axmol/cocos/scripting/lua-bindings/auto/lua_cocos2dx_3d_auto.cpp

4321 lines
121 KiB
C++

#include "lua_cocos2dx_3d_auto.hpp"
#include "cocos2d.h"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"
int lua_cocos2dx_3d_Animation3D_getDuration(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animation3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animation3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animation3D_getDuration'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animation3D_getDuration'", nullptr);
return 0;
}
double ret = cobj->getDuration();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animation3D:getDuration",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animation3D_getDuration'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animation3D_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Animation3D:create");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animation3D_create'", nullptr);
return 0;
}
cocos2d::Animation3D* ret = cocos2d::Animation3D::create(arg0);
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
return 1;
}
if (argc == 2)
{
std::string arg0;
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Animation3D:create");
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "cc.Animation3D:create");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animation3D_create'", nullptr);
return 0;
}
cocos2d::Animation3D* ret = cocos2d::Animation3D::create(arg0, arg1);
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Animation3D:create",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animation3D_create'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Animation3D_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Animation3D)");
return 0;
}
int lua_register_cocos2dx_3d_Animation3D(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Animation3D");
tolua_cclass(tolua_S,"Animation3D","cc.Animation3D","cc.Ref",nullptr);
tolua_beginmodule(tolua_S,"Animation3D");
tolua_function(tolua_S,"getDuration",lua_cocos2dx_3d_Animation3D_getDuration);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_Animation3D_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Animation3D).name();
g_luaType[typeName] = "cc.Animation3D";
g_typeCast["Animation3D"] = "cc.Animation3D";
return 1;
}
int lua_cocos2dx_3d_Animate3D_getSpeed(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_getSpeed'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_getSpeed'", nullptr);
return 0;
}
double ret = cobj->getSpeed();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:getSpeed",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_getSpeed'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_setQuality(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_setQuality'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Animate3DQuality arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Animate3D:setQuality");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_setQuality'", nullptr);
return 0;
}
cobj->setQuality(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:setQuality",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_setQuality'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_setWeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_setWeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Animate3D:setWeight");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_setWeight'", nullptr);
return 0;
}
cobj->setWeight(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:setWeight",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_setWeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_getOriginInterval(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_getOriginInterval'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_getOriginInterval'", nullptr);
return 0;
}
double ret = cobj->getOriginInterval();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:getOriginInterval",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_getOriginInterval'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_setSpeed(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_setSpeed'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Animate3D:setSpeed");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_setSpeed'", nullptr);
return 0;
}
cobj->setSpeed(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:setSpeed",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_setSpeed'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_setOriginInterval(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_setOriginInterval'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Animate3D:setOriginInterval");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_setOriginInterval'", nullptr);
return 0;
}
cobj->setOriginInterval(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:setOriginInterval",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_setOriginInterval'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_getWeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_getWeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_getWeight'", nullptr);
return 0;
}
double ret = cobj->getWeight();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:getWeight",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_getWeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_getQuality(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Animate3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Animate3D_getQuality'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_getQuality'", nullptr);
return 0;
}
int ret = (int)cobj->getQuality();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Animate3D:getQuality",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_getQuality'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 3)
{
cocos2d::Animation3D* arg0;
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
if (!ok) { break; }
double arg1;
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Animate3D:create");
if (!ok) { break; }
double arg2;
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Animate3D:create");
if (!ok) { break; }
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0, arg1, arg2);
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 1)
{
cocos2d::Animation3D* arg0;
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
if (!ok) { break; }
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0);
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "cc.Animate3D:create",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_create'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_getTransitionTime(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_getTransitionTime'", nullptr);
return 0;
}
double ret = cocos2d::Animate3D::getTransitionTime();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Animate3D:getTransitionTime",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_getTransitionTime'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_createWithFrames(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 3)
{
cocos2d::Animation3D* arg0;
int arg1;
int arg2;
