mirror of https://github.com/axmolengine/axmol.git
187 lines
5.0 KiB
C++
187 lines
5.0 KiB
C++
/*===============================================================================================
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NetStream Example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2011.
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This example shows how to play streaming audio from the internet
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===============================================================================================*/
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#include "../../api/inc/fmod.hpp"
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#include "../../api/inc/fmod_errors.h"
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#include "../common/wincompat.h"
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void ERRCHECK(FMOD_RESULT result)
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{
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if (result != FMOD_OK)
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{
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printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
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exit(-1);
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}
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}
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int main(int argc, char *argv[])
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{
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FMOD::System *system;
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FMOD::Sound *sound;
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FMOD::Channel *channel = 0;
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FMOD_RESULT result;
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int key;
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unsigned int version;
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printf("===================================================================\n");
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printf("NetStream Example. Copyright (c) Firelight Technologies 2004-2011.\n");
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printf("===================================================================\n\n");
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if (argc < 2)
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{
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printf("Usage: netstream <url>\n");
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printf("Example: netstream http://www.fmod.org/stream.mp3\n\n");
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return -1;
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}
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/*
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Create a System object and initialize.
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*/
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result = FMOD::System_Create(&system);
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ERRCHECK(result);
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result = system->getVersion(&version);
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ERRCHECK(result);
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if (version < FMOD_VERSION)
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{
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printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
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return 0;
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}
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result = system->init(1, FMOD_INIT_NORMAL, 0);
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ERRCHECK(result);
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/*
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Bump up the file buffer size a little bit for netstreams (to account for lag). Decode buffer is left at default.
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*/
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result = system->setStreamBufferSize(64*1024, FMOD_TIMEUNIT_RAWBYTES);
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ERRCHECK(result);
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result = system->createSound(argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING, 0, &sound);
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ERRCHECK(result);
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printf("Press space to pause, Esc to quit\n\n");
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/*
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Main loop
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*/
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do
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{
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unsigned int ms = 0, percent = 0;
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bool playing = false;
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bool paused = false;
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bool starving = false;
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FMOD_OPENSTATE openstate;
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if (!channel)
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{
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result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
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}
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if (kbhit())
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{
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key = getch();
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switch (key)
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{
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case ' ' :
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{
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if (channel)
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{
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bool paused;
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channel->getPaused(&paused);
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channel->setPaused(!paused);
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}
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break;
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}
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}
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}
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system->update();
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if (channel)
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{
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for (;;)
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{
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FMOD_TAG tag;
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if (sound->getTag(0, -1, &tag) != FMOD_OK)
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{
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break;
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}
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if (tag.datatype == FMOD_TAGDATATYPE_STRING)
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{
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printf("%s = %s (%d bytes)\n", tag.name, (char *)tag.data, tag.datalen);
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}
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}
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result = channel->getPaused(&paused);
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ERRCHECK(result);
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result = channel->isPlaying(&playing);
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ERRCHECK(result);
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result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS);
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ERRCHECK(result);
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}
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result = sound->getOpenState(&openstate, &percent, &starving, 0);
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ERRCHECK(result);
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channel->setMute(starving);
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ERRCHECK(result);
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printf("Time %02d:%02d:%02d : %s : (%3d%%) %s \r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, openstate == FMOD_OPENSTATE_BUFFERING ? "Buffering..." : openstate == FMOD_OPENSTATE_CONNECTING ? "Connecting..." : paused ? "Paused " : playing ? "Playing " : "Stopped ", percent, starving ? "STARVING" : " ");
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fflush(stdout);
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Sleep(10);
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} while (key != 27);
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printf("\n");
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printf("Shutting down.\n");
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if (channel)
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{
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result = channel->stop();
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ERRCHECK(result);
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}
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/*
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If we pressed escape before it is ready, wait for it to finish opening before we release it.
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*/
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do
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{
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FMOD_OPENSTATE openstate;
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result = sound->getOpenState(&openstate, 0, 0, 0);
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ERRCHECK(result);
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if (openstate == FMOD_OPENSTATE_READY)
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{
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break;
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}
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printf("Waiting for sound to finish opening before trying to release it....\r");
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fflush(stdout);
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Sleep(10);
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} while (1);
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/*
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Shut down
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*/
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result = sound->release();
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ERRCHECK(result);
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result = system->close();
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ERRCHECK(result);
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result = system->release();
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ERRCHECK(result);
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return 0;
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}
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