ); // Load The Arrow Pointer
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wc.hbrBackground = NULL; // No Background Required For GL
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wc.lpszMenuName = _menu; //
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wc.lpszClassName = kWindowClassName; // Set The Class Name
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CC_BREAK_IF(! RegisterClass(&wc) && 1410 != GetLastError());
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// center window position
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RECT rcDesktop;
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GetWindowRect(GetDesktopWindow(), &rcDesktop);
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WCHAR wszBuf[50] = {0};
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MultiByteToWideChar(CP_UTF8, 0, _viewName, -1, wszBuf, sizeof(wszBuf));
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// create window
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_wnd = CreateWindowEx(
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WS_EX_APPWINDOW | WS_EX_WINDOWEDGE, // Extended Style For The Window
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kWindowClassName, // Class Name
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wszBuf, // Window Title
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WS_CAPTION | WS_POPUPWINDOW | WS_MINIMIZEBOX, // Defined Window Style
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0, 0, // Window Position
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//TODO: Initializing width with a large value to avoid getting a wrong client area by 'GetClientRect' function.
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1000, // Window Width
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1000, // Window Height
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NULL, // No Parent Window
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NULL, // No Menu
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hInstance, // Instance
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NULL );
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CC_BREAK_IF(! _wnd);
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bRet = initGL();
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if(!bRet) destroyGL();
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CC_BREAK_IF(!bRet);
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s_pMainWindow = this;
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bRet = true;
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} while (0);
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#if(_MSC_VER >= 1600)
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_supportTouch = CheckTouchSupport();
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if(_supportTouch)
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{
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_supportTouch = (s_pfRegisterTouchWindowFunction(_wnd, 0) != 0);
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}
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#endif /* #if(_MSC_VER >= 1600) */
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return bRet;
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}
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LRESULT EGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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BOOL bProcessed = FALSE;
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switch (message)
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{
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case WM_LBUTTONDOWN:
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#if(_MSC_VER >= 1600)
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// Don't process message generated by Windows Touch
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if (_supportTouch && (s_pfGetMessageExtraInfoFunction() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) break;
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#endif /* #if(_MSC_VER >= 1600) */
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if (_delegate && MK_LBUTTON == wParam)
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{
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POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
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Point pt(point.x, point.y);
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pt.x /= _frameZoomFactor;
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pt.y /= _frameZoomFactor;
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Point tmp = Point(pt.x, _screenSize.height - pt.y);
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if (_viewPortRect.equals(Rect::ZERO) || _viewPortRect.containsPoint(tmp))