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.Animate3D:createWithFrames");
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "cc.Animate3D:createWithFrames");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_createWithFrames'", nullptr);
return 0;
}
cocos2d::Animate3D* ret = cocos2d::Animate3D::createWithFrames(arg0, arg1, arg2);
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
return 1;
}
if (argc == 4)
{
cocos2d::Animation3D* arg0;
int arg1;
int arg2;
double arg3;
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.Animate3D:createWithFrames");
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "cc.Animate3D:createWithFrames");
ok &= luaval_to_number(tolua_S, 5,&arg3, "cc.Animate3D:createWithFrames");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_createWithFrames'", nullptr);
return 0;
}
cocos2d::Animate3D* ret = cocos2d::Animate3D::createWithFrames(arg0, arg1, arg2, arg3);
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Animate3D:createWithFrames",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_createWithFrames'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Animate3D_setTransitionTime(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Animate3D:setTransitionTime");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Animate3D_setTransitionTime'", nullptr);
return 0;
}
cocos2d::Animate3D::setTransitionTime(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Animate3D:setTransitionTime",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Animate3D_setTransitionTime'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Animate3D_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Animate3D)");
return 0;
}
int lua_register_cocos2dx_3d_Animate3D(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Animate3D");
tolua_cclass(tolua_S,"Animate3D","cc.Animate3D","cc.ActionInterval",nullptr);
tolua_beginmodule(tolua_S,"Animate3D");
tolua_function(tolua_S,"getSpeed",lua_cocos2dx_3d_Animate3D_getSpeed);
tolua_function(tolua_S,"setQuality",lua_cocos2dx_3d_Animate3D_setQuality);
tolua_function(tolua_S,"setWeight",lua_cocos2dx_3d_Animate3D_setWeight);
tolua_function(tolua_S,"getOriginInterval",lua_cocos2dx_3d_Animate3D_getOriginInterval);
tolua_function(tolua_S,"setSpeed",lua_cocos2dx_3d_Animate3D_setSpeed);
tolua_function(tolua_S,"setOriginInterval",lua_cocos2dx_3d_Animate3D_setOriginInterval);
tolua_function(tolua_S,"getWeight",lua_cocos2dx_3d_Animate3D_getWeight);
tolua_function(tolua_S,"getQuality",lua_cocos2dx_3d_Animate3D_getQuality);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_Animate3D_create);
tolua_function(tolua_S,"getTransitionTime", lua_cocos2dx_3d_Animate3D_getTransitionTime);
tolua_function(tolua_S,"createWithFrames", lua_cocos2dx_3d_Animate3D_createWithFrames);
tolua_function(tolua_S,"setTransitionTime", lua_cocos2dx_3d_Animate3D_setTransitionTime);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Animate3D).name();
g_luaType[typeName] = "cc.Animate3D";
g_typeCast["Animate3D"] = "cc.Animate3D";
return 1;
}
int lua_cocos2dx_3d_Skeleton3D_getBoneByName(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByName'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Skeleton3D:getBoneByName");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByName'", nullptr);
return 0;
}
cocos2d::Bone3D* ret = cobj->getBoneByName(arg0);
object_to_luaval<cocos2d::Bone3D>(tolua_S, "cc.Bone3D",(cocos2d::Bone3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getBoneByName",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByName'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_getRootBone(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getRootBone'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Skeleton3D:getRootBone");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getRootBone'", nullptr);
return 0;
}
cocos2d::Bone3D* ret = cobj->getRootBone(arg0);
object_to_luaval<cocos2d::Bone3D>(tolua_S, "cc.Bone3D",(cocos2d::Bone3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getRootBone",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getRootBone'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_updateBoneMatrix(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_updateBoneMatrix'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_updateBoneMatrix'", nullptr);
return 0;
}
cobj->updateBoneMatrix();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:updateBoneMatrix",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_updateBoneMatrix'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_getBoneByIndex(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByIndex'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
unsigned int arg0;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Skeleton3D:getBoneByIndex");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByIndex'", nullptr);
return 0;
}
cocos2d::Bone3D* ret = cobj->getBoneByIndex(arg0);
object_to_luaval<cocos2d::Bone3D>(tolua_S, "cc.Bone3D",(cocos2d::Bone3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getBoneByIndex",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getBoneByIndex'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_getRootCount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getRootCount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getRootCount'", nullptr);
return 0;
}
ssize_t ret = cobj->getRootCount();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getRootCount",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getRootCount'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_getBoneIndex(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getBoneIndex'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Bone3D* arg0;
ok &= luaval_to_object<cocos2d::Bone3D>(tolua_S, 2, "cc.Bone3D",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getBoneIndex'", nullptr);
return 0;
}
int ret = cobj->getBoneIndex(arg0);
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getBoneIndex",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getBoneIndex'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skeleton3D_getBoneCount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skeleton3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skeleton3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skeleton3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skeleton3D_getBoneCount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skeleton3D_getBoneCount'", nullptr);
return 0;
}
ssize_t ret = cobj->getBoneCount();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skeleton3D:getBoneCount",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skeleton3D_getBoneCount'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Skeleton3D_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Skeleton3D)");
return 0;
}
int lua_register_cocos2dx_3d_Skeleton3D(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Skeleton3D");
tolua_cclass(tolua_S,"Skeleton3D","cc.Skeleton3D","cc.Ref",nullptr);
tolua_beginmodule(tolua_S,"Skeleton3D");
tolua_function(tolua_S,"getBoneByName",lua_cocos2dx_3d_Skeleton3D_getBoneByName);
