axmol/cocos/scripting/lua-bindings/auto/api
minggo 8d9bd925c9
metal support for cocos2d-x (#19305)
* remove deprecated files

* remove some deprecated codes

* remove more deprecated codes

* remove ui deprecated codes

* remove more deprecated codes

* remove deprecated codes in ccmenuitem

* remove more deprecated codes in ui

* remove more deprecated codes in ui

* remove more deprecated codes in ui

* remove more deprecated codes

* remove more deprecated codes

* remove more deprecated codes

* remove vr related codes and ignore some modules

* remove allocator

* remove some config

* 【Feature】add back-end project file

* [Feature] add back-end file

* add pipeline descriptor and shader cache

* [Feature] support sprite for backend

* [Feature] remove unneeded code

* [Feature] according to es2.0 spec, you must use clamp-to-edge as  texture wrap mode, and no mipmapping for non-power-of-two texture

* [Feature] set texture wrap mode to clamp-to-edge, and no mipmapping for non-power-of-two texture

* [Feature] remove macro define to .cpp file

* [Feature] add log info

* [Feature] add PipelineDescriptor for TriangleCommand

* [Feature] add PipelineDescriptor object as member of TriangleCommand

* [Feature] add getPipelineDescriptor method

* add renderbackend

* complete pipeline descriptor

* [Feature] add viewport in RenderCommand

* set viewport when rendrering

* [Feature] occur error when using RendererBackend, to be fixed.

* a workaround to fix black screen on macOS 10.14 (#19090)

* add rendererbackend init function

* fix typo

* [Feature] modify testFile

* [BugFix] modify shader path

* [Feature] set default viewport

* fix projection

* [Feature] modify log info

* [BugFix] change viewport data type to int

* [BugFix] add BindGroup to PipelienDescriptor

* [BugFix] change a_position to vec3 in sprite.vert

* [BugFix] set vertexLayout according to V3F_C4B_T2F structure

* [Feature] revert a_position to vec4

* [Feature] renderer should not use gl codes directly

* [Feature] it's better not use default value parameter

* fix depth test setting

* rendererbackend -> renderer

* clear color and depth at begin

* add metal backend

* metal support normalized attribute

* simplify codes

* update external

* add render pass desctriptor in pipeline descriptor

* fix warnings

* fix crash and memeory leak

* refactor Texture2D

* put pipeline descriptor into render command

* simplify codes

* [Feature] update Sprite

* fix crash when closing app

* [Feature] update SpriteBatchNode and TextureAtlas

* support render texture(not finish)

* [Feature] remove unused code

* make tests work on mac

* fix download-deps path error

* make tests work on iOS

* [Feature] support ttf under normal label effect

* refactor triangle command processing

* let renderer handle more common commands

* refactor backend

* make render texture work

* [Feature] refactor backend for GL

* [Feature]Renaming to make it easy to understand

* [Feature] change warp mode to CLAMP_TO_EDGE

* fix ghost

* simplify visit render queue logic

* support progress timer without rial mode

* support partcile system

* Feature/update label (#149)

* [BugFix] fix compile error

* [Feature] support outline effect in ios

* [Feature] add shader file

* [BugFix] fix begin and end RenderPass

* [Feature] update CustomCommand

* [Feature] revert project.pbxproj

* [Feature] simplify codes

* [BugFix] pack AI88 to RGBA8888 only when outline enable

* [Feature] support shadow effect in Label

* [Feature] support BMFont

* [Feature] support glow effect

* [Feature] simplify shader files

* LabelAtlas work

* handle blend function correctly

* support tile map

* don't share buffer in metal

* alloc buffer size as needed

* support more tilemap

* Merge branch 'minggo/metal-support' into feature/updateLabel

* minggo/metal-support:
  support tile map
  handle blend function correctly
  LabelAtlas work
  Feature/update label (#149)
  support partcile system

# Conflicts:
#	cocos/2d/CCLabel.cpp
#	cocos/2d/CCSprite.cpp
#	cocos/2d/CCSpriteBatchNode.cpp
#	cocos/renderer/CCQuadCommand.cpp
#	cocos/renderer/CCQuadCommand.h

