axmol/cocos/3d
yangxiao d81e4d7a92 fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
..
Android.mk move light fix linux and android 2014-09-28 16:05:20 +08:00
CCAABB.cpp deal aabb 2014-08-18 17:02:13 +08:00
CCAABB.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCAnimate3D.cpp remove from map when release 2014-09-02 10:40:29 +08:00
CCAnimate3D.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCAnimation3D.cpp remove unneeded includes 2014-08-28 17:03:29 +08:00
CCAnimation3D.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCAnimationCurve.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCAnimationCurve.inl Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCAttachNode.cpp remove unneeded includes 2014-08-28 17:32:23 +08:00
CCAttachNode.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCBillBoard.cpp add transparent flag to render command 2014-09-18 12:00:44 +08:00
CCBillBoard.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCBundle3D.cpp Merge branch 'v3' into v3_fixGLProgramCrash 2014-10-10 15:05:09 +08:00
CCBundle3D.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCBundle3DData.h engine adjust 2014-08-22 13:25:26 +08:00
CCBundleReader.cpp deal the length problem! 2014-09-19 14:30:02 +08:00
CCBundleReader.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCMesh.cpp add transparent property 2014-09-11 09:15:24 +08:00
CCMesh.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCMeshSkin.cpp remove unneeded includes 2014-08-28 17:32:23 +08:00
CCMeshSkin.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCMeshVertexIndexData.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCMeshVertexIndexData.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCOBB.cpp modify function name and add default to switch block. 2014-08-14 13:15:37 +08:00
CCOBB.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCObjLoader.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCObjLoader.h Squashed commit of the following: 2014-05-18 14:49:16 -07:00
CCRay.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCRay.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCSkeleton3D.cpp Merge branch 'newcode' into transition 2014-09-01 15:14:30 +08:00
CCSkeleton3D.h removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
CCSprite3D.cpp fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
CCSprite3D.h fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
CCSprite3DMaterial.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCSprite3DMaterial.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CMakeLists.txt Finalise Windows cmake support for mingw-w64 2014-10-03 23:22:09 +01:00
cocos3d.h Squashed commit of the following: 2014-09-09 12:18:31 -07:00