tolua_function(tolua_S,"getRootBone",lua_cocos2dx_3d_Skeleton3D_getRootBone);
tolua_function(tolua_S,"updateBoneMatrix",lua_cocos2dx_3d_Skeleton3D_updateBoneMatrix);
tolua_function(tolua_S,"getBoneByIndex",lua_cocos2dx_3d_Skeleton3D_getBoneByIndex);
tolua_function(tolua_S,"getRootCount",lua_cocos2dx_3d_Skeleton3D_getRootCount);
tolua_function(tolua_S,"getBoneIndex",lua_cocos2dx_3d_Skeleton3D_getBoneIndex);
tolua_function(tolua_S,"getBoneCount",lua_cocos2dx_3d_Skeleton3D_getBoneCount);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Skeleton3D).name();
g_luaType[typeName] = "cc.Skeleton3D";
g_typeCast["Skeleton3D"] = "cc.Skeleton3D";
return 1;
}
int lua_cocos2dx_3d_Sprite3D_isForceDepthWrite(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_isForceDepthWrite'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_isForceDepthWrite'", nullptr);
return 0;
}
bool ret = cobj->isForceDepthWrite();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:isForceDepthWrite",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_isForceDepthWrite'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setCullFaceEnabled(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setCullFaceEnabled'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Sprite3D:setCullFaceEnabled");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setCullFaceEnabled'", nullptr);
return 0;
}
cobj->setCullFaceEnabled(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setCullFaceEnabled",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setCullFaceEnabled'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 1) {
cocos2d::Texture2D* arg0;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
if (!ok) { break; }
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 1) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:setTexture");
if (!ok) { break; }
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setTexture",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getLightMask(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getLightMask'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getLightMask'", nullptr);
return 0;
}
unsigned int ret = cobj->getLightMask();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getLightMask",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getLightMask'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_removeAllAttachNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_removeAllAttachNode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_removeAllAttachNode'", nullptr);
return 0;
}
cobj->removeAllAttachNode();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:removeAllAttachNode",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_removeAllAttachNode'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::BlendFunc arg0;
ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "cc.Sprite3D:setBlendFunc");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setBlendFunc'", nullptr);
return 0;
}
cobj->setBlendFunc(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setBlendFunc",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getMesh(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getMesh'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getMesh'", nullptr);
return 0;
}
cocos2d::Mesh* ret = cobj->getMesh();
object_to_luaval<cocos2d::Mesh>(tolua_S, "cc.Mesh",(cocos2d::Mesh*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getMesh",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getMesh'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setCullFace(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setCullFace'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
unsigned int arg0;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Sprite3D:setCullFace");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setCullFace'", nullptr);
return 0;
}
cobj->setCullFace(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setCullFace",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setCullFace'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setLightMask(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setLightMask'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
unsigned int arg0;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Sprite3D:setLightMask");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setLightMask'", nullptr);
return 0;
}
cobj->setLightMask(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setLightMask",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setLightMask'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getBlendFunc'", nullptr);
return 0;
}
const cocos2d::BlendFunc& ret = cobj->getBlendFunc();
blendfunc_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getBlendFunc",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getMeshCount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getMeshCount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getMeshCount'", nullptr);
return 0;
}
ssize_t ret = cobj->getMeshCount();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getMeshCount",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getMeshCount'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_removeAttachNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_removeAttachNode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:removeAttachNode");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_removeAttachNode'", nullptr);
return 0;
}
cobj->removeAttachNode(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:removeAttachNode",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_removeAttachNode'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getSkeleton(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getSkeleton'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getSkeleton'", nullptr);
return 0;
}
cocos2d::Skeleton3D* ret = cobj->getSkeleton();
object_to_luaval<cocos2d::Skeleton3D>(tolua_S, "cc.Skeleton3D",(cocos2d::Skeleton3D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getSkeleton",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getSkeleton'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getMeshByIndex(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getMeshByIndex'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Sprite3D:getMeshByIndex");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getMeshByIndex'", nullptr);
return 0;
}
cocos2d::Mesh* ret = cobj->getMeshByIndex(arg0);
object_to_luaval<cocos2d::Mesh>(tolua_S, "cc.Mesh",(cocos2d::Mesh*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getMeshByIndex",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getMeshByIndex'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_setForceDepthWrite(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_setForceDepthWrite'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Sprite3D:setForceDepthWrite");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_setForceDepthWrite'", nullptr);
return 0;
}
