mirror of https://github.com/axmolengine/axmol.git
68 lines
3.0 KiB
C++
68 lines
3.0 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __CDDANDRIODANDROIDJAVAENGINE_H__
|
|
#define __CDDANDRIODANDROIDJAVAENGINE_H__
|
|
|
|
#include "SimpleAudioEngine.h"
|
|
#include "platform/android/jni/JniHelper.h"
|
|
|
|
namespace CocosDenshion {
|
|
namespace android {
|
|
class AndroidJavaEngine : public SimpleAudioEngine {
|
|
~AndroidJavaEngine();
|
|
|
|
void preloadBackgroundMusic(const char* pszFilePath);
|
|
void playBackgroundMusic(const char* pszFilePath, bool bLoop);
|
|
void stopBackgroundMusic(bool bReleaseData);
|
|
void pauseBackgroundMusic();
|
|
void resumeBackgroundMusic();
|
|
void rewindBackgroundMusic();
|
|
bool willPlayBackgroundMusic();
|
|
bool isBackgroundMusicPlaying();
|
|
float getBackgroundMusicVolume();
|
|
void setBackgroundMusicVolume(float volume);
|
|
float getEffectsVolume();
|
|
void setEffectsVolume(float volume);
|
|
unsigned int playEffect(const char* pszFilePath, bool bLoop = false,
|
|
float pitch = 1.0f, float pan = 0.0f, float gain = 1.0f);
|
|
void pauseEffect(unsigned int nSoundId);
|
|
void pauseAllEffects();
|
|
void resumeEffect(unsigned int nSoundId);
|
|
void resumeAllEffects();
|
|
void stopEffect(unsigned int nSoundId);
|
|
void stopAllEffects();
|
|
void preloadEffect(const char* pszFilePath);
|
|
void unloadEffect(const char* pszFilePath);
|
|
|
|
private :
|
|
static bool getJNIStaticMethodInfo(cocos2d::JniMethodInfo &methodinfo,
|
|
const char *methodName,
|
|
const char *paramCode);
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif //__CDDANDRIODANDROIDJAVAENGINE_H__
|