axmol/cocos2dx/proj.bada/sdk1.0/.project

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5.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>cocos2dx</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
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<name>com.osp.ide.ospmakebuilder</name>
<triggers>clean,full,incremental,</triggers>
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<key>?name?</key>
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<value>true</value>
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<value>all</value>
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<value></value>
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<key>org.eclipse.cdt.make.core.buildCommand</key>
<value>cs-make</value>
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<dictionary>
<key>org.eclipse.cdt.make.core.buildLocation</key>
<value>${workspace_loc:/cocos2dx/.Simulator-Debug}</value>
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<key>org.eclipse.cdt.make.core.cleanBuildTarget</key>
<value>clean</value>
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<nature>org.eclipse.cdt.core.ccnature</nature>
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<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
<nature>com.osp.ide.badaNature</nature>
</natures>
<linkedResources>
<link>
<name>CCCamera.cpp</name>
<type>1</type>
<locationURI>cocos2dx_root/cocos2dx/CCCamera.cpp</locationURI>
</link>
<link>
<name>CCConfiguration.cpp</name>
<type>1</type>
<locationURI>cocos2dx_root/cocos2dx/CCConfiguration.cpp</locationURI>
</link>
<link>
<name>CCDirector.cpp</name>
<type>1</type>
<locationURI>cocos2dx_root/cocos2dx/CCDirector.cpp</locationURI>
</link>
<link>
<name>CCDrawingPrimitives.cpp</name>
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<locationURI>cocos2dx_root/cocos2dx/CCDrawingPrimitives.cpp</locationURI>
</link>
<link>
<name>CCScheduler.cpp</name>
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<locationURI>cocos2dx_root/cocos2dx/CCScheduler.cpp</locationURI>
</link>
<link>
<name>actions</name>
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<locationURI>cocos2dx_root/cocos2dx/actions</locationURI>
</link>
<link>
<name>base_nodes</name>
<type>2</type>
<locationURI>cocos2dx_root/cocos2dx/base_nodes</locationURI>
</link>
<link>
<name>cocoa</name>
<type>2</type>
<locationURI>cocos2dx_root/cocos2dx/cocoa</locationURI>
</link>
<link>
<name>cocos2d.cpp</name>
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<locationURI>cocos2dx_root/cocos2dx/cocos2d.cpp</locationURI>
</link>
<link>
<name>effects</name>
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<link>
<name>include</name>
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<locationURI>cocos2dx_root/cocos2dx/include</locationURI>
</link>
<link>
<name>keypad_dispatcher</name>
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<locationURI>cocos2dx_root/cocos2dx/keypad_dispatcher</locationURI>
</link>
<link>
<name>label_nodes</name>
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<locationURI>cocos2dx_root/cocos2dx/label_nodes</locationURI>
</link>
<link>
<name>layers_scenes_transitions_nodes</name>
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<link>
<name>menu_nodes</name>
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<link>
<name>misc_nodes</name>
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</link>
<link>
<name>particle_nodes</name>
<type>2</type>
<locationURI>cocos2dx_root/cocos2dx/particle_nodes</locationURI>
</link>
<link>
<name>platform</name>
<type>2</type>
<locationURI>cocos2dx_root/cocos2dx/platform</locationURI>
</link>
<link>
<name>script_support</name>
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<locationURI>cocos2dx_root/cocos2dx/script_support</locationURI>
</link>
<link>
<name>sprite_nodes</name>
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<locationURI>cocos2dx_root/cocos2dx/sprite_nodes</locationURI>
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<link>
<name>support</name>
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<locationURI>cocos2dx_root/cocos2dx/support</locationURI>
</link>
<link>
<name>text_input_node</name>
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<locationURI>cocos2dx_root/cocos2dx/text_input_node</locationURI>
</link>
<link>
<name>textures</name>
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<locationURI>cocos2dx_root/cocos2dx/textures</locationURI>
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<link>
<name>tileMap_parallax_nodes</name>
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<locationURI>cocos2dx_root/cocos2dx/tileMap_parallax_nodes</locationURI>
</link>
<link>
<name>touch_dispatcher</name>
<type>2</type>
<locationURI>cocos2dx_root/cocos2dx/touch_dispatcher</locationURI>
</link>
</linkedResources>
</projectDescription>