cobj->setForceDepthWrite(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:setForceDepthWrite",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_setForceDepthWrite'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getMeshByName(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getMeshByName'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:getMeshByName");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getMeshByName'", nullptr);
return 0;
}
cocos2d::Mesh* ret = cobj->getMeshByName(arg0);
object_to_luaval<cocos2d::Mesh>(tolua_S, "cc.Mesh",(cocos2d::Mesh*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getMeshByName",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getMeshByName'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_getAttachNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3D* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3D*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3D_getAttachNode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:getAttachNode");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3D_getAttachNode'", nullptr);
return 0;
}
cocos2d::AttachNode* ret = cobj->getAttachNode(arg0);
object_to_luaval<cocos2d::AttachNode>(tolua_S, "cc.AttachNode",(cocos2d::AttachNode*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3D:getAttachNode",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_getAttachNode'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3D_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Sprite3D",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:create");
if (!ok) { break; }
cocos2d::Sprite3D* ret = cocos2d::Sprite3D::create(arg0);
object_to_luaval<cocos2d::Sprite3D>(tolua_S, "cc.Sprite3D",(cocos2d::Sprite3D*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 0)
{
cocos2d::Sprite3D* ret = cocos2d::Sprite3D::create();
object_to_luaval<cocos2d::Sprite3D>(tolua_S, "cc.Sprite3D",(cocos2d::Sprite3D*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3D:create");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "cc.Sprite3D:create");
if (!ok) { break; }
cocos2d::Sprite3D* ret = cocos2d::Sprite3D::create(arg0, arg1);
object_to_luaval<cocos2d::Sprite3D>(tolua_S, "cc.Sprite3D",(cocos2d::Sprite3D*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "cc.Sprite3D:create",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3D_create'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Sprite3D_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Sprite3D)");
return 0;
}
int lua_register_cocos2dx_3d_Sprite3D(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Sprite3D");
tolua_cclass(tolua_S,"Sprite3D","cc.Sprite3D","cc.Node",nullptr);
tolua_beginmodule(tolua_S,"Sprite3D");
tolua_function(tolua_S,"isForceDepthWrite",lua_cocos2dx_3d_Sprite3D_isForceDepthWrite);
tolua_function(tolua_S,"setCullFaceEnabled",lua_cocos2dx_3d_Sprite3D_setCullFaceEnabled);
tolua_function(tolua_S,"setTexture",lua_cocos2dx_3d_Sprite3D_setTexture);
tolua_function(tolua_S,"getLightMask",lua_cocos2dx_3d_Sprite3D_getLightMask);
tolua_function(tolua_S,"removeAllAttachNode",lua_cocos2dx_3d_Sprite3D_removeAllAttachNode);
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_3d_Sprite3D_setBlendFunc);
tolua_function(tolua_S,"getMesh",lua_cocos2dx_3d_Sprite3D_getMesh);
tolua_function(tolua_S,"setCullFace",lua_cocos2dx_3d_Sprite3D_setCullFace);
tolua_function(tolua_S,"setLightMask",lua_cocos2dx_3d_Sprite3D_setLightMask);
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_3d_Sprite3D_getBlendFunc);
tolua_function(tolua_S,"getMeshCount",lua_cocos2dx_3d_Sprite3D_getMeshCount);
tolua_function(tolua_S,"removeAttachNode",lua_cocos2dx_3d_Sprite3D_removeAttachNode);
tolua_function(tolua_S,"getSkeleton",lua_cocos2dx_3d_Sprite3D_getSkeleton);
tolua_function(tolua_S,"getMeshByIndex",lua_cocos2dx_3d_Sprite3D_getMeshByIndex);
tolua_function(tolua_S,"setForceDepthWrite",lua_cocos2dx_3d_Sprite3D_setForceDepthWrite);
tolua_function(tolua_S,"getMeshByName",lua_cocos2dx_3d_Sprite3D_getMeshByName);
tolua_function(tolua_S,"getAttachNode",lua_cocos2dx_3d_Sprite3D_getAttachNode);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_Sprite3D_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Sprite3D).name();
g_luaType[typeName] = "cc.Sprite3D";
g_typeCast["Sprite3D"] = "cc.Sprite3D";
return 1;
}
int lua_cocos2dx_3d_Sprite3DCache_removeSprite3DData(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3DCache* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3DCache",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3DCache*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3DCache_removeSprite3DData'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Sprite3DCache:removeSprite3DData");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3DCache_removeSprite3DData'", nullptr);
return 0;
}
cobj->removeSprite3DData(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3DCache:removeSprite3DData",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3DCache_removeSprite3DData'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3DCache_removeAllSprite3DData(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Sprite3DCache* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Sprite3DCache",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Sprite3DCache*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Sprite3DCache_removeAllSprite3DData'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3DCache_removeAllSprite3DData'", nullptr);
return 0;
}
cobj->removeAllSprite3DData();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Sprite3DCache:removeAllSprite3DData",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3DCache_removeAllSprite3DData'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3DCache_destroyInstance(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Sprite3DCache",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3DCache_destroyInstance'", nullptr);
return 0;
}
cocos2d::Sprite3DCache::destroyInstance();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Sprite3DCache:destroyInstance",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3DCache_destroyInstance'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Sprite3DCache_getInstance(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Sprite3DCache",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Sprite3DCache_getInstance'", nullptr);
return 0;
}
cocos2d::Sprite3DCache* ret = cocos2d::Sprite3DCache::getInstance();
object_to_luaval<cocos2d::Sprite3DCache>(tolua_S, "cc.Sprite3DCache",(cocos2d::Sprite3DCache*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Sprite3DCache:getInstance",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Sprite3DCache_getInstance'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Sprite3DCache_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Sprite3DCache)");
return 0;
}
int lua_register_cocos2dx_3d_Sprite3DCache(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Sprite3DCache");
tolua_cclass(tolua_S,"Sprite3DCache","cc.Sprite3DCache","",nullptr);
tolua_beginmodule(tolua_S,"Sprite3DCache");
tolua_function(tolua_S,"removeSprite3DData",lua_cocos2dx_3d_Sprite3DCache_removeSprite3DData);