* render texture work without saving file

* use global viewport

* grid3d works

* remove grabber

* tiled3d works

* [BugFix] fix label bug

* [Feature] add updateSubData for buffer

* [Feature] remove setVertexCount

* support depth test

* add callback command

* [Feature] add UITest

* [Feature] update UITest

* [Feature] remove unneeded codes

* fix custom command issue

* fix layer color blend issue

* [BugFix] fix iOS compile error

* [Feature] remove unneeded codes

* [Feature] fix updateVertexBuffer

* layerradial works

* add draw test back

* fix batch issue

* fix compiling error

* [BugFix] support ETC1

* [BugFix] get the correct pipelineDescriptor

* [BugFix]  skip draw when backendTexture nullptr

* clipping node support

* [Feature] add shader files

* fix stencil issue in metal

* [Feature] update UILayoutTest

* [BugFix] skip drawing when vertexCount is zero

* refactor renderer

* add set global z order for stencil manager commands

* fix warnings caused by type

* remove viewport in render command

* [Feature] fix warnings caused by type

* [BugFix] clear vertexCount and indexCount for CustomComand when needed

* [Feature] update clear for CustomCommand

* ios use metal

* fix viewport issue

* fix LayerColorGradient crash

* [cmake] transport to android and windows (#160)

* save point 1

* compile on windows

* run on android

* revert useless change

* android set CC_ENABLE_CACHE_TEXTURE_DATA to 1

* add initGlew

* fix android crash

* add TODO new-renderer

* review update

* revert onGLFWWindowPosCallback

* fix android compiling error

* Impl progress radial (#162)

* progresstimer add radial impl

* default drawType to element

* dec invoke times of createVertexBuffer (#163)

* support depth/stencil format for gl backend

* simplify progress timer codes

* support motionstreak, effect is wrong

* fix motionstreak issue

* [Feature] update Scissor Test (#161)

* [Feature] update Scissor Test

* [Feature] update ScissorTest

* [Feature] rename function

* [Feature] get constant reference if needed

* [Feature] show render status (#164)

* improve performance

* fix depth state

* fill error that triangle vertex/index number bigger than buffer

* fix compiline error in release mode

* fix buffer conflict between CPU and GPU on iOS/macOS

* Renderer refactor (#165)

* use one vertes/index buffer with opengl

* fix error on windows

* custom command support index format config

* CCLayer: compact vertex data structure

* update comment

* fix doc

* support fast tilemap

* pass index format instead

* fix some wrong effect

* fix render texture error

* fix texture per-element size

* fix texture format error

* BlendFunc type refactor, GLenum -> backend::BlendFactor  (#167)

* BlendFunc use backend::BlendFactor as inner field

* update comments

* use int to replace GLenum

* update xcode project fiel

* rename to GLBlendConst

* add ccConstants.h

* update xcode project file

* update copyright

* remove primitive command

* remove CCPrimitive.cpp/.h

* remove deprecated files

* remove unneeded files

* remove multiple view support

* remove multiple view support

* remove the usage of frame buffer in camera

* director don't use frame buffer

* remove FrameBuffer

* remove BatchCommand

* add some api reference

* add physics2d back

* fix crash when close app on mac

* improve render texture

* fix rendertexture issue

* fix rendertexture issue

* simplify codes

* CMake support for mac & ios (#169)

* update cmake

* fix compile error

* update 3rd libs version

* remove CCThread.h/.cpp

* remove ccthread

* use audio engine to implement simple audio engine

* remove unneeded codes

* remove deprecated codes

* remove winrt macro

* remove CC_USE_WIC

* set partcile blend function in more elegant way

* remove unneeded codes

* remove unneeded codes

* cmake works on windows

* update project setting

* improve performance

* GLFloat -> float

* sync v3 cmake improvements into metal-support (#172)

* pick: modern cmake, compile definitions improvement (#19139)

