axmol/CocosDenshion/third_party/fmod/fmoddesignerapi/examples/max_playbacks/main.cpp

263 lines
8.9 KiB
C++

/*=============================================================================
Max Playbacks Example
Copyright (c), Firelight Technologies Pty, Ltd 2004-2011.
Demonstrates basic usage of event max playbacks behaviour.
=============================================================================*/
#include "../../../examples/common/wincompat.h"
#include "../../api/inc/fmod_event.hpp"
#include "../../../api/inc/fmod_errors.h"
const char *MEDIA_PATH = "../media/";
static float g_distance = 2.0f;
static float g_sound = 0.0f;
void ERRCHECK(FMOD_RESULT result)
{
if (result != FMOD_OK)
{
printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
exit(-1);
}
}
void setupEvent(FMOD::Event *event)
{
FMOD_RESULT result;
FMOD::EventParameter *param;
FMOD_VECTOR pos = {0, 0, g_distance};
ERRCHECK(result = event->set3DAttributes(&pos, 0, 0));
ERRCHECK(result = event->getParameter("sound", &param));
ERRCHECK(result = param->setValue(g_sound));
}
void stopAllEvents(FMOD::EventGroup *eventgroup)
{
ERRCHECK(eventgroup->freeEventData());
}
int main(int argc, char *argv[])
{
FMOD_RESULT result;
FMOD::EventSystem *eventsystem;
FMOD::EventGroup *eventgroup;
FMOD::Event *event;
int key;
enum
{
StealOldest,
StealNewest,
StealQuietest,
JustFail,
JustFailIfQuietest
} event_behaviour = StealOldest;
ERRCHECK(result = FMOD::EventSystem_Create(&eventsystem));
ERRCHECK(result = eventsystem->init(64, FMOD_INIT_NORMAL, 0, FMOD_EVENT_INIT_NORMAL));
ERRCHECK(result = eventsystem->setMediaPath((char *)MEDIA_PATH));
ERRCHECK(result = eventsystem->load("examples.fev", 0, 0));
ERRCHECK(result = eventsystem->getGroup("examples/FeatureDemonstration/MaxPlayback", FMOD_EVENT_DEFAULT, &eventgroup));
ERRCHECK(result);
printf("======================================================================\n");
printf("Max Playbacks Example. Copyright (c) Firelight Technologies 2004-2011.\n");
printf("----------------------------------------------------------------------\n");
printf("Press '1' to select 'Steal oldest' behaviour\n");
printf("Press '2' to select 'Steal newest' behaviour\n");
printf("Press '3' to select 'Steal quietest' behaviour\n");
printf("Press '4' to select 'Just fail' behaviour\n");
printf("Press '5' to select 'Just fail if quietest' behaviour\n");
printf("Press Space to start an event\n");
printf("Press 's' to stop all events\n");
printf("Press '>' to increase event distance\n");
printf("Press '<' to decrease event distance\n");
printf("Press ESC to quit\n");
printf("======================================================================\n");
key = 0;
do
{
if (_kbhit())
{
key = _getch();
switch(key)
{
case '1' : // 'Steal oldest'
event_behaviour = StealOldest;
stopAllEvents(eventgroup);
break;
case '2' : // 'Steal newest'
event_behaviour = StealNewest;
stopAllEvents(eventgroup);
break;
case '3' : // 'Steal quietest'
event_behaviour = StealQuietest;
stopAllEvents(eventgroup);
break;
case '4' : // 'Just fail'
event_behaviour = JustFail;
stopAllEvents(eventgroup);
break;
case '5' : // 'Just fail if quietest'
event_behaviour = JustFailIfQuietest;
stopAllEvents(eventgroup);
break;
case ' ' : // Play an event
const char *name;
switch(event_behaviour)
{
case StealOldest :
name = "MaxPlay-StealOldest";
break;
case StealNewest :
name = "MaxPlay-StealNewest";
break;
case StealQuietest :
name = "MaxPlay-StealQuietest";
break;
case JustFail :
name = "MaxPlay-JustFail";
break;
case JustFailIfQuietest :
name = "MaxPlay-JustFailIfQuietest";
break;
}
// Clear the line
printf("%79s\r", " ");
if (event_behaviour == JustFailIfQuietest)
{
/* The 'Just fail if quietest' behaviour calculates the expected
volume of the event based on the properties of the info-only
event, so we have to get the info-only event first and set it
up appropriately.
*/
// get the info-only event to set up for volume calculation
ERRCHECK(result = eventgroup->getEvent(name, FMOD_EVENT_INFOONLY, &event));
/* set the desired properties on the info-only event
Notes:
- distances below the event's 3D Min Distance all give the
same volume; in this case, getEvent will just fail
- we could set other volume-affecting properties here as
well (e.g. orientation if the event has a falloff cone)
*/
setupEvent(event);
// attempt to get a real event instance
result = eventgroup->getEvent(name, FMOD_EVENT_DEFAULT, &event);
if (result == FMOD_OK)
{
printf("getEvent(\"%s\") succeeded\n", name);
/* we don't need to set the position of the instance,
as it is copied from the info-only event, but we
do need to set the parameter value.
*/
FMOD::EventParameter *param;
ERRCHECK(result = event->getParameter("sound", &param));
ERRCHECK(result = param->setValue(g_sound));
ERRCHECK(result = event->start());
}
else
{
printf("getEvent(\"%s\") failed\n", name);
}
}
else
{
result = eventgroup->getEvent(name, FMOD_EVENT_DEFAULT, &event);
if (result == FMOD_OK)
{
printf("getEvent(\"%s\") succeeded\n", name);
setupEvent(event);
ERRCHECK(result = event->start());
}
else
{
printf("getEvent(\"%s\") failed\n", name);
}
}
++g_sound;
if(g_sound > 3)
{
g_sound = 0;
}
break;
case 's' :
stopAllEvents(eventgroup);
break;
case '>' : case '.' :
g_distance += 0.1f;
break;
case '<' : case ',' :
g_distance -= 0.1f;
g_distance = (g_distance < 0.0f) ? 0.0f : g_distance;
break;
}
const char *name;
switch(event_behaviour)
{
case StealOldest:
name = "Steal oldest";
break;
case StealNewest:
name = "Steal newest";
break;
case StealQuietest:
name = "Steal quietest";
break;
case JustFail:
name = "Just fail";
break;
case JustFailIfQuietest:
name = "Just fail if quietest";
break;
}
printf("Sound = %1.0f, Distance = %4.1f, Behaviour = %-25s\r", g_sound, g_distance, name);
}
ERRCHECK(result = eventsystem->update());
fflush(stdout);
Sleep(10);
} while (key != 27);
ERRCHECK(result = eventsystem->unload());
ERRCHECK(result = eventsystem->release());
return 0;
}