mirror of https://github.com/axmolengine/axmol.git
125 lines
3.5 KiB
C++
125 lines
3.5 KiB
C++
#ifndef __LUA_SCRIPT_HANDLER_MGR_H__
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#define __LUA_SCRIPT_HANDLER_MGR_H__
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extern "C" {
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#include "tolua++.h"
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}
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#include "cocoa/CCObject.h"
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#include "ccMacros.h"
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#include "actions/CCActionInstant.h"
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#include <vector>
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#include <map>
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NS_CC_BEGIN
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class ScheduleHandlerDelegate;
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typedef int EventType;
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typedef int EventHandler;
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typedef std::pair<EventType, EventHandler> PairEventHandler;
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typedef std::vector<PairEventHandler> VecEventHandlers;
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typedef std::map<void*,VecEventHandlers> MapObjectHandlers;
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typedef std::vector<ScheduleHandlerDelegate*> VecShedule;
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typedef std::map<cocos2d::Node*,VecShedule> MapNodeSchedules;
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class ScheduleHandlerDelegate:public cocos2d::Object
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{
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public:
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ScheduleHandlerDelegate():_isUpdateSchedule(false)
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{}
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virtual ~ScheduleHandlerDelegate()
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{}
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static ScheduleHandlerDelegate* create();
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void scheduleFunc(float elapse);
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virtual void update(float elapse);
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void setUpdateSchedule(bool isUpdateSchedule){ _isUpdateSchedule = isUpdateSchedule; }
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bool isUpdateSchedule(){ return _isUpdateSchedule; }
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private:
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bool _isUpdateSchedule;
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};
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class LuaCallFunc:public cocos2d::CallFuncN
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{
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public:
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LuaCallFunc()
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{}
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virtual ~LuaCallFunc()
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{}
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static LuaCallFunc * create(int nHandler);
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virtual void execute();
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virtual LuaCallFunc* clone() const;
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};
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class ScriptHandlerMgr
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{
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public:
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ScriptHandlerMgr(void);
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virtual ~ScriptHandlerMgr(void);
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static ScriptHandlerMgr* getInstance(void);
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void addObjectHandler(void* object,int handler,int eventType);
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void removeObjectHandler(void* object,int eventType);
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int getObjectHandler(void* object,int eventType);
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void removeObjectAllHandlers(void* object);
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enum HandlerEventType
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{
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kNodeHandler = 0,
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kMenuClickHandler,
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kNotificationHandler,
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kCallFuncHandler,
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kScheduleHandler,
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kTouchesHandler,
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kKeypadHandler,
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kAccelerometerHandler,
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kControlTouchDownHandler,
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kControlTouchDragInsideHandler,
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kControlTouchDragOutsideHandler,
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kControlTouchDragEnterHandler,
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kControlTouchDragExitHandler,
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kControlTouchUpInsideHandler,
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kControlTouchUpOutsideHandler,
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kControlTouchCancelHandler,
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kControlValueChangedHandler,
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};
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private:
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void init(void);
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static ScriptHandlerMgr* _scriptHandlerMgr;
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MapObjectHandlers _mapObjectHandlers;
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};
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NS_CC_END
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TOLUA_API int tolua_Cocos2d_registerScriptHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterScriptHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_registerScriptTapHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterScriptTapHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_registerScriptTouchHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterScriptTouchHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_registerScriptKeypadHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterScriptKeypadHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_registerScriptAccelerateHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterScriptAccelerateHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_registerControlEventHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_Cocos2d_unregisterControlEventHandler00(lua_State* tolua_S);
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TOLUA_API int tolua_script_handler_mgr_open(lua_State* tolua_S);
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#endif //__LUA_SCRIPT_HANDLER_MGR_H__
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