mirror of https://github.com/axmolengine/axmol.git
bfe167121e
Valid value of AX_GLES_PROFILE: 0, 200, 300 By default, the AX_GLES_PROFILE is: - android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices - winuwp: 300 - Win32/linux/osx/ios/tvos: 0 For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0 |
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.. | ||
runtime | ||
shaders | ||
CMakeLists.txt | ||
README.md | ||
SkeletonAnimation.cpp | ||
SkeletonAnimation.h | ||
SkeletonBatch.cpp | ||
SkeletonBatch.h | ||
SkeletonRenderer.cpp | ||
SkeletonRenderer.h | ||
SkeletonTwoColorBatch.cpp | ||
SkeletonTwoColorBatch.h | ||
spine-cocos2dx.cpp | ||
spine-cocos2dx.h |
README.md
spine 3.6~4.1 for axmol
Usage
- Delete all files of folder
axmol/extensions/spine
- Switch to branch
spinexx
then copyspine-axmol/spine
toaxmol/extensions/spine
References
- axmol: https://github.com/axmolengine/axmol
- spine-runtimes: https://github.com/EsotericSoftware/spine-runtimes