axmol/core/2d
AlexandreK38 aacfa570a0
Count run action finish to call final finish when two run actions are… (#1946)
* Count run action finish to call final finish when two run actions are performed

* change logic to use wait count
2024-06-08 23:14:16 +08:00
..
Action.cpp Implement new axmol log system based on fmtlib (#1732) 2024-03-07 08:47:00 +08:00
Action.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ActionCamera.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionCamera.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionCatmullRom.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionCatmullRom.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ActionCoroutine.cpp Rename cocos_android_app_init to axmol_android_app_init and othre code cleanup 2024-01-29 08:51:35 +08:00
ActionCoroutine.h Improve ActionCoroutine callback style (#1481) 2023-12-08 12:46:46 +08:00
ActionEase.cpp Implement new axmol log system based on fmtlib (#1732) 2024-03-07 08:47:00 +08:00
ActionEase.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionGrid.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionGrid.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionGrid3D.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionGrid3D.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionInstant.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionInstant.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionInterval.cpp Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
ActionInterval.h Update ActionInterval.h (#1702) 2024-02-19 18:29:41 +08:00
ActionManager.cpp Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ActionManager.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ActionPageTurn3D.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionPageTurn3D.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionProgressTimer.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionProgressTimer.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionTiledGrid.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionTiledGrid.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionTween.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ActionTween.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
AnchoredSprite.cpp Merge backend Device, DeviceInfo to DriverBase (#1499) 2023-12-11 21:59:25 +08:00
AnchoredSprite.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
Animation.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Animation.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
AnimationCache.cpp Implement new axmol log system based on fmtlib (#1732) 2024-03-07 08:47:00 +08:00
AnimationCache.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
AtlasNode.cpp Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
AtlasNode.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
AutoPolygon.cpp Implement new axmol log system based on fmtlib (#1732) 2024-03-07 08:47:00 +08:00
AutoPolygon.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CMakeLists.txt Add support for ActionCoroutine like Unity (#1473) 2023-12-05 00:28:50 +08:00
Camera.cpp Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
Camera.h Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
CameraBackgroundBrush.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CameraBackgroundBrush.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ClippingNode.cpp Apply child stencils correctly to the clipping node (#1957) 2024-06-03 23:15:57 +08:00
ClippingNode.h Apply child stencils correctly to the clipping node (#1957) 2024-06-03 23:15:57 +08:00
ClippingRectangleNode.cpp Rename glview to correct representative name (#1467) 2023-12-01 09:04:51 +08:00
ClippingRectangleNode.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Component.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Component.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ComponentContainer.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ComponentContainer.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
DrawNode.cpp Fix some compiling warnings 2024-04-06 18:05:42 +08:00
DrawNode.h Fix issue #1546 of UILayout(#1549) and small performance boost (#1559) 2023-12-31 11:33:49 +08:00
FastTMXLayer.cpp Fix TMX Camera Culling (#1501) 2023-12-12 09:42:53 +08:00
FastTMXLayer.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
FastTMXTiledMap.cpp Get TMXTilesetInfo by name (#1522) 2023-12-16 07:13:34 +08:00
FastTMXTiledMap.h Get TMXTilesetInfo by name (#1522) 2023-12-16 07:13:34 +08:00
Font.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Font.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
FontAtlas.cpp Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
FontAtlas.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
FontAtlasCache.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
FontAtlasCache.h Add preload ttf SDF font atlas support 2023-09-26 01:33:06 +08:00
FontCharMap.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
FontCharMap.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
FontFNT.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
FontFNT.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
FontFreeType.cpp Remove unnecessary include statments 2024-04-08 22:01:02 +08:00
FontFreeType.h Add fallback ttf render support 2024-04-08 01:55:41 +08:00
Grid.cpp Cleanup cc stubs (#1847) 2024-04-25 00:51:00 +08:00
Grid.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
IFontEngine.h Add fallback ttf render support 2024-04-08 01:55:41 +08:00
Label.cpp [BUG] Fix system font blurring (#1907) 2024-05-21 21:49:06 +08:00
Label.h Fix Device::getPixelRatio for win32,android 2023-12-13 01:56:53 +08:00
LabelAtlas.cpp Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
LabelAtlas.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Layer.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
Layer.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
Light.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Light.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Menu.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Menu.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MenuItem.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MenuItem.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
MotionStreak.cpp Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
MotionStreak.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
Node.cpp Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
Node.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
NodeGrid.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
NodeGrid.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ParallaxNode.cpp Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ParallaxNode.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
ParticleBatchNode.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
ParticleBatchNode.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ParticleExamples.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ParticleExamples.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ParticleSystem.cpp just addressing some compiler warnings on windows (#1954) 2024-06-03 23:16:54 +08:00
ParticleSystem.h Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
ParticleSystemQuad.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ParticleSystemQuad.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
PlistSpriteSheetLoader.cpp Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
PlistSpriteSheetLoader.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ProgressTimer.cpp Fixed an issue where ProgressTimer didn't properly set or cascade its opacity (#1830) 2024-04-18 09:28:55 +08:00
ProgressTimer.h Fixed an issue where ProgressTimer didn't properly set or cascade its opacity (#1830) 2024-04-18 09:28:55 +08:00
ProtectedNode.cpp RichText and ScrollView enhancements (#1696) 2024-02-18 20:09:54 +08:00
ProtectedNode.h RichText and ScrollView enhancements (#1696) 2024-02-18 20:09:54 +08:00
RenderTexture.cpp Add JobSystem support (#1968) 2024-06-07 00:33:01 +08:00
RenderTexture.h Fix Callback and store Renderer Image type (#1945) 2024-05-31 13:01:42 +08:00
Scene.cpp Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
Scene.h Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
Sprite.cpp Sprite and TextureCache from ax::Data (#1967) [skip ci] 2024-06-07 00:30:55 +08:00
Sprite.h Sprite and TextureCache from ax::Data (#1967) [skip ci] 2024-06-07 00:30:55 +08:00
SpriteBatchNode.cpp Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
SpriteBatchNode.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
SpriteFrame.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
SpriteFrame.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
SpriteFrameCache.cpp When loading csb files, prevent repeated loading of plist files (#1844) 2024-04-23 21:21:53 +08:00
SpriteFrameCache.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
SpriteSheetLoader.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
SpriteSheetLoader.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
TMXObjectGroup.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TMXObjectGroup.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
TMXXMLParser.cpp Fix some compiling warnings 2024-04-06 18:05:42 +08:00
TMXXMLParser.h Rename ax::Ref ==> ax::Object (#1877) 2024-05-03 22:15:08 +08:00
TextFieldTTF.cpp Rename glview to correct representative name (#1467) 2023-12-01 09:04:51 +08:00
TextFieldTTF.h Fixup 2024-05-11 01:22:27 +08:00
TileMapAtlas.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TileMapAtlas.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Transition.cpp Count run action finish to call final finish when two run actions are… (#1946) 2024-06-08 23:14:16 +08:00
Transition.h Count run action finish to call final finish when two run actions are… (#1946) 2024-06-08 23:14:16 +08:00
TransitionPageTurn.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TransitionPageTurn.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TransitionProgress.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TransitionProgress.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TweenFunction.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TweenFunction.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00