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Android.mk
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move light fix linux and android
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2014-09-28 16:05:20 +08:00 |
CCAABB.cpp
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deal aabb
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2014-08-18 17:02:13 +08:00 |
CCAABB.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCAnimate3D.cpp
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remove from map when release
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2014-09-02 10:40:29 +08:00 |
CCAnimate3D.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCAnimation3D.cpp
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remove unneeded includes
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2014-08-28 17:03:29 +08:00 |
CCAnimation3D.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCAnimationCurve.h
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Moved base/CCPlatform* -> platform/CCPlatform*
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2014-09-09 17:17:07 -07:00 |
CCAnimationCurve.inl
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCAttachNode.cpp
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remove unneeded includes
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2014-08-28 17:32:23 +08:00 |
CCAttachNode.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCBillBoard.cpp
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add transparent flag to render command
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2014-09-18 12:00:44 +08:00 |
CCBillBoard.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCBundle3D.cpp
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Merge branch 'v3' into v3_fixGLProgramCrash
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2014-10-10 15:05:09 +08:00 |
CCBundle3D.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCBundle3DData.h
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engine adjust
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2014-08-22 13:25:26 +08:00 |
CCBundleReader.cpp
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deal the length problem!
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2014-09-19 14:30:02 +08:00 |
CCBundleReader.h
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Moved base/CCPlatform* -> platform/CCPlatform*
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2014-09-09 17:17:07 -07:00 |
CCMesh.cpp
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add transparent property
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2014-09-11 09:15:24 +08:00 |
CCMesh.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCMeshSkin.cpp
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remove unneeded includes
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2014-08-28 17:32:23 +08:00 |
CCMeshSkin.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCMeshVertexIndexData.cpp
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Adds `std::nothrow` to `new`
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2014-08-27 16:31:57 -07:00 |
CCMeshVertexIndexData.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCOBB.cpp
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modify function name and add default to switch block.
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2014-08-14 13:15:37 +08:00 |
CCOBB.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCObjLoader.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCObjLoader.h
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Squashed commit of the following:
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2014-05-18 14:49:16 -07:00 |
CCRay.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCRay.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCSkeleton3D.cpp
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Merge branch 'newcode' into transition
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2014-09-01 15:14:30 +08:00 |
CCSkeleton3D.h
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removes the `3d_export.h` file
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2014-10-08 18:30:23 -07:00 |
CCSprite3D.cpp
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fix light uniform array errors, and using shader without light by default fix #8612
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2014-10-13 15:17:22 +08:00 |
CCSprite3D.h
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fix light uniform array errors, and using shader without light by default fix #8612
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2014-10-13 15:17:22 +08:00 |
CCSprite3DMaterial.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCSprite3DMaterial.h
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CMakeLists.txt
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Finalise Windows cmake support for mingw-w64
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2014-10-03 23:22:09 +01:00 |
cocos3d.h
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Squashed commit of the following:
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2014-09-09 12:18:31 -07:00 |