axmol/tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIRichTextTest/UIRichTextTest.cpp

104 lines
3.6 KiB
C++

#include "UIRichTextTest.h"
#include "cocostudio/CCArmatureDataManager.h"
#include "cocostudio/CCArmature.h"
UIRichTextTest::UIRichTextTest()
{
}
UIRichTextTest::~UIRichTextTest()
{
}
bool UIRichTextTest::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getSize();
// Add the alert
Text *alert = Text::create();
alert->setText("RichText");
alert->setFontName("Marker Felt");
alert->setFontSize(30);
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.125));
_widget->addChild(alert);
Button* button = Button::create();
button->setTouchEnabled(true);
button->loadTextures("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png", "");
button->setTitleText("switch");
button->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f + button->getSize().height * 2.5));
button->addTouchEventListener(this, toucheventselector(UIRichTextTest::touchEvent));
button->setZOrder(10);
_widget->addChild(button);
// RichText
_richText = RichText::create();
_richText->ignoreContentAdaptWithSize(false);
_richText->setSize(Size(100, 100));
RichElementText* re1 = RichElementText::create(1, Color3B::WHITE, 255, "This color is white. ", "Helvetica", 10);
RichElementText* re2 = RichElementText::create(2, Color3B::YELLOW, 255, "And this is yellow. ", "Helvetica", 10);
RichElementText* re3 = RichElementText::create(3, Color3B::BLUE, 255, "This one is blue. ", "Helvetica", 10);
RichElementText* re4 = RichElementText::create(4, Color3B::GREEN, 255, "And green. ", "Helvetica", 10);
RichElementText* re5 = RichElementText::create(5, Color3B::RED, 255, "Last one is red ", "Helvetica", 10);
RichElementImage* reimg = RichElementImage::create(6, Color3B::WHITE, 255, "cocosui/sliderballnormal.png");
cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("cocosui/100/100.ExportJson");
cocostudio::Armature *pAr = cocostudio::Armature::create("100");
pAr->getAnimation()->play("Animation1");
RichElementCustomNode* recustom = RichElementCustomNode::create(1, Color3B::WHITE, 255, pAr);
RichElementText* re6 = RichElementText::create(7, Color3B::ORANGE, 255, "Have fun!! ", "Helvetica", 10);
_richText->pushBackElement(re1);
_richText->insertElement(re2, 1);
_richText->pushBackElement(re3);
_richText->pushBackElement(re4);
_richText->pushBackElement(re5);
_richText->insertElement(reimg, 2);
_richText->pushBackElement(recustom);
_richText->pushBackElement(re6);
_richText->setPosition(Point(widgetSize.width / 2, widgetSize.height / 2));
_richText->setZOrder(10);
_widget->addChild(_richText);
return true;
}
return false;
}
void UIRichTextTest::touchEvent(Ref *pSender, TouchEventType type)
{
switch (type)
{
case TOUCH_EVENT_ENDED:
{
if (_richText->isIgnoreContentAdaptWithSize())
{
_richText->ignoreContentAdaptWithSize(false);
_richText->setSize(Size(100, 100));
}
else
{
_richText->ignoreContentAdaptWithSize(true);
}
}
break;
default:
break;
}
}