axmol/extensions/spine/AttachmentLoader.cpp

78 lines
3.2 KiB
C++

/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
#include <spine/AttachmentLoader.h>
#include <stdio.h>
#include <spine/extension.h>
namespace cocos2d { namespace extension {
typedef struct _AttachmentLoaderVtable {
Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name);
void (*dispose) (AttachmentLoader* self);
} _AttachmentLoaderVtable;
void _AttachmentLoader_init (AttachmentLoader* self, /**/
void (*dispose) (AttachmentLoader* self), /**/
Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name)) {
CONST_CAST(void*, self->vtable) = NEW(_AttachmentLoaderVtable);
VTABLE(AttachmentLoader, self) ->dispose = dispose;
VTABLE(AttachmentLoader, self) ->newAttachment = newAttachment;
}
void _AttachmentLoader_deinit (AttachmentLoader* self) {
FREE(self->vtable);
FREE(self->error1);
FREE(self->error2);
}
void AttachmentLoader_dispose (AttachmentLoader* self) {
VTABLE(AttachmentLoader, self) ->dispose(self);
FREE(self);
}
Attachment* AttachmentLoader_newAttachment (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name) {
FREE(self->error1);
FREE(self->error2);
self->error1 = 0;
self->error2 = 0;
return VTABLE(AttachmentLoader, self) ->newAttachment(self, skin, type, name);
}
void _AttachmentLoader_setError (AttachmentLoader* self, const char* error1, const char* error2) {
FREE(self->error1);
FREE(self->error2);
MALLOC_STR(self->error1, error1);
MALLOC_STR(self->error2, error2);
}
void _AttachmentLoader_setUnknownTypeError (AttachmentLoader* self, AttachmentType type) {
char buffer[16];
sprintf(buffer, "%d", type);
_AttachmentLoader_setError(self, "Unknown attachment type: ", buffer);
}
}} // namespace cocos2d { namespace extension {