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{
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_captured = true;
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SetCapture(_wnd);
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int id = 0;
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handleTouchesBegin(1, &id, &pt.x, &pt.y);
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}
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}
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break;
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case WM_MOUSEMOVE:
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#if(_MSC_VER >= 1600)
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// Don't process message generated by Windows Touch
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if (_supportTouch && (s_pfGetMessageExtraInfoFunction() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) break;
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#endif /* #if(_MSC_VER >= 1600) */
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if (MK_LBUTTON == wParam && _captured)
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{
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POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
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Point pt(point.x, point.y);
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int id = 0;
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pt.x /= _frameZoomFactor;
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pt.y /= _frameZoomFactor;
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handleTouchesMove(1, &id, &pt.x, &pt.y);
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}
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break;
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case WM_LBUTTONUP:
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#if(_MSC_VER >= 1600)
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// Don't process message generated by Windows Touch
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if (_supportTouch && (s_pfGetMessageExtraInfoFunction() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) break;
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#endif /* #if(_MSC_VER >= 1600) */
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if (_captured)
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{
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POINT point = {(short)LOWORD(lParam), (short)HIWORD(lParam)};
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Point pt(point.x, point.y);
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int id = 0;
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pt.x /= _frameZoomFactor;
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pt.y /= _frameZoomFactor;
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handleTouchesEnd(1, &id, &pt.x, &pt.y);
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ReleaseCapture();
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_captured = false;
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}
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break;
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#if(_MSC_VER >= 1600)
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case WM_TOUCH:
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{
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BOOL bHandled = FALSE;
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UINT cInputs = LOWORD(wParam);
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PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
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if (pInputs)
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{
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if (s_pfGetTouchInputInfoFunction((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT)))
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{
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for (UINT i=0; i < cInputs; i++)
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{
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TOUCHINPUT ti = pInputs[i];
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POINT input;
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input.x = TOUCH_COORD_TO_PIXEL(ti.x);
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input.y = TOUCH_COORD_TO_PIXEL(ti.y);
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ScreenToClient(_wnd, &input);
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Point pt(input.x, input.y);
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Point tmp = Point(pt.x, _screenSize.height - pt.y);
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if (_viewPortRect.equals(Rect::ZERO) || _viewPortRect.containsPoint(tmp))
