axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioComponentsTest/PlayerController.h

29 lines
643 B
C++

#ifndef __CC_PLAYERCONTROLLER_H__
#define __CC_PLAYERCONTROLLER_H__
#include "cocos2d.h"
#include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h"
class PlayerController : public cocostudio::ComController
{
protected:
PlayerController(void);
virtual ~PlayerController(void);
public:
virtual void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event) override;
public:
virtual bool init();
virtual void onEnter();
virtual void onExit();
virtual void update(float delta);
static PlayerController* create(void);
};
#endif // __FUNDATION__CCCOMPONENT_H__