mirror of https://github.com/axmolengine/axmol.git
128 lines
3.4 KiB
C++
128 lines
3.4 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UILABELBMFONT_H__
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#define __UILABELBMFONT_H__
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#include "ui/UIWidget.h"
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#include "ui/GUIExport.h"
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/**
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* @addtogroup ui
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* @{
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*/
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NS_CC_BEGIN
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class Label;
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struct CC_DLL ResourceData;
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namespace ui
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{
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/**
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* A widget for displaying BMFont label.
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*/
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class CC_GUI_DLL TextBMFont : public Widget
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{
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DECLARE_CLASS_GUI_INFO
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public:
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/**
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* Default constructor
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* @js ctor
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* @lua new
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*/
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TextBMFont();
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/**
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* Default destructor
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* @js NA
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* @lua NA
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*/
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virtual ~TextBMFont();
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/**
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* Allocates and initializes.
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*/
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static TextBMFont* create();
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static TextBMFont* create(const std::string& text, const std::string& filename);
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/** init a bitmap font atlas with an initial string and the FNT file */
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void setFntFile(const std::string& fileName);
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/** set string value for labelbmfont*/
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void setString(const std::string& value);
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/** get string value for labelbmfont*/
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const std::string& getString() const;
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/**
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* Gets the string length of the label.
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* Note: This length will be larger than the raw string length,
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* if you want to get the raw string length, you should call this->getString().size() instead
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*
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* @return string length.
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*/
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ssize_t getStringLength() const;
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virtual Vec2 getVirtualRendererSize() const override;
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virtual Node* getVirtualRenderer() override;
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/**
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* Returns the "class name" of widget.
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*/
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virtual std::string getDescription() const override;
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ResourceData getRenderFile();
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/**
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* reset TextBMFont inner label
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*/
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void resetRender();
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protected:
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virtual void initRenderer() override;
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virtual void onSizeChanged() override;
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void labelBMFontScaleChangedWithSize();
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virtual Widget* createCloneInstance() override;
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virtual void copySpecialProperties(Widget* model) override;
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virtual void adaptRenderers() override;
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protected:
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Label* _labelBMFontRenderer;
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std::string _fntFileName;
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std::string _stringValue;
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bool _labelBMFontRendererAdaptDirty;
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};
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} // namespace ui
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NS_CC_END
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// end of ui group
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/// @}
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#endif /* defined(__LabelBMFont__) */
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