tolua_function(tolua_S,"removeAllSprite3DData",lua_cocos2dx_3d_Sprite3DCache_removeAllSprite3DData);
tolua_function(tolua_S,"destroyInstance", lua_cocos2dx_3d_Sprite3DCache_destroyInstance);
tolua_function(tolua_S,"getInstance", lua_cocos2dx_3d_Sprite3DCache_getInstance);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Sprite3DCache).name();
g_luaType[typeName] = "cc.Sprite3DCache";
g_typeCast["Sprite3DCache"] = "cc.Sprite3DCache";
return 1;
}
int lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount'", nullptr);
return 0;
}
ssize_t ret = cobj->getMeshVertexAttribCount();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getMeshVertexAttribCount",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_setTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_setTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
do{
if (argc == 1) {
cocos2d::Texture2D* arg0;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
if (!ok) { break; }
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 1) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Mesh:setTexture");
if (!ok) { break; }
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
}while(0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:setTexture",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_setTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_getTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getTexture'", nullptr);
return 0;
}
cocos2d::Texture2D* ret = cobj->getTexture();
object_to_luaval<cocos2d::Texture2D>(tolua_S, "cc.Texture2D",(cocos2d::Texture2D*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getTexture",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_getName(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getName'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getName'", nullptr);
return 0;
}
const std::string& ret = cobj->getName();
tolua_pushcppstring(tolua_S,ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getName",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getName'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_setBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_setBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::BlendFunc arg0;
ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "cc.Mesh:setBlendFunc");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_setBlendFunc'", nullptr);
return 0;
}
cobj->setBlendFunc(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:setBlendFunc",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_setBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_getVertexSizeInBytes(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getVertexSizeInBytes'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getVertexSizeInBytes'", nullptr);
return 0;
}
int ret = cobj->getVertexSizeInBytes();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getVertexSizeInBytes",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getVertexSizeInBytes'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_getBlendFunc(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getBlendFunc'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getBlendFunc'", nullptr);
return 0;
}
const cocos2d::BlendFunc& ret = cobj->getBlendFunc();
blendfunc_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getBlendFunc",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getBlendFunc'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_getMeshVertexAttribute(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribute'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Mesh:getMeshVertexAttribute");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribute'", nullptr);
return 0;
}
const cocos2d::MeshVertexAttrib& ret = cobj->getMeshVertexAttribute(arg0);
mesh_vertex_attrib_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:getMeshVertexAttribute",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_getMeshVertexAttribute'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_isVisible(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_isVisible'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_isVisible'", nullptr);
return 0;
}
bool ret = cobj->isVisible();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:isVisible",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_isVisible'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Mesh_setVisible(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Mesh* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Mesh",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Mesh*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Mesh_setVisible'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Mesh:setVisible");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Mesh_setVisible'", nullptr);
return 0;
}
cobj->setVisible(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Mesh:setVisible",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Mesh_setVisible'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Mesh_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Mesh)");
return 0;
}
int lua_register_cocos2dx_3d_Mesh(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Mesh");
tolua_cclass(tolua_S,"Mesh","cc.Mesh","cc.Ref",nullptr);
tolua_beginmodule(tolua_S,"Mesh");
tolua_function(tolua_S,"getMeshVertexAttribCount",lua_cocos2dx_3d_Mesh_getMeshVertexAttribCount);
tolua_function(tolua_S,"setTexture",lua_cocos2dx_3d_Mesh_setTexture);
tolua_function(tolua_S,"getTexture",lua_cocos2dx_3d_Mesh_getTexture);
tolua_function(tolua_S,"getName",lua_cocos2dx_3d_Mesh_getName);
tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_3d_Mesh_setBlendFunc);
tolua_function(tolua_S,"getVertexSizeInBytes",lua_cocos2dx_3d_Mesh_getVertexSizeInBytes);
tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_3d_Mesh_getBlendFunc);
tolua_function(tolua_S,"getMeshVertexAttribute",lua_cocos2dx_3d_Mesh_getMeshVertexAttribute);
tolua_function(tolua_S,"isVisible",lua_cocos2dx_3d_Mesh_isVisible);
tolua_function(tolua_S,"setVisible",lua_cocos2dx_3d_Mesh_setVisible);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Mesh).name();
g_luaType[typeName] = "cc.Mesh";
g_typeCast["Mesh"] = "cc.Mesh";
return 1;
}
int lua_cocos2dx_3d_AttachNode_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.AttachNode",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Bone3D* arg0;
ok &= luaval_to_object<cocos2d::Bone3D>(tolua_S, 2, "cc.Bone3D",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_AttachNode_create'", nullptr);
return 0;
}
cocos2d::AttachNode* ret = cocos2d::AttachNode::create(arg0);
object_to_luaval<cocos2d::AttachNode>(tolua_S, "cc.AttachNode",(cocos2d::AttachNode*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.AttachNode:create",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_AttachNode_create'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_AttachNode_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (AttachNode)");
return 0;
}
int lua_register_cocos2dx_3d_AttachNode(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.AttachNode");
tolua_cclass(tolua_S,"AttachNode","cc.AttachNode","cc.Node",nullptr);
