mirror of https://github.com/axmolengine/axmol.git
328 lines
9.2 KiB
XML
328 lines
9.2 KiB
XML
<?xml version="1.0" encoding="gb2312"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="TestJavascript"
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ProjectGUID="{D0F06A44-A245-4D13-A498-0120C203B539}"
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RootNamespace="TestJavascript"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
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IntermediateDirectory="$(ConfigurationName).win32"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="false"
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TargetEnvironment="1"
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GenerateStublessProxies="true"
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TypeLibraryName="$(IntDir)/testjs.tlb"
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HeaderFileName="testjs.h"
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DLLDataFileName=""
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InterfaceIdentifierFileName="testjs_i.c"
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ProxyFileName="testjs_p.c"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".;..\Classes;"$(SolutionDir)scripting\javascript\spidermonkey-win32\include";"$(SolutionDir)scripting\javascript\bindings";"$(SolutionDir)external\chipmunk\include\chipmunk";"$(SolutionDir)extensions";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx\platform\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";"$(SolutionDir)CocosDenshion\include""
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PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;DEBUG;_DEBUG;TRACING;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4267;4251;4244"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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AdditionalIncludeDirectories="$(IntDir)"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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CommandLine="if not exist "$(OutDir)" mkdir "$(OutDir)"
xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(OutDir)"
"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libcocos2d.lib libCocosDenshion.lib libchipmunk.lib mozjs.lib opengl32.lib glew32.lib"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""$(OutDir)""
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
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IntermediateDirectory="$(ConfigurationName).win32"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="false"
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TargetEnvironment="1"
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GenerateStublessProxies="true"
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TypeLibraryName="$(IntDir)/testjs.tlb"
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HeaderFileName="testjs.h"
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DLLDataFileName=""
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InterfaceIdentifierFileName="testjs_i.c"
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ProxyFileName="testjs_p.c"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=".;..\Classes;"$(SolutionDir)scripting\javascript\spidermonkey-win32\include";"$(SolutionDir)scripting\javascript\bindings";"$(SolutionDir)external\chipmunk\include\chipmunk";"$(SolutionDir)extensions";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx\platform\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";"$(SolutionDir)CocosDenshion\include""
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PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;NDEBUG;COCOS2D_JAVASCRIPT;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS"
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ExceptionHandling="0"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="0"
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DisableSpecificWarnings="4267;4251;4244"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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AdditionalIncludeDirectories="$(IntDir)"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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CommandLine="if not exist "$(OutDir)" mkdir "$(OutDir)"
xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(OutDir)"
"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libcocos2d.lib libCocosDenshion.lib libchipmunk.lib mozjs.lib opengl32.lib glew32.lib"
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LinkIncremental="1"
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AdditionalLibraryDirectories="$(OutDir)"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="bindings"
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>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\cocos2d_specifics.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\cocos2d_specifics.hpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\cocosjs_manual_conversions.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\cocosjs_manual_conversions.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_ccbreader.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_ccbreader.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.hpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.hpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_bindings_config.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_manual_conversions.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\js_manual_conversions.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\ScriptingCore.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\ScriptingCore.h"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\spidermonkey_specifics.h"
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>
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</File>
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<Filter
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Name="generated"
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>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\generated\cocos2dx.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\scripting\javascript\bindings\generated\cocos2dx.hpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="resource"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;png;manifest"
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>
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<File
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RelativePath=".\res\testjs.ico"
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>
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</File>
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<File
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RelativePath=".\testjs.rc"
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>
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</File>
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</Filter>
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<Filter
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Name="win32"
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>
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<File
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RelativePath=".\main.cpp"
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>
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</File>
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<File
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RelativePath=".\main.h"
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>
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</File>
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<File
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RelativePath=".\resource.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Classes"
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>
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<File
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RelativePath="..\Classes\AppDelegate.cpp"
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>
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</File>
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<File
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RelativePath="..\Classes\AppDelegate.h"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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