mirror of https://github.com/axmolengine/axmol.git
148 lines
4.0 KiB
C++
148 lines
4.0 KiB
C++
/*===============================================================================================
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PlayStream Example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2011.
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This example shows how to simply play a stream, such as an mp3 or wav.
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The stream behaviour is achieved by specifying FMOD_CREATESTREAM in the call to
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System::createSound.
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This makes FMOD decode the file in realtime as it plays, instead of loading it all at once.
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This uses far less memory, in exchange for a small runtime cpu hit.
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===============================================================================================*/
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#include "../../api/inc/fmod.hpp"
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#include "../../api/inc/fmod_errors.h"
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#include "../common/wincompat.h"
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#include <stdio.h>
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void ERRCHECK(FMOD_RESULT result)
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{
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if (result != FMOD_OK)
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{
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printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
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exit(-1);
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}
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}
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int main(int argc, char *argv[])
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{
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FMOD::System *system;
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FMOD::Sound *sound;
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FMOD::Channel *channel = 0;
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FMOD_RESULT result;
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int key;
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unsigned int version;
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/*
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Create a System object and initialize.
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*/
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result = FMOD::System_Create(&system);
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ERRCHECK(result);
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result = system->getVersion(&version);
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ERRCHECK(result);
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if (version < FMOD_VERSION)
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{
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printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
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getch();
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return 0;
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}
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result = system->init(1, FMOD_INIT_NORMAL, 0);
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ERRCHECK(result);
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result = system->createSound("../media/wave.mp3", FMOD_SOFTWARE | FMOD_2D | FMOD_CREATESTREAM, 0, &sound);
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ERRCHECK(result);
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printf("====================================================================\n");
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printf("PlayStream Example. Copyright (c) Firelight Technologies 2004-2011.\n");
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printf("====================================================================\n");
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printf("\n");
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printf("Press space to pause, Esc to quit\n");
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printf("\n");
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/*
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Play the sound.
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*/
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result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
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ERRCHECK(result);
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/*
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Main loop.
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*/
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do
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{
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if (kbhit())
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{
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key = getch();
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switch (key)
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{
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case ' ' :
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{
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bool paused;
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channel->getPaused(&paused);
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channel->setPaused(!paused);
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break;
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}
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}
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}
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system->update();
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if (channel)
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{
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unsigned int ms;
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unsigned int lenms;
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bool playing;
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bool paused;
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channel->isPlaying(&playing);
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if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = channel->getPaused(&paused);
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if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS);
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if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = sound->getLength(&lenms, FMOD_TIMEUNIT_MS);
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if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
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fflush(stdout);
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}
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Sleep(10);
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} while (key != 27);
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printf("\n");
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/*
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Shut down
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*/
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result = sound->release();
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ERRCHECK(result);
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result = system->close();
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ERRCHECK(result);
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result = system->release();
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ERRCHECK(result);
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return 0;
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}
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