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{
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pt.x /= _frameZoomFactor;
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pt.y /= _frameZoomFactor;
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if (ti.dwFlags & TOUCHEVENTF_DOWN)
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handleTouchesBegin(1, reinterpret_cast<int*>(&ti.dwID), &pt.x, &pt.y);
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else if (ti.dwFlags & TOUCHEVENTF_MOVE)
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handleTouchesMove(1, reinterpret_cast<int*>(&ti.dwID), &pt.x, &pt.y);
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else if (ti.dwFlags & TOUCHEVENTF_UP)
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handleTouchesEnd(1, reinterpret_cast<int*>(&ti.dwID), &pt.x, &pt.y);
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}
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}
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bHandled = TRUE;
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}
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delete [] pInputs;
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}
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if (bHandled)
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{
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s_pfCloseTouchInputHandleFunction((HTOUCHINPUT)lParam);
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}
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}
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break;
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#endif /* #if(_MSC_VER >= 1600) */
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case WM_SIZE:
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switch (wParam)
|
|
{
|
|
case SIZE_RESTORED:
|
|
Application::getInstance()->applicationWillEnterForeground();
|
|
break;
|
|
case SIZE_MINIMIZED:
|
|
Application::getInstance()->applicationDidEnterBackground();
|
|
break;
|
|
}
|
|
break;
|
|
case WM_KEYDOWN:
|
|
#ifdef CC_KEYBOARD_SUPPORT
|
|
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(wParam, true);
|
|
#endif
|
|
if (wParam == VK_F1 || wParam == VK_F2)
|
|
{
|
|
Director* pDirector = Director::getInstance();
|
|
if (GetKeyState(VK_LSHIFT) < 0 || GetKeyState(VK_RSHIFT) < 0 || GetKeyState(VK_SHIFT) < 0)
|
|
pDirector->getKeypadDispatcher()->dispatchKeypadMSG(wParam == VK_F1 ? kTypeBackClicked : kTypeMenuClicked);
|
|
}
|
|
else if (wParam == VK_ESCAPE)
|
|
{
|
|
Director::getInstance()->getKeypadDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
|
|
}
|
|
|
|
if ( _lpfnAccelerometerKeyHook!=NULL )
|
|
{
|
|
(*_lpfnAccelerometerKeyHook)( message,wParam,lParam );
|
|
}
|
|
break;
|
|
case WM_KEYUP:
|
|
#ifdef CC_KEYBOARD_SUPPORT
|
|
Director::getInstance()->getKeyboardDispatcher()->dispatchKeyboardEvent(wParam, false);
|
|
#endif
|
|
if ( _lpfnAccelerometerKeyHook!=NULL )
|
|
{
|
|
(*_lpfnAccelerometerKeyHook)( message,wParam,lParam );
|
|
}
|
|
break;
|
|
case WM_CHAR:
|
|
{
|
|
if (wParam < 0x20)
|
|
{
|
|
if (VK_BACK == wParam)
|
|
{
|
|
IMEDispatcher::sharedDispatcher()->dispatchDeleteBackward();
|
|
}
|
|
else if (VK_RETURN == wParam)
|
|
{
|
|
IMEDispatcher::sharedDispatcher()->dispatchInsertText("\n", 1);
|
|
}
|
|
else if (VK_TAB == wParam)
|
|
{
|
|
// tab input
|
|
}
|
|
else if (VK_ESCAPE == wParam)
|
|
{
|
|
// ESC input
|
|
//CCDirector::getInstance()->end();
|
|
}
|
|
}
|
|
else if (wParam < 128)
|
|
{
|
|
// ascii char
|
|
IMEDispatcher::sharedDispatcher()->dispatchInsertText((const char *)&wParam, 1);
|
|
}
|
|
else
|
|
{
|
|
char szUtf8[8] = {0};
|
|
int nLen = WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR)&wParam, 1, szUtf8, sizeof(szUtf8), NULL, NULL);
|
|
IMEDispatcher::sharedDispatcher()->dispatchInsertText(szUtf8, nLen);
|
|
}
|
|
if ( _lpfnAccelerometerKeyHook!=NULL )
|
|
{
|
|
(*_lpfnAccelerometerKeyHook)( message,wParam,lParam );
|
|
}
|
|
}
|
|
break;
|
|
case WM_PAINT:
|
|
PAINTSTRUCT ps;
|
|
BeginPaint(_wnd, &ps);
|
|
EndPaint(_wnd, &ps);
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
Director::getInstance()->end();
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
destroyGL();
|
|
PostQuitMessage(0);
|
|
break;
|
|
|
|
default:
|
|
if (_wndproc)
|
|
{
|
|
|
|
_wndproc(message, wParam, lParam, &bProcessed);
|
|
if (bProcessed) break;
|
|
}
|
|
return DefWindowProc(_wnd, message, wParam, lParam);
|
|
}
|
|
|
|
if (_wndproc && !bProcessed)
|
|
{
|
|
_wndproc(message, wParam, lParam, &bProcessed);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void EGLView::setAccelerometerKeyHook( LPFN_ACCELEROMETER_KEYHOOK lpfnAccelerometerKeyHook )
|
|
{
|
|
_lpfnAccelerometerKeyHook=lpfnAccelerometerKeyHook;
|
|
}
|
|
|
|
|
|
bool EGLView::isOpenGLReady()
|
|
{
|
|
return (_DC != NULL && _RC != NULL);
|
|
}
|
|
