mirror of https://github.com/axmolengine/axmol.git
241 lines
5.5 KiB
C++
241 lines
5.5 KiB
C++
/****************************************************************************
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Copyright (c) 2014-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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/// @cond DO_NOT_SHOW
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#include "ui/UIWebView/UIWebView.h"
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#include "platform/CCGLView.h"
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#include "base/CCDirector.h"
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#include "platform/CCFileUtils.h"
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NS_CC_BEGIN
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namespace ui
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{
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WebView::WebView() : _impl(new WebViewImpl(this)) {}
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WebView::~WebView()
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{
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CC_SAFE_DELETE(_impl);
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}
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WebView* WebView::create()
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{
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auto webView = new WebView();
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if (webView->init())
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{
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webView->autorelease();
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return webView;
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}
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CC_SAFE_DELETE(webView);
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return nullptr;
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}
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void WebView::setJavascriptInterfaceScheme(const std::string& scheme)
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{
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_impl->setJavascriptInterfaceScheme(scheme);
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}
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void WebView::loadData(const cocos2d::Data& data,
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const std::string& MIMEType,
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const std::string& encoding,
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const std::string& baseURL)
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{
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_impl->loadData(data, MIMEType, encoding, baseURL);
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}
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void WebView::loadHTMLString(const std::string& string, const std::string& baseURL)
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{
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_impl->loadHTMLString(string, baseURL);
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}
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void WebView::loadURL(const std::string& url)
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{
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this->loadURL(url, false);
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}
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void WebView::loadURL(const std::string& url, bool cleanCachedData)
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{
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_impl->loadURL(url, cleanCachedData);
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}
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void WebView::loadFile(const std::string& fileName)
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{
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_impl->loadFile(fileName);
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}
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void WebView::stopLoading()
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{
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_impl->stopLoading();
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}
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void WebView::reload()
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{
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_impl->reload();
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}
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bool WebView::canGoBack()
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{
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return _impl->canGoBack();
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}
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bool WebView::canGoForward()
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{
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return _impl->canGoForward();
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}
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void WebView::goBack()
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{
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_impl->goBack();
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}
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void WebView::goForward()
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{
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_impl->goForward();
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}
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void WebView::evaluateJS(const std::string& js)
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{
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_impl->evaluateJS(js);
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}
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void WebView::setScalesPageToFit(bool const scalesPageToFit)
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{
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_impl->setScalesPageToFit(scalesPageToFit);
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}
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void WebView::draw(cocos2d::Renderer* renderer, cocos2d::Mat4 const& transform, uint32_t flags)
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{
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cocos2d::ui::Widget::draw(renderer, transform, flags);
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_impl->draw(renderer, transform, flags);
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}
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void WebView::setVisible(bool visible)
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{
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Node::setVisible(visible);
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if (!visible || isRunning())
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{
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_impl->setVisible(visible);
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}
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}
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void WebView::setOpacityWebView(float opacity)
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{
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_impl->setOpacityWebView(opacity);
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}
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float WebView::getOpacityWebView() const
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{
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return _impl->getOpacityWebView();
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}
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void WebView::setBackgroundTransparent()
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{
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_impl->setBackgroundTransparent();
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};
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void WebView::onEnter()
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{
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Widget::onEnter();
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if (isVisible())
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{
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_impl->setVisible(true);
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}
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}
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void WebView::onExit()
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{
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Widget::onExit();
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_impl->setVisible(false);
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}
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void WebView::setBounces(bool bounces)
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{
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_impl->setBounces(bounces);
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}
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cocos2d::ui::Widget* WebView::createCloneInstance()
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{
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return WebView::create();
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}
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void WebView::copySpecialProperties(Widget* model)
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{
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WebView* webView = dynamic_cast<WebView*>(model);
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if (webView)
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{
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this->_impl = webView->_impl;
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this->_onShouldStartLoading = webView->_onShouldStartLoading;
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this->_onDidFinishLoading = webView->_onDidFinishLoading;
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this->_onDidFailLoading = webView->_onDidFailLoading;
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this->_onJSCallback = webView->_onJSCallback;
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}
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}
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void WebView::setOnDidFailLoading(const ccWebViewCallback& callback)
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{
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_onDidFailLoading = callback;
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}
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void WebView::setOnDidFinishLoading(const ccWebViewCallback& callback)
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{
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_onDidFinishLoading = callback;
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}
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void WebView::setOnShouldStartLoading(const std::function<bool(WebView* sender, const std::string& url)>& callback)
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{
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_onShouldStartLoading = callback;
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}
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void WebView::setOnJSCallback(const ccWebViewCallback& callback)
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{
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_onJSCallback = callback;
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}
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std::function<bool(WebView* sender, const std::string& url)> WebView::getOnShouldStartLoading() const
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{
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return _onShouldStartLoading;
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}
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WebView::ccWebViewCallback WebView::getOnDidFailLoading() const
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{
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return _onDidFailLoading;
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}
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WebView::ccWebViewCallback WebView::getOnDidFinishLoading() const
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{
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return _onDidFinishLoading;
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}
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WebView::ccWebViewCallback WebView::getOnJSCallback() const
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{
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return _onJSCallback;
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}
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} // namespace ui
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} // namespace cocos2d
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/// @endcond
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