.. |
CCBatchCommand.cpp
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moves shaders files from 2d/ to renderer/
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2014-05-08 18:01:48 -07:00 |
CCBatchCommand.h
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GLProgramState fixes
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2014-05-12 19:12:56 -07:00 |
CCCustomCommand.cpp
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCCustomCommand.h
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCGLProgram.cpp
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Adds effectNode in ShaderTest2
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2014-05-13 18:12:58 -07:00 |
CCGLProgram.h
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Adds effectNode in ShaderTest2
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2014-05-13 18:12:58 -07:00 |
CCGLProgramCache.cpp
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
CCGLProgramCache.h
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
CCGLProgramState.cpp
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Adds effectNode in ShaderTest2
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2014-05-13 18:12:58 -07:00 |
CCGLProgramState.h
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Adds effectNode in ShaderTest2
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2014-05-13 18:12:58 -07:00 |
CCGLProgramStateCache.cpp
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fixes double free crash on GLProgramStateCache
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2014-05-09 21:06:02 -07:00 |
CCGLProgramStateCache.h
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
CCGroupCommand.cpp
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCGroupCommand.h
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCQuadCommand.cpp
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Initial multitexturing support
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2014-05-12 23:51:37 -07:00 |
CCQuadCommand.h
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Initial multitexturing support
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2014-05-12 23:51:37 -07:00 |
CCRenderCommand.cpp
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCRenderCommand.h
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCRenderCommandPool.h
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Improved directory structure
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2014-04-29 17:37:36 -07:00 |
CCRenderer.cpp
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Initial multitexturing support
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2014-05-12 23:51:37 -07:00 |
CCRenderer.h
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moves shaders files from 2d/ to renderer/
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2014-05-08 18:01:48 -07:00 |
CMakeLists.txt
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Updates Linux project
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2014-05-09 18:40:53 -07:00 |
ccGLStateCache.cpp
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moves shaders files from 2d/ to renderer/
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2014-05-08 18:01:48 -07:00 |
ccGLStateCache.h
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GLProgramState fixes
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2014-05-12 19:12:56 -07:00 |
ccShader_Label.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_df.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_df_glow.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_normal.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Label_outline.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureA8Color.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureA8Color.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor.frag
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Compiles on windows, sort of
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2014-05-09 19:07:22 -07:00 |
ccShader_PositionTextureColor.vert
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Compiles on windows, sort of
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2014-05-09 19:07:22 -07:00 |
ccShader_PositionTextureColorAlphaTest.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor_noMVP.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor_noMVP.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture_uColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.frag
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.vert
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
ccShaders.cpp
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Shader files use STRINGIFY
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2014-05-09 16:45:42 -07:00 |
ccShaders.h
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moves shaders files from 2d/ to renderer/
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2014-05-08 18:01:48 -07:00 |