tolua_beginmodule(tolua_S,"AttachNode");
tolua_function(tolua_S,"create", lua_cocos2dx_3d_AttachNode_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::AttachNode).name();
g_luaType[typeName] = "cc.AttachNode";
g_typeCast["AttachNode"] = "cc.AttachNode";
return 1;
}
int lua_cocos2dx_3d_BillBoard_getMode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::BillBoard* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.BillBoard",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::BillBoard*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_BillBoard_getMode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_BillBoard_getMode'", nullptr);
return 0;
}
int ret = (int)cobj->getMode();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.BillBoard:getMode",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_BillBoard_getMode'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_BillBoard_setMode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::BillBoard* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.BillBoard",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::BillBoard*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_BillBoard_setMode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::BillBoard::Mode arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.BillBoard:setMode");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_BillBoard_setMode'", nullptr);
return 0;
}
cobj->setMode(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.BillBoard:setMode",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_BillBoard_setMode'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_BillBoard_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.BillBoard",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 1)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard* ret = cocos2d::BillBoard::create(arg0);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard::Mode arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard* ret = cocos2d::BillBoard::create(arg0, arg1);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 0)
{
cocos2d::BillBoard* ret = cocos2d::BillBoard::create();
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 1)
{
cocos2d::BillBoard::Mode arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard* ret = cocos2d::BillBoard::create(arg0);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 2)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::Rect arg1;
ok &= luaval_to_rect(tolua_S, 3, &arg1, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard* ret = cocos2d::BillBoard::create(arg0, arg1);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 3)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::Rect arg1;
ok &= luaval_to_rect(tolua_S, 3, &arg1, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard::Mode arg2;
ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "cc.BillBoard:create");
if (!ok) { break; }
cocos2d::BillBoard* ret = cocos2d::BillBoard::create(arg0, arg1, arg2);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "cc.BillBoard:create",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_BillBoard_create'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_BillBoard_createWithTexture(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.BillBoard",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 1)
{
cocos2d::Texture2D* arg0;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_BillBoard_createWithTexture'", nullptr);
return 0;
}
cocos2d::BillBoard* ret = cocos2d::BillBoard::createWithTexture(arg0);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
if (argc == 2)
{
cocos2d::Texture2D* arg0;
cocos2d::BillBoard::Mode arg1;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.BillBoard:createWithTexture");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_BillBoard_createWithTexture'", nullptr);
return 0;
}
cocos2d::BillBoard* ret = cocos2d::BillBoard::createWithTexture(arg0, arg1);
object_to_luaval<cocos2d::BillBoard>(tolua_S, "cc.BillBoard",(cocos2d::BillBoard*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.BillBoard:createWithTexture",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_BillBoard_createWithTexture'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_BillBoard_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (BillBoard)");
return 0;
}
int lua_register_cocos2dx_3d_BillBoard(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.BillBoard");
tolua_cclass(tolua_S,"BillBoard","cc.BillBoard","cc.Sprite",nullptr);
tolua_beginmodule(tolua_S,"BillBoard");
tolua_function(tolua_S,"getMode",lua_cocos2dx_3d_BillBoard_getMode);
tolua_function(tolua_S,"setMode",lua_cocos2dx_3d_BillBoard_setMode);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_BillBoard_create);
tolua_function(tolua_S,"createWithTexture", lua_cocos2dx_3d_BillBoard_createWithTexture);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::BillBoard).name();
g_luaType[typeName] = "cc.BillBoard";
g_typeCast["BillBoard"] = "cc.BillBoard";
return 1;
}
int lua_cocos2dx_3d_TextureCube_reloadTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::TextureCube* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.TextureCube",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::TextureCube*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_TextureCube_reloadTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_TextureCube_reloadTexture'", nullptr);
return 0;
}
bool ret = cobj->reloadTexture();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.TextureCube:reloadTexture",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_TextureCube_reloadTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_TextureCube_setTexParameters(lua_State* tolua_S)
{
int argc = 0;
cocos2d::TextureCube* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.TextureCube",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::TextureCube*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_TextureCube_setTexParameters'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Texture2D::TexParams arg0;
ok &= luaval_to_texparams(tolua_S, 2, &arg0, "cc.TextureCube:setTexParameters");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_TextureCube_setTexParameters'", nullptr);
return 0;
}
cobj->setTexParameters(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.TextureCube:setTexParameters",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_TextureCube_setTexParameters'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_TextureCube_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.TextureCube",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S) - 1;
if (argc == 6)
{
std::string arg0;
std::string arg1;
std::string arg2;
std::string arg3;
std::string arg4;
std::string arg5;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.TextureCube:create");
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "cc.TextureCube:create");
ok &= luaval_to_std_string(tolua_S, 4,&arg2, "cc.TextureCube:create");
ok &= luaval_to_std_string(tolua_S, 5,&arg3, "cc.TextureCube:create");
ok &= luaval_to_std_string(tolua_S, 6,&arg4, "cc.TextureCube:create");