* modern cmake, use target_compile_definitions partly

* simplify macro define, remove USE_*

* modern cmake, macro define

* add physics 2d macro define into ccConfig.h

* remove USE_CHIPMUNK macro in build.gradle

* remove CocosSelectModule.cmake

* shrink useless define

* simplify compile options config, re-add if necessary

* update external for tmp CI test

* un-quote target_compile_options value

* add "-g" parameter only when debug mode

* keep single build type when generator Xcode & VS projecy

* update external for tmp CI tes

* add static_cast<char>(-1), fix -Wc++11-narrowing

* simplify win32 compile define

* not modify code, only improve compile options

# Conflicts:
#	.gitignore
#	cmake/Modules/CocosConfigDepend.cmake
#	cocos/CMakeLists.txt
#	external/config.json
#	tests/cpp-tests/CMakeLists.txt

* modern cmake, improve cmake_compiler_flags (#19145)

* cmake_compiler_flags

* Fix typo

* Fix typo2

* Remove chanages from Android.mk

*  correct lua template cmake build (#19149)

* don't add -Wno-deprecated into jsb target

* correct lua template cmake build

* fix win32 lua template compile error

* prevent cmake in-source-build friendly (#19151)

* pick: Copy resources to "Resources/" on win32 like in linux configuration

* add "/Z7" for cpp-tests on windows

* [cmake] fix iOS xcode property setting failed (#19208)

* fix iOS xcode property setting failed

* use search_depend_libs_recursive at dlls collect

* fix typo

* [cmake] add find_host_library into iOS toolchain file (#19230)

* pick: [lua android] use luajit & template cmake update (#19239)

* increase cmake stability ,  remove tests/CMakeLists.txt (#19261)

* cmake win32 Precompiled header (#19273)

* Precompiled header

* Fix

* Precompiled header for cocos

* Precompiled header jscocos2d

* Fix for COCOS2D_DEBUG is always 1 on Android (#19291)

Related #19289

* little build fix, tests cpp-tests works on mac

* sync v3 build related codes into metal-support (#173)

* strict initialization for std::array

* remove proj.win32 project configs

* modern cmake, cmake_cleanup_remove_unused_variables (#19146)

* Switch travis CI to xenial (#19207)

* Switch travis CI to xenial

* Remove language: android

* Set language: cpp

* Fix java problem

* Update sdkmanager

* Fix sdkmanger

* next sdkmanager fix

* Remove xenial from android

* revert to sdk-tools-{system}-3859397

* Remove linux cmake install

* Update before-install.sh

* Update .travis.yml

* Simplify install-deps-linux.sh, tested on Ubuntu 16.04 (#19212)

* Simplify install-deps-linux.sh

* Cleanup

* pick: install ninja

* update cocos2d-console submodule

* for metal-support alpha release, we only test cpp

* add HelloCpp into project(Cocos2d-x) for tmp test

* update extenal metal-support-4

* update uniform setting

* [Feature] update BindGroup

* [Feature] empty-test

* [Feature] cpp-test

* [Feature] fix GL compiler error

* [Feature] fix GL crash

* [Feature] empty-test

* [Feature] cpp-tests

* [feature] improve frameRate

* [feature] fix opengl compile error

* [feature] fix opengl compile error

* [BugFix] fix compute maxLocation error

* [Feature] update setting unifrom

* [Feature] fix namespace

* [Feature] remove unneeded code

* [Bugfix] fix project file

* [Feature] update review

* [texture2d] impl texture format support  (#175)

* texture update

* update

* update texture

* commit

* compile on windows

* ddd

* rename

* rename methods

* no crash

* save gl

* save

* save

* rename

* move out pixel format convert functions

* metal crash

* update

* update android

* support gles compressed texture format

* support more compress format

* add more conversion methods

* ss

* save

* update conversion methods

* add PVRTC format support

* reformat

* add marco linux

* fix GL marcro

* pvrtc supported only by ios 8.0+

* remove unused cmake

* revert change

* refactor Texture2D::initWithData

* fix conversion log

* refactor Texture2D::initWithData

* remove some OpenGL constants for PVRTC

* add todo

* fix typo

* AutoTest works on mac/iOS by disable part cases, sync v3 bug fix (#174)