|
|
void EGLView::end()
|
|
{
|
|
if (_wnd)
|
|
{
|
|
#if(_MSC_VER >= 1600)
|
|
if(_supportTouch)
|
|
{
|
|
s_pfUnregisterTouchWindowFunction(_wnd);
|
|
}
|
|
#endif /* #if(_MSC_VER >= 1600) */
|
|
DestroyWindow(_wnd);
|
|
_wnd = NULL;
|
|
}
|
|
s_pMainWindow = NULL;
|
|
UnregisterClass(kWindowClassName, GetModuleHandle(NULL));
|
|
delete this;
|
|
}
|
|
|
|
void EGLView::swapBuffers()
|
|
{
|
|
if (_DC != NULL)
|
|
{
|
|
::SwapBuffers(_DC);
|
|
}
|
|
}
|
|
|
|
|
|
void EGLView::setIMEKeyboardState(bool /*bOpen*/)
|
|
{
|
|
|
|
}
|
|
|
|
void EGLView::setMenuResource(LPCWSTR menu)
|
|
{
|
|
_menu = menu;
|
|
if (_wnd != NULL)
|
|
{
|
|
HMENU hMenu = LoadMenu(GetModuleHandle(NULL), menu);
|
|
SetMenu(_wnd, hMenu);
|
|
}
|
|
}
|
|
|
|
void EGLView::setWndProc(CUSTOM_WND_PROC proc)
|
|
{
|
|
_wndproc = proc;
|
|
}
|
|
|
|
HWND EGLView::getHWnd()
|
|
{
|
|
return _wnd;
|
|
}
|
|
|
|
void EGLView::resize(int width, int height)
|
|
{
|
|
if (! _wnd)
|
|
{
|
|
return;
|
|
}
|
|
|
|
RECT rcWindow;
|
|
GetWindowRect(_wnd, &rcWindow);
|
|
|
|
RECT rcClient;
|
|
GetClientRect(_wnd, &rcClient);
|
|
|
|
// calculate new window width and height
|
|
POINT ptDiff;
|
|
ptDiff.x = (rcWindow.right - rcWindow.left) - rcClient.right;
|
|
ptDiff.y = (rcWindow.bottom - rcWindow.top) - rcClient.bottom;
|
|
rcClient.right = rcClient.left + width;
|
|
rcClient.bottom = rcClient.top + height;
|
|
|
|
const Size& frameSize = getFrameSize();
|
|
if (frameSize.width > 0)
|
|
{
|
|
WCHAR wszBuf[MAX_PATH] = {0};
|
|
#ifdef _DEBUG
|
|
char szBuf[MAX_PATH + 1];
|
|
memset(szBuf, 0, sizeof(szBuf));
|
|
snprintf(szBuf, MAX_PATH, "%s - %0.0fx%0.0f - %0.2f",
|
|
_viewName, frameSize.width, frameSize.height, _frameZoomFactor);
|
|
MultiByteToWideChar(CP_UTF8, 0, szBuf, -1, wszBuf, sizeof(wszBuf));
|
|
#else
|
|
MultiByteToWideChar(CP_UTF8, 0, _viewName, -1, wszBuf, sizeof(wszBuf));
|
|
#endif
|
|
SetWindowText(_wnd, wszBuf);
|
|
}
|
|
|
|
AdjustWindowRectEx(&rcClient, GetWindowLong(_wnd, GWL_STYLE), FALSE, GetWindowLong(_wnd, GWL_EXSTYLE));
|
|
|
|
// change width and height
|
|
SetWindowPos(_wnd, 0, 0, 0, width + ptDiff.x, height + ptDiff.y,
|
|
SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
|
}
|
|
|
|
void EGLView::setFrameZoomFactor(float fZoomFactor)
|
|
{
|
|
_frameZoomFactor = fZoomFactor;
|
|
resize(_screenSize.width * fZoomFactor, _screenSize.height * fZoomFactor);
|
|
centerWindow();
|
|
Director::getInstance()->setProjection(Director::getInstance()->getProjection());
|
|
}
|
|
|
|
float EGLView::getFrameZoomFactor()
|
|
{
|
|
return _frameZoomFactor;
|
|
}
|
|
|
|
void EGLView::setFrameSize(float width, float height)
|
|
{
|
|
EGLViewProtocol::setFrameSize(width, height);
|
|
|
|
resize(width, height); // adjust window size for menubar
|
|
centerWindow();
|
|
}
|
|
|
|
void EGLView::centerWindow()
|
|
{
|
|
if (! _wnd)
|
|
{
|
|
return;
|
|
}
|
|
|
|
RECT rcDesktop, rcWindow;
|
|
GetWindowRect(GetDesktopWindow(), &rcDesktop);
|
|
|
|
// substract the task bar
|
|
HWND hTaskBar = FindWindow(TEXT("Shell_TrayWnd"), NULL);
|
|
if (hTaskBar != NULL)
|
|
{
|
|
APPBARDATA abd;
|
|
|
|
abd.cbSize = sizeof(APPBARDATA);
|
|
abd.hWnd = hTaskBar;
|
|
|
|
SHAppBarMessage(ABM_GETTASKBARPOS, &abd);
|
|
SubtractRect(&rcDesktop, &rcDesktop, &abd.rc);
|
|
}
|
|
GetWindowRect(_wnd, &rcWindow);
|
|
|
|
int offsetX = rcDesktop.left + (rcDesktop.right - rcDesktop.left - (rcWindow.right - rcWindow.left)) / 2;
|
|
offsetX = (offsetX > 0) ? offsetX : rcDesktop.left;
|
|
int offsetY = rcDesktop.top + (rcDesktop.bottom - rcDesktop.top - (rcWindow.bottom - rcWindow.top)) / 2;
|
|
offsetY = (offsetY > 0) ? offsetY : rcDesktop.top;
|
|
|
|
SetWindowPos(_wnd, 0, offsetX, offsetY, 0, 0, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
|
}
|
|
|
|
void EGLView::setViewPortInPoints(float x , float y , float w , float h)
|
|
{
|
|
glViewport((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor),
|
|
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor),
|
|
(GLsizei)(w * _scaleX * _frameZoomFactor),
|
|
(GLsizei)(h * _scaleY * _frameZoomFactor));
|
|
}
|
|
|
|
void EGLView::setScissorInPoints(float x , float y , float w , float h)
|
|
{
|
|
glScissor((GLint)(x * _scaleX * _frameZoomFactor + _viewPortRect.origin.x * _frameZoomFactor),
|
|
(GLint)(y * _scaleY * _frameZoomFactor + _viewPortRect.origin.y * _frameZoomFactor),
|
|
(GLsizei)(w * _scaleX * _frameZoomFactor),
|
|
(GLsizei)(h * _scaleY * _frameZoomFactor));
|
|
}
|
|
|
|
EGLView* EGLView::getInstance()
|
|
{
|
|
static EGLView* s_pEglView = NULL;
|
|
if (s_pEglView == NULL)
|
|
{
|
|
s_pEglView = new EGLView();
|
|
if(!s_pEglView->Create())
|
|
{
|
|
delete s_pEglView;
|
|
s_pEglView = NULL;
|
|
}
|
|
}
|
|
|
|
return s_pEglView;
|
|
}
|
|
|
|
// XXX: deprecated
|
|
EGLView* EGLView::sharedOpenGLView()
|
|
{
|
|
return EGLView::getInstance();
|
|
}
|
|
|
|
NS_CC_END
|