ok &= luaval_to_std_string(tolua_S, 7,&arg5, "cc.TextureCube:create");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_TextureCube_create'", nullptr);
return 0;
}
cocos2d::TextureCube* ret = cocos2d::TextureCube::create(arg0, arg1, arg2, arg3, arg4, arg5);
object_to_luaval<cocos2d::TextureCube>(tolua_S, "cc.TextureCube",(cocos2d::TextureCube*)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.TextureCube:create",argc, 6);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_TextureCube_create'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_TextureCube_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (TextureCube)");
return 0;
}
int lua_register_cocos2dx_3d_TextureCube(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.TextureCube");
tolua_cclass(tolua_S,"TextureCube","cc.TextureCube","cc.Texture2D",nullptr);
tolua_beginmodule(tolua_S,"TextureCube");
tolua_function(tolua_S,"reloadTexture",lua_cocos2dx_3d_TextureCube_reloadTexture);
tolua_function(tolua_S,"setTexParameters",lua_cocos2dx_3d_TextureCube_setTexParameters);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_TextureCube_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::TextureCube).name();
g_luaType[typeName] = "cc.TextureCube";
g_typeCast["TextureCube"] = "cc.TextureCube";
return 1;
}
int lua_cocos2dx_3d_Skybox_reload(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skybox* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skybox",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skybox*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skybox_reload'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skybox_reload'", nullptr);
return 0;
}
cobj->reload();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skybox:reload",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skybox_reload'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skybox_setTexture(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Skybox* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Skybox",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Skybox*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Skybox_setTexture'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::TextureCube* arg0;
ok &= luaval_to_object<cocos2d::TextureCube>(tolua_S, 2, "cc.TextureCube",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Skybox_setTexture'", nullptr);
return 0;
}
cobj->setTexture(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Skybox:setTexture",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skybox_setTexture'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Skybox_create(lua_State* tolua_S)
{
int argc = 0;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertable(tolua_S,1,"cc.Skybox",0,&tolua_err)) goto tolua_lerror;
#endif
argc = lua_gettop(tolua_S)-1;
do
{
if (argc == 6)
{
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "cc.Skybox:create");
if (!ok) { break; }
std::string arg1;
ok &= luaval_to_std_string(tolua_S, 3,&arg1, "cc.Skybox:create");
if (!ok) { break; }
std::string arg2;
ok &= luaval_to_std_string(tolua_S, 4,&arg2, "cc.Skybox:create");
if (!ok) { break; }
std::string arg3;
ok &= luaval_to_std_string(tolua_S, 5,&arg3, "cc.Skybox:create");
if (!ok) { break; }
std::string arg4;
ok &= luaval_to_std_string(tolua_S, 6,&arg4, "cc.Skybox:create");
if (!ok) { break; }
std::string arg5;
ok &= luaval_to_std_string(tolua_S, 7,&arg5, "cc.Skybox:create");
if (!ok) { break; }
cocos2d::Skybox* ret = cocos2d::Skybox::create(arg0, arg1, arg2, arg3, arg4, arg5);
object_to_luaval<cocos2d::Skybox>(tolua_S, "cc.Skybox",(cocos2d::Skybox*)ret);
return 1;
}
} while (0);
ok = true;
do
{
if (argc == 0)
{
cocos2d::Skybox* ret = cocos2d::Skybox::create();
object_to_luaval<cocos2d::Skybox>(tolua_S, "cc.Skybox",(cocos2d::Skybox*)ret);
return 1;
}
} while (0);
ok = true;
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "cc.Skybox:create",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Skybox_create'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Skybox_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Skybox)");
return 0;
}
int lua_register_cocos2dx_3d_Skybox(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Skybox");
tolua_cclass(tolua_S,"Skybox","cc.Skybox","cc.Node",nullptr);
tolua_beginmodule(tolua_S,"Skybox");
tolua_function(tolua_S,"reload",lua_cocos2dx_3d_Skybox_reload);
tolua_function(tolua_S,"setTexture",lua_cocos2dx_3d_Skybox_setTexture);
tolua_function(tolua_S,"create", lua_cocos2dx_3d_Skybox_create);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Skybox).name();
g_luaType[typeName] = "cc.Skybox";
g_typeCast["Skybox"] = "cc.Skybox";
return 1;
}
int lua_cocos2dx_3d_Terrain_initHeightMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_initHeightMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
const char* arg0;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:initHeightMap"); arg0 = arg0_tmp.c_str();
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_initHeightMap'", nullptr);
return 0;
}
bool ret = cobj->initHeightMap(arg0);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:initHeightMap",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_initHeightMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setAlphaMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setAlphaMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Texture2D* arg0;
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setAlphaMap'", nullptr);
return 0;
}
cobj->setAlphaMap(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setAlphaMap",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setAlphaMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setSkirtHeightRatio(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setSkirtHeightRatio'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
double arg0;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setSkirtHeightRatio");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setSkirtHeightRatio'", nullptr);
return 0;
}
cobj->setSkirtHeightRatio(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setSkirtHeightRatio",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setSkirtHeightRatio'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_convertToTerrainSpace(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_convertToTerrainSpace'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
cocos2d::Vec2 arg0;
ok &= luaval_to_vec2(tolua_S, 2, &arg0, "cc.Terrain:convertToTerrainSpace");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_convertToTerrainSpace'", nullptr);
return 0;
}
cocos2d::Vec2 ret = cobj->convertToTerrainSpace(arg0);
vec2_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:convertToTerrainSpace",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_convertToTerrainSpace'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_initTextures(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_initTextures'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_initTextures'", nullptr);
return 0;
}