* review cpp-tests, and fix part issues on start auto test

* sync png format fix: Node:Particle3D abnormal texture effects #19204

* fix cpp-tests SpritePolygon crash, wrong png format (#19170)

* fix wrong png convert format from sRGB to Gray

* erase plist index if all frames was erased

* test_A8.png have I8 format, fix it

* [CCSpriteCache] allow re-add plist & add testcase (#19175)

* allow re-add plist & add testcase

* remove comments/rename method/update testcase

* fix isSpriteFramesWithFileLoaded & add testcase

* remove used variable

* remove unused variable

* fix double free issues when js/lua-tests exit on iOS (#19236)

* disable part cases, AutoTest works without crash on mac

* update cocos2dx files json, to test cocos new next

* fix spritecache plist parsing issue (#19269)

* [linux] Fix FileUtils::getContents with folder (#19157)

* fix FileUtils::getContents on linux/mac

* use stat.st_mode

* simplify

* [CCFileUtils] win32 getFileSize (#19176)

* win32 getFileSize

* fix stat

* [cpp test-Android]20:FileUtils/2 change title (#19197)

* sync #19200

* sync #19231

* [android lua] improve performance of lua loader (#19234)

* [lua] improve performance of lua loader

* remove cache fix

* Revert "fix spritecache plist parsing issue (#19269)"

This reverts commit f3a85ece4307a7b90816c34489d1ed2c8fd11baf.

* remove win32 project files ref in template.json

* add metal framework lnk ref into cpp template

* test on iOS, and disable part cases

* alBufferData instead of alBufferDataStatic for small audio file on Apple (#19227)

* changes AudioCache to use alBufferData instead of alBufferDataStatic

(also makes test 19 faster to trigger openal bugs faster)

The original problem: CrashIfClientProvidedBogusAudioBufferList
https://github.com/cocos2d/cocos2d-x/issues/18948
is not happening anymore, but there's still a not very frequent issue
that makes OpenAL crash with a call stack like this.
AudioCache::readDataTask > alBufferData > CleanUpDeadBufferList

It happes more frequently when the device is "cold", which means after
half an hour of not using the device (locked).

I could not find the actual source code for iOS OpenAL, so I used the
macOS versions:
https://opensource.apple.com/source/OpenAL/OpenAL-48.7/Source/OpenAL/oalImp.cpp.auto.html

They seem to use CAGuard.h to make sure the dead buffer list
has no threading issues. I'm worried because the CAGuard code I found
has macos and win32 define but no iOS, so I'm not sure. I guess the
iOS version is different and has the guard.

I could not find a place in the code that's unprotected by the locks
except the InitializeBufferMap() which should not be called more than
once from cocos, and there's a workaround in AudioEngine-impl for it.

I reduced the occurence of the CleanUpDeadBufferList crash by moving
the guard in ~AudioCache to cover the alDeleteBuffers call.

* remove hack method "setTimeout" on audio

* AutoTest works on iOS

* support set ios deployment target for root project

* enable all texture2d cases, since Jiang have fixed

* add CCTextureUtils to xcode project file (#176)

* add leak cases for SpriteFrameCache (#177)

