axmol/cocos/2d/platform/ios
Ricardo Quesada 90f51e0dab Merge branch 'develop' into constructors_are_protected 2013-11-20 11:26:55 -08:00
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Simulation issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCApplication.h android & ios screen size change support 2013-10-23 12:29:59 +04:00
CCApplication.mm android & ios screen size change support 2013-10-23 12:29:59 +04:00
CCCommon.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCDevice.mm calls `delete[]` instead of `delete` 2013-11-11 16:07:46 -08:00
CCDirectorCaller.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCDirectorCaller.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCEGLView.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCEGLView.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCES2Renderer.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCES2Renderer.m issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCESRenderer.h issue #2905: [iOS, Mac] HelloCpp works now. 2013-10-14 15:53:14 +08:00
CCGL.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCImage.mm ControlSwitch compies 2013-11-15 12:04:47 -08:00
CCPlatformDefine.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCStdC.h issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
EAGLView.h removes exe bit from text files 2013-11-08 11:30:50 -08:00
EAGLView.mm Adds some #pragma mark love 2013-11-20 11:26:33 -08:00
OpenGL_Internal.h removes exe bit from text files 2013-11-08 11:30:50 -08:00