bool ret = cobj->initTextures();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:initTextures",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_initTextures'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_initProperties(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_initProperties'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_initProperties'", nullptr);
return 0;
}
bool ret = cobj->initProperties();
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:initProperties",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_initProperties'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getNormal'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
int arg0;
int arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:getNormal");
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.Terrain:getNormal");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getNormal'", nullptr);
return 0;
}
cocos2d::Vec3 ret = cobj->getNormal(arg0, arg1);
vec3_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getNormal",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getNormal'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setDrawWire(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setDrawWire");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
cobj->setDrawWire(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDrawWire",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDrawWire'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_reload(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_reload'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_reload'", nullptr);
return 0;
}
cobj->reload();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:reload",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_reload'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setDetailMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
unsigned int arg0;
cocos2d::Terrain::DetailMap arg1;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Terrain:setDetailMap");
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
ok = false;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
cobj->setDetailMap(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDetailMap",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDetailMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getImageHeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
int arg0;
int arg1;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:getImageHeight");
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "cc.Terrain:getImageHeight");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getImageHeight'", nullptr);
return 0;
}
double ret = cobj->getImageHeight(arg0, arg1);
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getImageHeight",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getImageHeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getMinHeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0;
}
double ret = cobj->getMinHeight();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMinHeight",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMinHeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setLODDistance(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
double arg0;
double arg1;
double arg2;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Terrain:setLODDistance");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
cobj->setLODDistance(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setLODDistance",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setLODDistance'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_resetHeightMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
const char* arg0;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:resetHeightMap"); arg0 = arg0_tmp.c_str();
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
cobj->resetHeightMap(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:resetHeightMap",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
return 0;
}
double ret = cobj->getMaxHeight();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMaxHeight",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:setMaxDetailMapAmount");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
return 0;
}
cobj->setMaxDetailMapAmount(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setMaxDetailMapAmount",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setIsEnableFrustumCull");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
cobj->setIsEnableFrustumCull(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setIsEnableFrustumCull",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_3d_Terrain_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (Terrain)");
return 0;
}
int lua_register_cocos2dx_3d_Terrain(lua_State* tolua_S)
{
tolua_usertype(tolua_S,"cc.Terrain");
tolua_cclass(tolua_S,"Terrain","cc.Terrain","cc.Node",nullptr);
tolua_beginmodule(tolua_S,"Terrain");
tolua_function(tolua_S,"initHeightMap",lua_cocos2dx_3d_Terrain_initHeightMap);
tolua_function(tolua_S,"setAlphaMap",lua_cocos2dx_3d_Terrain_setAlphaMap);
tolua_function(tolua_S,"setSkirtHeightRatio",lua_cocos2dx_3d_Terrain_setSkirtHeightRatio);
tolua_function(tolua_S,"convertToTerrainSpace",lua_cocos2dx_3d_Terrain_convertToTerrainSpace);
tolua_function(tolua_S,"initTextures",lua_cocos2dx_3d_Terrain_initTextures);
tolua_function(tolua_S,"initProperties",lua_cocos2dx_3d_Terrain_initProperties);
tolua_function(tolua_S,"getNormal",lua_cocos2dx_3d_Terrain_getNormal);
tolua_function(tolua_S,"setDrawWire",lua_cocos2dx_3d_Terrain_setDrawWire);
tolua_function(tolua_S,"reload",lua_cocos2dx_3d_Terrain_reload);
tolua_function(tolua_S,"setDetailMap",lua_cocos2dx_3d_Terrain_setDetailMap);
tolua_function(tolua_S,"getImageHeight",lua_cocos2dx_3d_Terrain_getImageHeight);
tolua_function(tolua_S,"getMinHeight",lua_cocos2dx_3d_Terrain_getMinHeight);
tolua_function(tolua_S,"setLODDistance",lua_cocos2dx_3d_Terrain_setLODDistance);
tolua_function(tolua_S,"resetHeightMap",lua_cocos2dx_3d_Terrain_resetHeightMap);
tolua_function(tolua_S,"getMaxHeight",lua_cocos2dx_3d_Terrain_getMaxHeight);
tolua_function(tolua_S,"setMaxDetailMapAmount",lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount);
tolua_function(tolua_S,"setIsEnableFrustumCull",lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull);
tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Terrain).name();
g_luaType[typeName] = "cc.Terrain";
g_typeCast["Terrain"] = "cc.Terrain";
return 1;
}
TOLUA_API int register_all_cocos2dx_3d(lua_State* tolua_S)
{
tolua_open(tolua_S);
tolua_module(tolua_S,"cc",0);
tolua_beginmodule(tolua_S,"cc");
lua_register_cocos2dx_3d_Animate3D(tolua_S);
lua_register_cocos2dx_3d_Sprite3D(tolua_S);
lua_register_cocos2dx_3d_AttachNode(tolua_S);
lua_register_cocos2dx_3d_TextureCube(tolua_S);
lua_register_cocos2dx_3d_Sprite3DCache(tolua_S);
lua_register_cocos2dx_3d_Terrain(tolua_S);
lua_register_cocos2dx_3d_Skybox(tolua_S);
lua_register_cocos2dx_3d_BillBoard(tolua_S);
lua_register_cocos2dx_3d_Skeleton3D(tolua_S);
lua_register_cocos2dx_3d_Mesh(tolua_S);
lua_register_cocos2dx_3d_Animation3D(tolua_S);
tolua_endmodule(tolua_S);
return 1;
}