* re-add SpriteFrameCache cases

* update template file json

* Update SpriteFrameCacheTest.cpp

* fix compiling error
2019-01-18 15:08:25 +08:00
..
AbstractCheckButton.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17232) 2017-01-19 14:15:08 +08:00
Action.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-04 01:40:35 +00:00
ActionCamera.lua [AUTO]: updating luabinding automatically 2015-03-31 04:01:57 +00:00
ActionEase.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
ActionFadeFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionFloat.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ActionFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionInstant.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17566) 2017-03-22 14:56:45 +08:00
ActionInterval.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ActionManager.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
ActionManagerEx.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-05-30 09:27:04 +00:00
ActionMoveFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionObject.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ActionRotationFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ActionScaleFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionTimeline.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionTimelineCache.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-22 14:25:59 +00:00
ActionTimelineData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ActionTimelineNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ActionTintFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
ActionTween.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
AlphaFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
AmbientLight.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
AnchorPointFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Animate.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-13 12:57:03 +00:00
Animate3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Animation.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Animation3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
AnimationCache.lua [AUTO]: updating luabinding automatically 2015-03-19 08:29:09 +00:00
AnimationData.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
AnimationFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
Application.lua Merge v3.15.1 (#17897) 2017-06-05 13:37:50 +08:00
Armature.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ArmatureAnimation.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
ArmatureData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ArmatureDataManager.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ArmatureDisplayData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
AssetsManager.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-19 02:15:27 +00:00
AssetsManagerEx.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17507) 2017-03-15 16:23:50 +08:00
AsyncTaskPool.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17830) 2017-05-19 09:41:55 +08:00
AtlasNode.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
AttachNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
AudioEngine.lua Merge v3.15.1 (#17897) 2017-06-05 13:37:50 +08:00
AudioProfile.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
AutoPolygon.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-06-17 06:48:41 +00:00
BaseData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
BaseLight.lua [AUTO]: updating luabinding automatically 2015-03-23 03:20:47 +00:00
BatchNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
BezierBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
BezierTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
BillBoard.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
BlendFuncFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Blink.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Bone.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
BoneData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
BoneNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Bundle3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Button.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16896) 2016-11-24 11:39:02 +08:00
CCBAnimationManager.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
CCBReader.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
CSLoader.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
CallFunc.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Camera.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-22 05:52:51 +00:00
CameraBackgroundBrush.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16828) 2016-11-09 17:33:47 +08:00
CameraBackgroundColorBrush.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18385) 2017-10-20 10:06:21 +08:00
CameraBackgroundDepthBrush.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-08-21 06:44:25 +00:00
CameraBackgroundSkyBoxBrush.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-04 09:48:13 +00:00
CardinalSplineBy.lua [AUTO]: updating luabinding automatically 2015-01-21 09:33:26 +00:00
CardinalSplineTo.lua [AUTO]: updating luabinding automatically 2015-03-27 05:46:01 +00:00
CatmullRomBy.lua [AUTO]: updating luabinding automatically 2015-03-19 03:55:42 +00:00
CatmullRomTo.lua [AUTO]: updating luabinding automatically 2015-03-19 03:55:42 +00:00
CheckBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ClippingNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ClippingRectangleNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-18 13:51:58 +00:00
ColorFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ComAttribute.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ComAudio.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-06-16 02:58:46 +00:00
ComController.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ComExtensionData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ComRender.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Component.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-18 14:04:49 +00:00
ComponentLua.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-27 15:24:49 +00:00
Console.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18718) 2018-03-08 15:32:40 +08:00
ContourData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Control.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-13 03:12:14 +00:00
ControlButton.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-15 04:31:50 +00:00
ControlColourPicker.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ControlHuePicker.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ControlPotentiometer.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-10-10 01:40:55 +00:00
ControlSaturationBrightnessPicker.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ControlSlider.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ControlStepper.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ControlSwitch.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Controller.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18052) 2017-07-12 09:50:15 +08:00
DelayTime.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Device.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-03 10:37:33 +00:00
DirectionLight.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Director.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
DisplayData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
DisplayManager.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
DrawNode.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19068) 2018-09-21 10:03:47 +08:00
EaseBackIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseBackInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseBackOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseBezierAction.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EaseBounce.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16563) 2016-09-12 10:03:21 +08:00
EaseBounceIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseBounceInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseBounceOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCircleActionIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCircleActionInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCircleActionOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCubicActionIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCubicActionInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseCubicActionOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseElastic.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseElasticIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseElasticInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseElasticOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseExponentialIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseExponentialInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseExponentialOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuadraticActionIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuadraticActionInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuadraticActionOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuarticActionIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuarticActionInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuarticActionOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuinticActionIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuinticActionInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseQuinticActionOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseRateAction.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseSineIn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseSineInOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EaseSineOut.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
EditBox.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18982) 2018-08-07 11:24:27 +08:00
Event.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
EventAcceleration.lua [AUTO]: updating luabinding automatically 2014-06-25 09:36:50 +00:00
EventAssetsManagerEx.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventController.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventCustom.lua [AUTO]: updating luabinding automatically 2015-03-25 03:59:57 +00:00
EventDispatcher.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
EventFocus.lua [AUTO]: updating luabinding automatically 2015-03-25 03:59:57 +00:00
EventFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventKeyboard.lua [AUTO]: updating luabinding automatically 2015-03-25 03:59:57 +00:00
EventListener.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
EventListenerAcceleration.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerAssetsManagerEx.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventListenerController.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventListenerCustom.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerFocus.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerKeyboard.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerMouse.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerPhysicsContact.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-18 06:20:59 +00:00
EventListenerPhysicsContactWithBodies.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventListenerPhysicsContactWithGroup.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventListenerPhysicsContactWithShapes.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
EventListenerTouchAllAtOnce.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventListenerTouchOneByOne.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
EventMouse.lua [AUTO]: updating luabinding automatically 2015-03-25 03:59:57 +00:00
EventTouch.lua [AUTO]: updating luabinding automatically 2015-03-25 03:59:57 +00:00
FadeIn.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeOut.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeOutBLTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeOutDownTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeOutTRTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeOutUpTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FadeTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FileUtils.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17830) 2017-05-19 09:41:55 +08:00
FiniteTimeAction.lua [AUTO]: updating luabinding automatically 2015-03-19 03:55:42 +00:00
FlipX.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FlipX3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
FlipY.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
FlipY3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
Follow.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-04-20 09:31:06 +00:00
Frame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
FrameData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
GLProgram.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16764) 2016-10-28 10:13:57 +08:00
GLProgramCache.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-30 05:53:20 +00:00
GLProgramState.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17339) 2017-02-10 14:14:16 +08:00
GLView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18844) 2018-05-23 11:32:42 +08:00
GLViewImpl.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19048) 2018-09-15 19:46:48 +08:00
GUIReader.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Grid3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-09 06:08:45 +00:00
Grid3DAction.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-28 09:21:06 +00:00
GridAction.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
GridBase.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-28 09:21:06 +00:00
HBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Helper.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
Hide.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Image.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-05-30 09:27:04 +00:00
ImageView.lua metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
InnerActionFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
JumpBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
JumpTiles3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
JumpTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Label.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19082) 2018-09-28 23:38:04 -07:00
LabelAtlas.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Layer.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
LayerColor.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
LayerGradient.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
LayerMultiplex.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18236) 2017-09-08 10:49:17 +08:00
LayerRadialGradient.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17848) 2017-05-22 16:47:08 +08:00
Layout.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17103) 2017-01-04 11:47:58 +08:00
LayoutComponent.lua misspelling check on cocos directory (#16522) 2016-09-06 10:14:14 +08:00
LayoutParameter.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Lens3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
LinearLayoutParameter.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Liquid.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ListView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17933) 2017-06-20 09:01:57 +08:00
LoadingBar.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-07 03:30:43 +00:00
Manifest.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Material.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
Menu.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18866) 2018-05-30 20:56:51 +08:00
MenuItem.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
MenuItemAtlasFont.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
MenuItemFont.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
MenuItemImage.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-28 04:01:53 +00:00
MenuItemLabel.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-03-18 09:11:18 +00:00
MenuItemSprite.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-28 04:01:53 +00:00
MenuItemToggle.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-14 06:53:19 +00:00
Mesh.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
MotionStreak.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-18 06:20:59 +00:00
MotionStreak3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-18 04:07:18 +00:00
MoveBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
MoveTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
MovementBoneData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
MovementData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
