mirror of https://github.com/axmolengine/axmol.git
104 lines
3.0 KiB
C++
104 lines
3.0 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_EGLVIEW_WIN32_H__
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#define __CC_EGLVIEW_WIN32_H__
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#include <Windows.h>
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#include "CCCommon.h"
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#include "CCGeometry.h"
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NS_CC_BEGIN;
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class CCSet;
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class CCTouch;
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class EGLTouchDelegate;
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class CCEGL;
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class CC_DLL CCEGLView
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{
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public:
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CCEGLView();
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virtual ~CCEGLView();
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CCSize getSize();
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bool isOpenGLReady();
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void release();
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void setTouchDelegate(EGLTouchDelegate * pDelegate);
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void swapBuffers();
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bool canSetContentScaleFactor();
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void setContentScaleFactor(float contentScaleFactor);
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virtual bool Create(LPCTSTR pTitle, int w, int h);
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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int setDeviceOrientation(int eOritation);
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void setViewPortInPoints(float x, float y, float w, float h);
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void setScissorInPoints(float x, float y, float w, float h);
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void setIMEKeyboardState(bool bOpen);
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void getScreenRectInView(CCRect& rect);
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// win32 platform function
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HWND getHWnd();
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void resize(int width, int height);
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void centerWindow();
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void setScreenScale(float factor);
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// static function
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/**
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@brief get the shared main open gl window
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*/
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static CCEGLView& sharedOpenGLView();
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protected:
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private:
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bool m_bCaptured;
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bool m_bOrientationReverted;
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bool m_bOrientationInitVertical;
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CCSet * m_pSet;
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CCTouch * m_pTouch;
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EGLTouchDelegate * m_pDelegate;
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CCEGL * m_pEGL;
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HWND m_hWnd;
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int m_eInitOrientation;
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SIZE m_tSizeInPoints;
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float m_fScreenScaleFactor;
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RECT m_rcViewPort;
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};
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NS_CC_END;
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#endif // end of __CC_EGLVIEW_WIN32_H__
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