mirror of https://github.com/axmolengine/axmol.git
159 lines
4.8 KiB
C++
159 lines
4.8 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCScriptSupport.h"
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#include "CCScheduler.h"
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void CC_DLL cc_assert_script_compatible(bool cond, const char *msg)
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{
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cocos2d::CCScriptEngineProtocol* pEngine = cocos2d::CCScriptEngineManager::sharedManager()->getScriptEngine();
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if (!cond && pEngine && pEngine->executeAssert(cond, msg))
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{
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return;
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}
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CC_ASSERT(cond);
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}
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NS_CC_BEGIN
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// #pragma mark -
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// #pragma mark CCScriptHandlerEntry
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CCScriptHandlerEntry* CCScriptHandlerEntry::create(int nHandler)
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{
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CCScriptHandlerEntry* entry = new CCScriptHandlerEntry(nHandler);
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entry->autorelease();
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return entry;
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}
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CCScriptHandlerEntry::~CCScriptHandlerEntry(void)
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{
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CCScriptEngineManager::sharedManager()->getScriptEngine()->removeScriptHandler(m_nHandler);
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}
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// #pragma mark -
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// #pragma mark CCSchedulerScriptHandlerEntry
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CCSchedulerScriptHandlerEntry* CCSchedulerScriptHandlerEntry::create(int nHandler, float fInterval, bool bPaused)
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{
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CCSchedulerScriptHandlerEntry* pEntry = new CCSchedulerScriptHandlerEntry(nHandler);
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pEntry->init(fInterval, bPaused);
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pEntry->autorelease();
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return pEntry;
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}
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bool CCSchedulerScriptHandlerEntry::init(float fInterval, bool bPaused)
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{
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m_pTimer = new CCTimer();
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m_pTimer->initWithScriptHandler(m_nHandler, fInterval);
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m_pTimer->autorelease();
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m_pTimer->retain();
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m_bPaused = bPaused;
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LUALOG("[LUA] ADD script schedule: %d, entryID: %d", m_nHandler, m_nEntryId);
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return true;
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}
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CCSchedulerScriptHandlerEntry::~CCSchedulerScriptHandlerEntry(void)
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{
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m_pTimer->release();
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LUALOG("[LUA] DEL script schedule %d, entryID: %d", m_nHandler, m_nEntryId);
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}
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// #pragma mark -
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// #pragma mark CCTouchScriptHandlerEntry
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CCTouchScriptHandlerEntry* CCTouchScriptHandlerEntry::create(int nHandler,
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bool bIsMultiTouches,
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int nPriority,
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bool bSwallowsTouches)
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{
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CCTouchScriptHandlerEntry* pEntry = new CCTouchScriptHandlerEntry(nHandler);
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pEntry->init(bIsMultiTouches, nPriority, bSwallowsTouches);
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pEntry->autorelease();
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return pEntry;
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}
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CCTouchScriptHandlerEntry::~CCTouchScriptHandlerEntry(void)
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{
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CCScriptEngineManager::sharedManager()->getScriptEngine()->removeScriptHandler(m_nHandler);
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LUALOG("[LUA] Remove touch event handler: %d", m_nHandler);
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}
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bool CCTouchScriptHandlerEntry::init(bool bIsMultiTouches, int nPriority, bool bSwallowsTouches)
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{
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m_bIsMultiTouches = bIsMultiTouches;
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m_nPriority = nPriority;
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m_bSwallowsTouches = bSwallowsTouches;
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return true;
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}
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// #pragma mark -
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// #pragma mark CCScriptEngineManager
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static CCScriptEngineManager* s_pSharedScriptEngineManager = NULL;
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CCScriptEngineManager::~CCScriptEngineManager(void)
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{
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removeScriptEngine();
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}
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void CCScriptEngineManager::setScriptEngine(CCScriptEngineProtocol *pScriptEngine)
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{
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removeScriptEngine();
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m_pScriptEngine = pScriptEngine;
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}
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void CCScriptEngineManager::removeScriptEngine(void)
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{
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if (m_pScriptEngine)
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{
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delete m_pScriptEngine;
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m_pScriptEngine = NULL;
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}
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}
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CCScriptEngineManager* CCScriptEngineManager::sharedManager(void)
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{
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if (!s_pSharedScriptEngineManager)
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{
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s_pSharedScriptEngineManager = new CCScriptEngineManager();
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}
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return s_pSharedScriptEngineManager;
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}
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void CCScriptEngineManager::purgeSharedManager(void)
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{
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if (s_pSharedScriptEngineManager)
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{
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delete s_pSharedScriptEngineManager;
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s_pSharedScriptEngineManager = NULL;
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}
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}
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NS_CC_END
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