NavMesh.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
NavMeshAgent.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
NavMeshObstacle.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Node.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18868) 2018-05-30 21:54:47 +08:00
NodeGrid.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-28 09:21:06 +00:00
OrbitCamera.lua [AUTO]: updating luabinding & jsbinding automatically 2015-05-21 01:52:51 +00:00
PUParticleSystem3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-04 01:40:35 +00:00
PageTurn3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
PageView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18081) 2017-07-17 16:51:50 +08:00
ParallaxNode.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleBatchNode.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-21 08:35:18 +00:00
ParticleDisplayData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ParticleExplosion.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleFire.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleFireworks.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleFlower.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleGalaxy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleMeteor.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleRain.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleSmoke.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleSnow.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleSpiral.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleSun.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ParticleSystem.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18234) 2017-09-08 09:28:16 +08:00
ParticleSystem3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-18 13:28:14 +00:00
ParticleSystemQuad.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-21 08:35:18 +00:00
Pass.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-10 01:47:27 +00:00
Physics3D6DofConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DComponent.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DConeTwistConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16001) 2016-06-29 22:56:13 +08:00
Physics3DHingeConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DObject.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DPointToPointConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DRigidBody.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DShape.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DSliderConstraint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Physics3DWorld.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsBody.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
PhysicsContact.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsContactPostSolve.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsContactPreSolve.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJoint.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointDistance.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointFixed.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointGear.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointGroove.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointLimit.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointMotor.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointPin.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointRatchet.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointRotaryLimit.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointRotarySpring.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsJointSpring.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShape.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapeBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-03-03 07:57:25 +00:00
PhysicsShapeCircle.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapeEdgeBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapeEdgeChain.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapeEdgePolygon.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapeEdgeSegment.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsShapePolygon.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsSprite3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
PhysicsWorld.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#19123) 2018-10-16 17:01:07 +08:00
Place.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
PlayableFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
PointLight.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
PolygonInfo.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16750) 2016-10-27 11:15:24 +08:00
PositionFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ProgressFromTo.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ProgressTimer.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16370) 2016-08-16 16:56:06 +08:00
ProgressTo.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
Properties.lua [AUTO]: updating luabinding & jsbinding automatically 2015-05-27 09:08:33 +00:00
ProtectedNode.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17103) 2017-01-04 11:47:58 +08:00
RadioButton.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
RadioButtonGroup.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
Ref.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
RelativeBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
RelativeLayoutParameter.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
RemoveSelf.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
RenderState.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-18 07:41:46 +00:00
RenderTexture.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18779) 2018-04-20 17:50:34 +08:00
Repeat.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
RepeatForever.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ReuseGrid.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
RichElement.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-04-21 07:07:41 +00:00
RichElementCustomNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
RichElementImage.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18102) 2017-07-26 17:03:19 +08:00
RichElementNewLine.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-11-19 03:14:03 +00:00
RichElementText.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-11 07:54:54 +00:00
RichText.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-07-05 01:32:25 +00:00
Ripple3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
RotateBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
RotateTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
RotationFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
RotationSkewFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Scale9Sprite.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17319) 2017-02-08 10:42:18 +08:00
ScaleBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ScaleFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
ScaleTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Scene.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16764) 2016-10-28 10:13:57 +08:00
SceneReader.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Scheduler.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16972) 2016-12-09 14:30:01 +08:00
ScrollView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18573) 2017-12-20 10:18:55 +08:00
Sequence.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17910) 2017-06-08 17:06:05 +08:00
Shaky3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
ShakyTiles3D.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ShatteredTiles3D.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Show.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ShuffleTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
SimpleAudioEngine.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Skeleton3D.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
SkeletonAnimation.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18431) 2017-11-02 11:17:04 +08:00
SkeletonNode.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
SkeletonRenderer.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18431) 2017-11-02 11:17:04 +08:00
SkewBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
SkewFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
SkewTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Skin.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Skybox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Slider.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16554) 2016-09-12 09:46:19 +08:00
Spawn.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18021) 2017-07-03 15:21:55 +08:00
Speed.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
SplitCols.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
SplitRows.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
SpotLight.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-11 07:54:54 +00:00
Sprite.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2017-01-23 01:32:57 +00:00
Sprite3D.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
Sprite3DCache.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Sprite3DMaterial.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16630) 2016-09-30 09:44:34 +08:00
SpriteBatchNode.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
SpriteDisplayData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
SpriteFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2016-10-30 01:00:27 +00:00
SpriteFrameCache.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-04 09:48:13 +00:00
StopGrid.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TMXLayer.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16828) 2016-11-09 17:33:47 +08:00
TMXLayerInfo.lua [AUTO]: updating luabinding automatically 2015-01-21 09:33:26 +00:00
TMXMapInfo.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-03 05:14:11 +00:00
TMXObjectGroup.lua [AUTO]: updating luabinding automatically 2015-03-31 04:01:57 +00:00
TMXTiledMap.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
TMXTilesetInfo.lua [AUTO]: updating luabinding automatically 2015-01-21 09:33:26 +00:00
TabControl.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
TabHeader.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-03-04 08:14:39 +00:00
TableView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
TableViewCell.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
TargetedAction.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-03 09:50:03 +00:00
Technique.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
Terrain.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-11-24 07:01:07 +00:00
Text.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18647) 2018-01-19 09:28:46 +08:00
TextAtlas.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
TextBMFont.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
TextField.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18540) 2017-12-07 13:45:26 +08:00
Texture2D.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17290) 2017-02-06 16:31:09 +08:00
TextureCache.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17290) 2017-02-06 16:31:09 +08:00
TextureCube.lua metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
TextureData.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
TextureFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
TileMapAtlas.lua [AUTO]: updating luabinding automatically 2015-03-26 02:44:28 +00:00
TiledGrid3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-09 06:08:45 +00:00
TiledGrid3DAction.lua [AUTO]: updating luabinding automatically 2015-03-17 06:28:14 +00:00
Timeline.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Timer.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17780) 2017-05-05 11:11:06 +08:00
TintBy.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TintTo.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
ToggleVisibility.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Touch.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-04 07:13:02 +00:00
TransitionCrossFade.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionEaseScene.lua [AUTO]: updating luabinding automatically 2015-03-23 08:32:54 +00:00
TransitionFade.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFadeBL.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFadeDown.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFadeTR.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFadeUp.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFlipAngular.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFlipX.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionFlipY.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionJumpZoom.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionMoveInB.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionMoveInL.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionMoveInR.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionMoveInT.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionPageTurn.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgress.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressHorizontal.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressInOut.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressOutIn.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressRadialCCW.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressRadialCW.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionProgressVertical.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionRotoZoom.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionScene.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSceneOriented.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionShrinkGrow.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSlideInB.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSlideInL.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSlideInR.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSlideInT.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSplitCols.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionSplitRows.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionTurnOffTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionZoomFlipAngular.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionZoomFlipX.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TransitionZoomFlipY.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
TurnOffTiles.lua [AUTO]: updating luabinding automatically 2015-05-05 03:31:53 +00:00
Tween.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Twirl.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
UserDefault.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-06 10:37:24 +00:00
VBox.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
VideoPlayer.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-05-05 03:07:58 +00:00
VisibleFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
Waves.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
Waves3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
WavesTiles3D.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-22 09:23:14 +00:00
WebView.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17905) 2017-06-07 16:54:36 +08:00
Widget.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-11 07:54:54 +00:00
ZOrderFrame.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_3d_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16630) 2016-09-30 09:44:34 +08:00
lua_cocos2dx_audioengine_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18052) 2017-07-12 09:50:15 +08:00
lua_cocos2dx_cocosbuilder_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_cocosdenshion_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_controller_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_csloader_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_experimental_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_experimental_video_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_experimental_webview_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_extension_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_navmesh_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_physics3d_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_physics_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-03-03 07:57:25 +00:00
lua_cocos2dx_spine_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-09-29 07:45:48 +00:00
lua_cocos2dx_studio_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
lua_cocos2dx_ui_auto_api.lua [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-03-04 08:14:39 +00:00