axmol/extensions/scripting/lua-bindings
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
..
auto [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
manual [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
proj.android Update plainlua to 5.4.4, pugixml to 1.12.1 2022-02-17 18:06:19 +08:00
script Improvements and bug fixes 2022-05-13 21:06:29 +08:00
CMakeLists.txt Enable video & webview lua-tests on windows 2022-05-18 12:52:05 +08:00